Player Matchup

Danzaburou
Danzaburou
Dark--Berto
Danzaburou
Level 158
God Stats
51W - 43L
1,602 SR
Queue Stats
138W - 135L
1,535 Elo+
Solo
Izanami
Izanami
LuzbelGame
Izanami
Level 146
God Stats
30W - 25L
1,523 SR
Queue Stats
654W - 617L
1,502 Elo+
Solo
King Arthur
King Arthur
ObamaPrism69
King Arthur
Level 137
God Stats
4W - 2L
1,688 SR
Queue Stats
178W - 175L
1,485 Elo+
Solo
Discordia
Discordia
Twtichy
Discordia
Level 155
God Stats
2W - 1L
1,888 SR
Queue Stats
93W - 72L
1,554 Elo+
Solo
Agni
Agni
hoebrandon
Agni
Level 65
God Stats
1W - 3L
1,723 SR
Queue Stats
195W - 202L
1,539 Elo+
Solo
Team Averages
Level 132
1,685 SR
1,523 Elo+

VS

Team Averages
Level 134
1,669 SR
1,612 Elo+
Jing Wei
Jing Wei
LordBalthamos
Jing Wei
Level 149
God Stats
3W - 0L
1,598 SR
Queue Stats
17W - 14L
1,527 Elo+
Solo
Horus
Horus
PsychoticWolf824
Horus
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,669 Elo+
Party 1
Set
Set
ThatJitSeb
Set
Level 124
God Stats
2W - 0L
1,852 SR
Queue Stats
50W - 20L
1,729 Elo+
Party 1
Ix Chel
Ix Chel
TimoryStart
Ix Chel
Level 87
God Stats
33W - 16L
1,671 SR
Queue Stats
269W - 247L
1,533 Elo+
Solo
Kumbhakarna
Kumbhakarna
tytybully03
Kumbhakarna
Level 156
God Stats
5W - 0L
1,726 SR
Queue Stats
14W - 5L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dark--Berto
Danzaburou
8
0 / 1 / 0
3,855
643
437
4,451
1,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
LuzbelGame
Izanami
7
1 / 0 / 0
3,677
613
2,153
1,239
305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
ObamaPrism69
King Arthur
3
0 / 2 / 0
3,094
516
663
2,811
808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Discordia
Twtichy
Discordia
6
0 / 1 / 1
3,743
624
1,527
3,173
1,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

7
0 / 1 / 0
4,075
679
1,651
2,342
517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
LordBalthamos
Jing Wei
7
0 / 0 / 1
3,881
647
1,361
3,009
715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

6
0 / 0 / 1
3,642
607
1,283
2,884
569
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
3 / 0 / 0
5,666
944
1,904
3,542
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ix Chel
TimoryStart
Ix Chel
8
1 / 0 / 1
4,387
731
716
2,250
521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kumbhakarna
tytybully03
Kumbhakarna
5
1 / 1 / 0
3,961
660
1,100
3,899
1,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dark--Berto
Danzaburou
0
1
0
0
W
Jing Wei
LordBalthamos
Jing Wei
0
0
1
0.5
L
Izanami
LuzbelGame
Izanami
1
0
0
1
L
King Arthur
ObamaPrism69
King Arthur
0
2
0
0
W
0
0
1
0.5
W
3
0
0
3
W
Ix Chel
TimoryStart
Ix Chel
1
0
1
1.5
L
Discordia
Twtichy
Discordia
0
1
1
0.5
L
0
1
0
0
W
Kumbhakarna
tytybully03
Kumbhakarna
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,431
Damage
6,364
14,016
Taken
15,584
3,912
Mitigated
4,925
5,802
Healing
4,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dark--Berto
Danzaburou
437
52
0
2,981
4,451
1,173
0
328
4,123
0
23,740
W
Jing Wei
LordBalthamos
Jing Wei
1,361
1,010
0
400
3,009
715
0
896
2,113
0
24,051
L
Izanami
LuzbelGame
Izanami
2,153
1,713
0
670
1,239
305
0
135
1,104
0
20,795
L
King Arthur
ObamaPrism69
King Arthur
663
68
0
610
2,811
808
0
137
2,674
331
7,663
W
1,283
943
80
1,029
2,884
569
0
74
2,810
0
13,522
W
1,904
735
0
946
3,542
1,493
74
408
3,112
371
33,479
W
Ix Chel
TimoryStart
Ix Chel
716
43
250
931
2,250
521
0
1,043
948
22,096
0
L
Discordia
Twtichy
Discordia
1,527
179
24
977
3,173
1,109
0
821
2,352
10,481
296
L
1,651
129
0
540
2,342
517
0
512
1,830
20,330
219
W
Kumbhakarna
tytybully03
Kumbhakarna
1,100
274
0
700
3,899
1,627
0
553
3,346
8,552
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,444
Gold Earned
21,537
178
Minions Killed
206
0
Camps Cleared
0
518,887
Distance Traveled
681,535
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,855
643
42
7
0
133,656
0
W
Jing Wei
3,881
647
44
7
0
128,951
0
L
Izanami
3,677
613
44
7
0
81,883
0
L
King Arthur
3,094
516
19
3
0
51,006
0
W
Horus
3,642
607
31
5
0
150,533
0
W
Set
5,666
944
71
12
0
141,908
0
W
Ix Chel
4,387
731
48
8
0
135,134
0
L
Discordia
3,743
624
16
3
0
120,680
0
L
Agni
4,075
679
57
10
0
131,662
0
W
Kumbhakarna
3,961
660
12
2
0
125,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role