Player Matchup

Mercury
Mercury
 
Mercury
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
OxilionLOL
Mulan
Level 43
God Stats
1W - 6L
1,208 SR
Queue Stats
70W - 64L
1,497 Elo+
Solo
Charybdis
Charybdis
deadown12
Charybdis
Level 143
God Stats
1W - 2L
1,252 SR
Queue Stats
30W - 33L
1,487 Elo+
Solo
Scylla
Scylla
obarjaweo
Scylla
Level 124
God Stats
0W - 1L
1,292 SR
Queue Stats
40W - 40L
1,465 Elo+
Solo
Team Averages
Level 131
1,350 SR
1,490 Elo+

VS

Team Averages
Level 95
1,509 SR
1,509 Elo+
Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Legs 12K
Thanatos
Level 123
God Stats
5W - 5L
1,440 SR
Queue Stats
40W - 28L
1,516 Elo+
Solo
Osiris
Osiris
RREENNDD
Osiris
Level 125
God Stats
8W - 10L
1,562 SR
Queue Stats
316W - 305L
1,510 Elo+
Solo
Sobek
Sobek
Siniistar
Sobek
Level 84
God Stats
8W - 5L
1,541 SR
Queue Stats
122W - 105L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
8 / 2 / 3
6,782
617
8,475
10,082
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
 
Cerberus
11
1 / 3 / 6
6,098
554
4,123
11,461
7,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
10
2 / 6 / 0
6,101
555
5,876
13,298
6,077
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
deadown12
Charybdis
10
2 / 5 / 4
5,923
538
4,041
8,011
2,067
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
obarjaweo
Scylla
7
2 / 2 / 2
5,207
473
1,999
2,658
338
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 2 / 2
7,725
702
5,950
5,517
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
 
Cernunnos
10
3 / 4 / 2
6,775
616
8,445
8,425
2,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Legs 12K
Thanatos
12
4 / 5 / 1
6,669
606
4,580
9,441
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
RREENNDD
Osiris
14
5 / 2 / 1
8,451
768
10,298
10,860
8,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sobek
Siniistar
Sobek
9
3 / 2 / 3
6,545
595
4,327
8,604
6,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
15
Kills
18
18
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
8
2
3
4.75
L
Cerberus
 
Cerberus
1
3
6
1.33
W
Anubis
 
Anubis
3
2
2
2
W
Cernunnos
 
Cernunnos
3
4
2
1
W
Thanatos
Legs 12K
Thanatos
4
5
1
0.9
L
Mulan
2
6
0
0.33
W
Osiris
RREENNDD
Osiris
5
2
1
2.75
W
Sobek
Siniistar
Sobek
3
2
3
2.25
L
Charybdis
deadown12
Charybdis
2
5
4
0.8
L
Scylla
obarjaweo
Scylla
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,514
Damage
33,600
45,510
Taken
42,847
19,180
Mitigated
24,137
12,809
Healing
16,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
8,475
4,486
0
2,250
10,082
3,480
0
1,344
8,693
0
42,423
L
Cerberus
 
Cerberus
4,123
626
0
2,686
11,461
7,218
0
3,925
7,536
24,090
885
W
Anubis
 
Anubis
5,950
333
0
1,355
5,517
2,524
0
1,844
3,673
63,826
0
W
Cernunnos
 
Cernunnos
8,445
3,881
0
2,840
8,425
2,293
493
2,345
6,080
0
36,713
W
Thanatos
Legs 12K
Thanatos
4,580
1,142
0
3,435
9,441
3,752
0
964
8,477
0
37,948
L
Mulan
5,876
1,422
0
4,397
13,298
6,077
0
818
11,688
0
34,236
W
Osiris
RREENNDD
Osiris
10,298
3,931
0
6,908
10,860
8,778
182
0
10,860
0
57,101
W
Sobek
Siniistar
Sobek
4,327
685
0
2,066
8,604
6,790
0
952
7,652
14,337
1,125
L
Charybdis
deadown12
Charybdis
4,041
2,104
0
2,630
8,011
2,067
0
2,179
5,832
0
30,451
L
Scylla
obarjaweo
Scylla
1,999
327
0
846
2,658
338
150
1,689
969
20,226
1,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,111
Gold Earned
36,165
258
Minions Killed
342
0
Camps Cleared
0
1,041,150
Distance Traveled
1,197,790
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,782
617
68
6
0
269,963
0
L
Cerberus
6,098
554
43
4
0
231,497
0
W
Anubis
7,725
702
112
10
0
239,308
1
W
Cernunnos
6,775
616
58
5
0
240,610
2
W
Thanatos
6,669
606
61
6
0
251,762
0
L
Mulan
6,101
555
68
6
0
185,080
0
W
Osiris
8,451
768
103
9
0
239,189
4
W
Sobek
6,545
595
8
1
0
226,921
1
L
Charybdis
5,923
538
51
5
0
210,511
0
L
Scylla
5,207
473
28
3
0
144,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role