Player Matchup

Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold IV
DeathsWarriors
Artio
Gold IV
Level 69
God Stats
1W - 0L
1,322 SR
Queue Stats
82W - 91L
1,380 MMR
Solo
Neith
Neith
Gold IV
Kcisty42069
Neith
Gold IV
Level 69
God Stats
13W - 16L
1,430 SR
Queue Stats
69W - 69L
1,399 MMR
Solo
Fenrir
Fenrir
Gold V
我就服了这个游戏
Fenrir
Gold V
Level 142
God Stats
10W - 4L
1,596 SR
Queue Stats
195W - 188L
1,329 MMR
Solo
Arachne
Arachne
Gold IV
玛丽莲曼森
Arachne
Gold IV
Level 245
God Stats
48W - 34L
1,656 SR
Queue Stats
229W - 241L
1,231 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,501 SR
1,368 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 128
1,507 SR
1,389 MMR
Kumbhakarna
Kumbhakarna
Silver V
 
Kumbhakarna
Silver V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver I
Grzelaczyk
Camazotz
Silver I
Level 68
God Stats
0W - 4L
1,283 SR
Queue Stats
39W - 59L
1,350 MMR
Solo
Nu Wa
Nu Wa
Silver II
ThaAanAtos
Nu Wa
Silver II
Level 147
God Stats
15W - 11L
1,586 SR
Queue Stats
57W - 61L
1,361 MMR
Solo
Achilles
Achilles
Gold V
chapeaupanda789
Achilles
Gold V
Level 123
God Stats
3W - 2L
1,691 SR
Queue Stats
152W - 153L
1,389 MMR
Solo
Izanami
Izanami
Gold IV
красныйперчик
Izanami
Gold IV
Level 158
God Stats
5W - 6L
1,478 SR
Queue Stats
120W - 138L
1,343 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
5 / 1 / 6
8,917
637
8,669
7,282
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 3 / 0
7,288
521
9,096
13,983
12,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
1 / 1 / 7
8,000
571
5,587
7,453
2,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 9
6,495
464
4,454
8,120
6,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
12 / 0 / 2
8,793
628
9,327
10,368
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bans
Baron SamediAnubisAresDanzaburou

VS

Bans
CthulhuKuzenboGebAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
1 / 4 / 1
5,848
418
2,720
11,192
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Camazotz
Grzelaczyk
Camazotz
9
1 / 6 / 1
5,899
421
5,124
11,398
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Nu Wa
15
3 / 5 / 0
8,038
574
6,946
8,311
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
13
2 / 3 / 1
7,607
543
8,276
12,540
5,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
0 / 4 / 2
5,911
422
2,918
6,014
1,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
12
22
Kills
7
7
Deaths
22
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
1
6
8
L
Kumbhakarna
 
Kumbhakarna
1
4
1
0.38
W
2
3
0
0.67
L
Camazotz
Grzelaczyk
Camazotz
1
6
1
0.25
W
1
1
7
4.5
L
Nu Wa
3
5
0
0.6
L
Achilles
2
3
1
0.83
L
0
4
2
0.25
W
2
2
9
3.25
W
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,133
Damage
25,984
47,206
Taken
49,455
27,272
Mitigated
19,101
18,290
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
8,669
1,246
0
1,590
7,282
2,284
149
2,704
4,578
79,824
0
L
Kumbhakarna
 
Kumbhakarna
2,720
374
0
1,580
11,192
6,966
0
1,830
9,362
14,686
0
W
9,096
797
40
6,036
13,983
12,341
0
524
12,517
39,625
2,577
L
Camazotz
Grzelaczyk
Camazotz
5,124
588
0
3,261
11,398
2,916
0
2,357
8,971
0
26,815
W
5,587
2,335
0
4,134
7,453
2,357
2,015
1,700
5,753
0
73,372
L
Nu Wa
6,946
1,441
0
876
8,311
2,264
0
4,030
4,281
61,874
694
L
Achilles
8,276
2,475
0
4,805
12,540
5,448
0
7,292
4,164
0
53,356
L
2,918
1,813
0
1,602
6,014
1,507
0
729
5,285
0
34,850
W
4,454
1,247
0
1,262
8,120
6,304
384
2,301
5,819
0
15,975
W
9,327
7,675
0
5,228
10,368
3,986
839
2,181
8,187
0
54,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,493
Gold Earned
33,303
427
Minions Killed
349
0
Camps Cleared
0
1,375,356
Distance Traveled
1,237,020
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,917
637
151
11
0
263,854
3
L
Kumbhakarna
5,848
418
17
1
0
238,240
2
W
Artio
7,288
521
65
5
0
269,738
0
L
Camazotz
5,899
421
54
4
0
299,201
0
W
Neith
8,000
571
112
8
0
250,591
2
L
Nu Wa
8,038
574
106
8
0
248,037
2
L
Achilles
7,607
543
100
7
0
265,043
0
L
Izanami
5,911
422
72
5
0
186,499
0
W
Fenrir
6,495
464
18
1
0
275,311
0
W
Arachne
8,793
628
81
6
0
315,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role