Player Matchup

Bake Kujira
Bake Kujira
Aveionu
Bake Kujira
Level 50
God Stats
3W - 4L
1,568 SR
Queue Stats
31W - 25L
1,573 Elo+
Party 1
Nut
Nut
CryyForNow
Nut
Level 147
God Stats
0W - 2L
1,485 SR
Queue Stats
43W - 80L
1,441 Elo+
Solo
Thor
Thor
Knight_blade137
Thor
Level 138
God Stats
2W - 9L
1,178 SR
Queue Stats
179W - 166L
1,507 Elo+
Solo
Bellona
Bellona
TailRadish
Bellona
Level 125
God Stats
3W - 3L
1,315 SR
Queue Stats
108W - 98L
1,554 Elo+
Party 1
Sol
Sol
antman_games1
Sol
Level 159
God Stats
9W - 9L
1,141 SR
Queue Stats
228W - 228L
1,473 Elo+
Solo
Team Averages
Level 124
1,337 SR
1,510 Elo+

VS

Team Averages
Level 129
1,534 SR
1,502 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Cali Ace OG
Cthulhu
Level 157
God Stats
37W - 24L
1,581 SR
Queue Stats
295W - 328L
1,475 Elo+
Solo
Nu Wa
Nu Wa
ReyCheT_T
Nu Wa
Level 169
God Stats
37W - 25L
1,586 SR
Queue Stats
599W - 605L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Aveionu
Bake Kujira
8
0 / 3 / 1
4,889
489
2,968
9,320
3,983
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
3 / 4 / 0
5,353
535
6,084
7,268
1,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 4 / 1
5,727
573
4,375
8,453
2,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
TailRadish
Bellona
10
1 / 3 / 2
5,997
600
3,254
10,123
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 1
6,082
608
2,821
6,596
1,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
9 / 0 / 1
7,306
731
8,447
7,060
2,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Anhur
 
Anhur
11
5 / 2 / 0
5,851
585
4,825
6,314
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
 
Chang'e
9
1 / 1 / 1
5,295
530
2,433
5,823
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Cali Ace OG
Cthulhu
10
1 / 1 / 7
5,808
581
7,008
8,890
5,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nu Wa
ReyCheT_T
Nu Wa
11
1 / 3 / 3
5,625
563
5,296
4,852
1,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
7
Kills
17
17
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
9
0
1
9.5
W
Anhur
 
Anhur
5
2
0
2.5
W
Chang'e
 
Chang'e
1
1
1
1.5
L
Bake Kujira
Aveionu
Bake Kujira
0
3
1
0.17
W
Cthulhu
Cali Ace OG
Cthulhu
1
1
7
4.5
L
3
4
0
0.75
L
3
4
1
0.88
W
Nu Wa
ReyCheT_T
Nu Wa
1
3
3
0.83
L
Bellona
TailRadish
Bellona
1
3
2
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,502
Damage
28,009
41,760
Taken
32,939
16,762
Mitigated
12,873
12,659
Healing
12,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
8,447
3,183
0
3,817
7,060
2,483
0
778
6,282
0
60,100
W
Anhur
 
Anhur
4,825
2,915
0
2,610
6,314
1,804
0
1,341
4,973
0
34,151
W
Chang'e
 
Chang'e
2,433
0
9
1,873
5,823
1,554
0
2,109
3,714
26,060
0
L
Bake Kujira
Aveionu
Bake Kujira
2,968
1,273
1,138
2,364
9,320
3,983
0
3,817
5,439
12,293
0
W
Cthulhu
Cali Ace OG
Cthulhu
7,008
830
46
3,282
8,890
5,660
0
1,456
7,434
25,946
0
L
6,084
3,886
0
1,378
7,268
1,899
0
3,424
3,780
0
29,529
L
4,375
994
0
1,140
8,453
2,916
0
739
7,637
0
32,697
W
Nu Wa
ReyCheT_T
Nu Wa
5,296
2,056
0
1,040
4,852
1,372
0
0
4,852
27,560
670
L
Bellona
TailRadish
Bellona
3,254
570
0
4,599
10,123
6,277
0
3,645
6,027
0
39,701
L
2,821
1,733
0
2,040
6,596
1,687
581
2,340
4,216
44,062
4,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,048
Gold Earned
29,885
271
Minions Killed
317
0
Camps Cleared
0
921,747
Distance Traveled
990,046
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,306
731
103
10
0
226,927
0
W
Anhur
5,851
585
55
6
0
173,321
0
W
Chang'e
5,295
530
54
5
0
221,612
0
L
Bake Kujira
4,889
489
22
2
0
196,682
4
W
Cthulhu
5,808
581
50
5
0
210,085
1
L
Nut
5,353
535
40
4
0
167,574
0
L
Thor
5,727
573
58
6
0
188,916
0
W
Nu Wa
5,625
563
55
6
0
158,101
0
L
Bellona
5,997
600
69
7
0
193,215
0
L
Sol
6,082
608
82
8
0
175,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role