Player Matchup

Terra
Terra
Shadow_of_Akkira
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 60L
1,558 Elo+
Solo
Kuzenbo
Kuzenbo
WeeSuck
Kuzenbo
Level 215
God Stats
6W - 5L
1,496 SR
Queue Stats
776W - 766L
1,476 Elo+
Solo
Anhur
Anhur
WilliamsY
Anhur
Level 146
God Stats
2W - 2L
1,460 SR
Queue Stats
160W - 137L
1,566 Elo+
Solo
Nox
Nox
dirty dimer
Nox
Level 143
God Stats
29W - 18L
1,591 SR
Queue Stats
632W - 641L
1,524 Elo+
Solo
Tsukuyomi
Tsukuyomi
nemeth1
Tsukuyomi
Level 262
God Stats
1W - 1L
1,325 SR
Queue Stats
172W - 180L
1,556 Elo+
Solo
Team Averages
Level 179
1,474 SR
1,536 Elo+

VS

Team Averages
Level 134
1,485 SR
1,535 Elo+
Sun Wukong
Sun Wukong
DrToupee
Sun Wukong
Level 126
God Stats
0W - 3L
1,333 SR
Queue Stats
364W - 341L
1,542 Elo+
Solo
Martichoras
Martichoras
Led-Miaow
Martichoras
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
105W - 118L
1,504 Elo+
Solo
Sylvanus
Sylvanus
ZephyrMaxwell
Sylvanus
Level 145
God Stats
1W - 2L
1,482 SR
Queue Stats
133W - 95L
1,600 Elo+
Solo
Charybdis
Charybdis
gilmordor3791
Charybdis
Level 145
God Stats
1W - 3L
1,462 SR
Queue Stats
81W - 97L
1,491 Elo+
Solo
Kukulkan
Kukulkan
imaPOKEu
Kukulkan
Level 148
God Stats
2W - 3L
1,646 SR
Queue Stats
178W - 184L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 15
10,395
693
9,320
18,200
18,818
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
WeeSuck
Kuzenbo
17
2 / 2 / 11
9,851
657
10,742
19,651
29,031
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
WilliamsY
Anhur
17
2 / 2 / 12
10,341
689
8,543
18,628
22,045
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
7 / 1 / 6
12,395
826
16,982
10,554
5,376
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
nemeth1
Tsukuyomi
16
8 / 5 / 4
10,670
711
20,884
15,607
6,566
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DrToupee
Sun Wukong
20
2 / 2 / 5
11,104
740
18,627
19,723
16,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Martichoras
Led-Miaow
Martichoras
15
1 / 3 / 6
9,345
623
9,551
12,563
4,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
ZephyrMaxwell
Sylvanus
16
0 / 4 / 6
9,825
655
9,281
18,308
19,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
gilmordor3791
Charybdis
13
0 / 5 / 7
8,856
590
8,248
11,267
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
imaPOKEu
Kukulkan
17
5 / 5 / 4
10,289
686
22,420
9,637
3,562
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
36
19
Kills
8
12
Deaths
19
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DrToupee
Sun Wukong
2
2
5
2.25
L
Martichoras
Led-Miaow
Martichoras
1
3
6
1.33
W
0
2
15
3.75
W
Kuzenbo
WeeSuck
Kuzenbo
2
2
11
3.75
W
Anhur
WilliamsY
Anhur
2
2
12
4
L
Sylvanus
ZephyrMaxwell
Sylvanus
0
4
6
0.75
W
7
1
6
10
L
Charybdis
gilmordor3791
Charybdis
0
5
7
0.7
L
Kukulkan
imaPOKEu
Kukulkan
5
5
4
1.4
W
Tsukuyomi
nemeth1
Tsukuyomi
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,471
Damage
68,127
82,640
Taken
71,498
81,836
Mitigated
48,488
32,761
Healing
27,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DrToupee
Sun Wukong
18,627
1,639
2,438
5,397
19,723
16,585
0
8,321
11,402
0
47,174
L
Martichoras
Led-Miaow
Martichoras
9,551
1,691
1,610
1,700
12,563
4,771
741
8,239
4,324
0
32,768
W
9,320
259
15,497
5,659
18,200
18,818
141
6,330
11,870
17,371
0
W
Kuzenbo
WeeSuck
Kuzenbo
10,742
3,513
1,308
1,869
19,651
29,031
640
8,407
11,244
22,569
0
W
Anhur
WilliamsY
Anhur
8,543
3,952
2,822
2,902
18,628
22,045
294
7,219
11,409
0
19,896
L
Sylvanus
ZephyrMaxwell
Sylvanus
9,281
875
7,652
5,681
18,308
19,750
121
9,868
8,440
12,183
667
W
16,982
273
442
1,494
10,554
5,376
280
3,282
7,272
52,455
0
L
Charybdis
gilmordor3791
Charybdis
8,248
3,018
0
1,135
11,267
3,820
684
6,685
4,582
0
20,079
L
Kukulkan
imaPOKEu
Kukulkan
22,420
303
1,292
548
9,637
3,562
0
3,931
5,706
34,708
0
W
Tsukuyomi
nemeth1
Tsukuyomi
20,884
3,785
117
651
15,607
6,566
0
5,986
9,621
0
30,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,652
Gold Earned
49,419
184
Minions Killed
178
0
Camps Cleared
0
1,359,727
Distance Traveled
1,292,955
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,104
740
68
5
0
290,185
0
L
Martichoras
9,345
623
39
3
0
272,886
0
W
Terra
10,395
693
14
1
0
276,833
0
W
Kuzenbo
9,851
657
23
2
0
292,186
0
W
Anhur
10,341
689
39
3
0
267,767
0
L
Sylvanus
9,825
655
9
1
0
253,380
0
W
Nox
12,395
826
87
6
0
259,915
0
L
Charybdis
8,856
590
36
2
0
222,045
0
L
Kukulkan
10,289
686
26
2
0
254,459
0
W
Tsukuyomi
10,670
711
21
1
0
263,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role