Player Matchup

Nu Wa
Nu Wa
GreasyWalruses
Nu Wa
Level 127
God Stats
2W - 1L
1,833 SR
Queue Stats
105W - 91L
1,560 Elo+
Solo
Sol
Sol
HEXXARII95
Sol
Level 28
God Stats
1W - 2L
1,499 SR
Queue Stats
74W - 90L
1,469 Elo+
Solo
Raijin
Raijin
Pauleywalnut
Raijin
Level 148
God Stats
13W - 10L
1,628 SR
Queue Stats
412W - 434L
1,490 Elo+
Solo
Charybdis
Charybdis
YoshiXP
Charybdis
Level 140
God Stats
2W - 2L
1,803 SR
Queue Stats
300W - 302L
1,598 Elo+
Solo
Guan Yu
Guan Yu
steinmann12
Guan Yu
Level 29
God Stats
4W - 5L
1,454 SR
Queue Stats
173W - 246L
1,391 Elo+
Solo
Team Averages
Level 94
1,644 SR
1,502 Elo+

VS

Team Averages
Level 113
1,433 SR
1,492 Elo+
Anhur
Anhur
 
Anhur
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlueTart9658
Artemis
Level 78
God Stats
1W - 0L
1,099 SR
Queue Stats
219W - 211L
1,499 Elo+
Solo
Sylvanus
Sylvanus
DeathlyAnimus69
Sylvanus
Level 29
God Stats
2W - 3L
1,502 SR
Queue Stats
213W - 212L
1,464 Elo+
Solo
Sun Wukong
Sun Wukong
MacFlash
Sun Wukong
Level 129
God Stats
13W - 12L
1,521 SR
Queue Stats
444W - 445L
1,434 Elo+
Solo
Zhong Kui
Zhong Kui
Sashii
Zhong Kui
Level 164
God Stats
5W - 4L
1,543 SR
Queue Stats
403W - 401L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 4
6,434
804
5,486
3,546
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 5 / 9
7,394
924
7,747
9,204
1,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
14
5 / 4 / 3
7,644
956
5,501
6,581
2,089
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
YoshiXP
Charybdis
15
4 / 3 / 4
7,784
973
10,335
7,396
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Guan Yu
steinmann12
Guan Yu
6
0 / 3 / 2
5,613
702
917
5,006
1,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 3 / 5
7,489
936
2,346
6,720
1,902
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artemis
BlueTart9658
Artemis
11
1 / 3 / 8
7,317
915
4,808
5,999
1,928
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
13
0 / 3 / 12
8,072
1,009
3,321
11,406
8,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
MacFlash
Sun Wukong
13
2 / 3 / 6
7,953
994
5,236
9,828
5,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Sashii
Zhong Kui
17
13 / 2 / 4
10,343
1,293
12,219
8,825
7,278
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
53
12
Kills
18
18
Deaths
14
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
5
1.5
W
Artemis
BlueTart9658
Artemis
1
3
8
1.67
W
Sylvanus
0
3
12
2
L
1
3
4
1
L
2
5
9
1.3
W
Sun Wukong
MacFlash
Sun Wukong
2
3
6
1.67
L
Raijin
5
4
3
1.63
W
Zhong Kui
Sashii
Zhong Kui
13
2
4
7.5
L
Charybdis
YoshiXP
Charybdis
4
3
4
2
L
Guan Yu
steinmann12
Guan Yu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,986
Damage
27,930
31,733
Taken
42,778
8,787
Mitigated
25,860
7,628
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,346
739
527
630
6,720
1,902
738
4,268
2,347
0
13,999
W
Artemis
BlueTart9658
Artemis
4,808
1,274
326
675
5,999
1,928
1,839
4,163
1,739
0
14,728
W
Sylvanus
3,321
693
3,524
3,838
11,406
8,829
754
4,159
7,022
6,287
333
L
5,486
2,180
0
447
3,546
879
0
2,484
1,062
9,088
0
L
7,747
1,381
664
2,427
9,204
1,897
0
3,567
5,637
16,582
723
W
Sun Wukong
MacFlash
Sun Wukong
5,236
597
611
3,440
9,828
5,923
955
2,618
7,085
0
17,834
L
Raijin
5,501
258
304
514
6,581
2,089
0
4,173
2,408
15,590
0
W
Zhong Kui
Sashii
Zhong Kui
12,219
1,472
0
1,506
8,825
7,278
2,417
2,806
5,891
31,968
0
L
Charybdis
YoshiXP
Charybdis
10,335
4,057
218
1,282
7,396
2,129
90
3,679
3,717
0
20,458
L
Guan Yu
steinmann12
Guan Yu
917
0
1,188
584
5,006
1,793
0
1,564
3,442
0
1,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,869
Gold Earned
41,174
85
Minions Killed
109
0
Camps Cleared
0
622,237
Distance Traveled
707,687
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,489
936
19
2
0
133,372
0
W
Artemis
7,317
915
26
3
0
148,657
0
W
Sylvanus
8,072
1,009
8
1
0
147,617
0
L
Nu Wa
6,434
804
15
2
0
111,451
0
L
Sol
7,394
924
15
2
0
152,412
0
W
Sun Wukong
7,953
994
22
3
0
139,529
0
L
Raijin
7,644
956
30
4
0
147,256
0
W
Zhong Kui
10,343
1,293
34
4
0
138,512
0
L
Charybdis
7,784
973
23
3
0
123,991
0
L
Guan Yu
5,613
702
2
0
0
87,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role