Player Matchup

Artemis
Artemis
Foolgar
Artemis
Level 58
God Stats
59W - 46L
1,690 SR
Queue Stats
190W - 205L
1,494 Elo+
Solo
Amaterasu
Amaterasu
NickiHeart
Amaterasu
Level 49
God Stats
19W - 13L
1,518 SR
Queue Stats
166W - 156L
1,532 Elo+
Solo
The Morrigan
The Morrigan
Zane_Truesdale9
The Morrigan
Level 62
God Stats
3W - 10L
1,316 SR
Queue Stats
24W - 40L
1,367 Elo+
Solo
Lancelot
Lancelot
death by PUMBAA
Lancelot
Level 233
God Stats
5W - 1L
1,640 SR
Queue Stats
129W - 117L
1,558 Elo+
Solo
Charon
Charon
toEtotEto
Charon
Level 144
God Stats
1W - 4L
1,094 SR
Queue Stats
74W - 82L
1,352 Elo+
Solo
Team Averages
Level 109
1,452 SR
1,461 Elo+

VS

Team Averages
Level 93
1,494 SR
1,505 Elo+
Ah Muzen Cab
Ah Muzen Cab
BMB_ThaSavage
Ah Muzen Cab
Level 67
God Stats
1W - 4L
1,341 SR
Queue Stats
69W - 64L
1,482 Elo+
Solo
Jormungandr
Jormungandr
Bendermen11
Jormungandr
Level 64
God Stats
12W - 8L
1,518 SR
Queue Stats
139W - 114L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Blackjesus086
Tsukuyomi
Level 146
God Stats
10W - 10L
1,595 SR
Queue Stats
235W - 210L
1,603 Elo+
Solo
Izanami
Izanami
OBEYGOD1
Izanami
Level 88
God Stats
132W - 121L
1,557 SR
Queue Stats
202W - 192L
1,510 Elo+
Solo
Nu Wa
Nu Wa
PPPirates3362
Nu Wa
Level 98
God Stats
43W - 39L
1,459 SR
Queue Stats
162W - 160L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Foolgar
Artemis
17
4 / 2 / 7
9,964
554
9,440
11,354
3,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Amaterasu
NickiHeart
Amaterasu
17
14 / 2 / 4
11,159
620
14,664
20,184
16,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

The Morrigan
Zane_Truesdale9
The Morrigan
15
2 / 4 / 4
8,878
493
5,650
10,615
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lancelot
17
3 / 6 / 8
9,744
541
8,822
15,501
6,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charon
toEtotEto
Charon
14
0 / 4 / 3
8,092
450
6,430
11,517
6,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BMB_ThaSavage
Ah Muzen Cab
11
0 / 5 / 1
6,760
376
3,579
8,585
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Bendermen11
Jormungandr
17
6 / 2 / 3
10,830
602
12,159
18,341
16,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Blackjesus086
Tsukuyomi
16
6 / 5 / 4
9,541
530
11,821
14,545
5,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
OBEYGOD1
Izanami
10
2 / 6 / 0
6,981
388
3,513
9,460
2,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 7 / 5
9,844
547
11,626
10,678
3,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
23
Kills
18
18
Deaths
25
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BMB_ThaSavage
Ah Muzen Cab
0
5
1
0.1
L
Jormungandr
Bendermen11
Jormungandr
6
2
3
3.75
L
Tsukuyomi
Blackjesus086
Tsukuyomi
6
5
4
1.6
W
Artemis
Foolgar
Artemis
4
2
7
3.75
W
Amaterasu
NickiHeart
Amaterasu
14
2
4
8
L
Izanami
OBEYGOD1
Izanami
2
6
0
0.33
L
4
7
5
0.93
W
The Morrigan
Zane_Truesdale9
The Morrigan
2
4
4
1
W
Lancelot
3
6
8
1.17
W
Charon
toEtotEto
Charon
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,006
Damage
42,698
69,171
Taken
61,609
35,453
Mitigated
28,930
20,908
Healing
10,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BMB_ThaSavage
Ah Muzen Cab
3,579
707
0
607
8,585
2,290
0
0
8,585
0
30,894
L
Jormungandr
Bendermen11
Jormungandr
12,159
2,504
0
3,237
18,341
16,068
88
5,192
11,880
68,753
4,246
L
Tsukuyomi
Blackjesus086
Tsukuyomi
11,821
2,360
0
4,394
14,545
5,235
0
1,737
12,728
0
66,603
W
Artemis
Foolgar
Artemis
9,440
3,415
0
5,059
11,354
3,892
1,485
1,458
9,896
0
71,759
W
Amaterasu
NickiHeart
Amaterasu
14,664
5,945
0
8,141
20,184
16,342
0
4,512
15,672
0
60,874
L
Izanami
OBEYGOD1
Izanami
3,513
2,512
0
949
9,460
2,199
0
0
9,460
0
30,864
L
11,626
5,127
0
902
10,678
3,138
435
3,508
7,146
78,650
464
W
The Morrigan
Zane_Truesdale9
The Morrigan
5,650
425
0
768
10,615
2,881
0
6,224
4,391
72,553
266
W
Lancelot
8,822
560
0
4,348
15,501
6,221
600
4,492
11,009
0
87,131
W
Charon
toEtotEto
Charon
6,430
289
0
2,592
11,517
6,117
190
5,970
5,547
41,086
1,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,837
Gold Earned
43,956
575
Minions Killed
418
0
Camps Cleared
0
1,725,357
Distance Traveled
1,325,581
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,760
376
48
3
0
235,129
0
L
Jormungandr
10,830
602
120
7
0
282,909
1
L
Tsukuyomi
9,541
530
93
5
0
358,243
0
W
Artemis
9,964
554
127
7
0
316,652
0
W
Amaterasu
11,159
620
93
5
0
398,752
4
L
Izanami
6,981
388
50
3
0
182,682
0
L
Nu Wa
9,844
547
107
6
0
266,618
0
W
The Morrigan
8,878
493
150
8
0
314,884
0
W
Lancelot
9,744
541
133
7
0
379,723
3
W
Charon
8,092
450
72
4
0
315,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role