Player Matchup

Charon
Charon
 
Charon
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Awita_de_Uwuu
Kukulkan
Level 157
God Stats
7W - 3L
1,893 SR
Queue Stats
158W - 164L
1,507 Elo+
Party 1
Susano
Susano
FHER1611
Susano
Level 194
God Stats
6W - 2L
1,625 SR
Queue Stats
73W - 80L
1,464 Elo+
Party 1
Izanami
Izanami
SAMURAY_12_
Izanami
Level 49
God Stats
2W - 2L
1,403 SR
Queue Stats
99W - 104L
1,399 Elo+
Solo
Amaterasu
Amaterasu
taco_d_asada1718
Amaterasu
Level 120
God Stats
2W - 1L
1,920 SR
Queue Stats
95W - 84L
1,536 Elo+
Party 1
Team Averages
Level 117
1,668 SR
1,481 Elo+

VS

Team Averages
Level 91
1,474 SR
1,498 Elo+
Hera
Hera
 
Hera
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
CallingBeast477
Medusa
Level 119
God Stats
11W - 9L
1,527 SR
Queue Stats
448W - 438L
1,507 Elo+
Solo
Charybdis
Charybdis
IdIeDeathGambIe
Charybdis
Level 52
God Stats
0W - 3L
1,176 SR
Queue Stats
103W - 118L
1,489 Elo+
Solo
Ne Zha
Ne Zha
Juking Jarvis
Ne Zha
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,585 Elo+
Solo
Gilgamesh
Gilgamesh
TheTrueNewbie18
Gilgamesh
Level 62
God Stats
5W - 2L
1,668 SR
Queue Stats
117W - 118L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 0 / 2
6,746
482
3,762
8,034
5,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
Awita_de_Uwuu
Kukulkan
15
4 / 0 / 4
8,765
626
4,218
4,945
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Susano
FHER1611
Susano
14
5 / 1 / 2
7,996
571
7,945
7,898
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Izanami
SAMURAY_12_
Izanami
11
0 / 2 / 2
6,593
471
3,957
8,620
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
14
4 / 0 / 2
8,951
639
7,483
11,609
9,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 6 / 0
5,948
425
3,725
9,199
3,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
2 / 2 / 1
6,967
498
6,540
7,802
2,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
IdIeDeathGambIe
Charybdis
9
0 / 2 / 0
5,878
420
3,824
8,458
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 1
5,560
397
3,134
8,550
2,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
TheTrueNewbie18
Gilgamesh
9
1 / 0 / 1
5,563
397
4,433
10,059
4,330
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
3
3
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
L
Hera
 
Hera
0
6
0
0
W
Kukulkan
Awita_de_Uwuu
Kukulkan
4
0
4
6
L
2
2
1
1.25
W
Susano
FHER1611
Susano
5
1
2
6
L
Charybdis
IdIeDeathGambIe
Charybdis
0
2
0
0
L
0
3
1
0.17
W
Izanami
SAMURAY_12_
Izanami
0
2
2
0.5
L
Gilgamesh
TheTrueNewbie18
Gilgamesh
1
0
1
1.5
W
Amaterasu
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,365
Damage
21,656
41,106
Taken
44,068
22,361
Mitigated
14,498
15,546
Healing
11,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
3,762
570
0
1,599
8,034
5,497
551
100
7,934
18,243
0
L
Hera
 
Hera
3,725
1,129
0
1,453
9,199
3,115
0
3,707
5,492
36,286
807
W
Kukulkan
Awita_de_Uwuu
Kukulkan
4,218
516
0
1,979
4,945
1,748
511
2,070
2,875
59,169
186
L
6,540
3,335
0
2,399
7,802
2,607
364
512
7,290
0
47,293
W
Susano
FHER1611
Susano
7,945
2,080
0
3,579
7,898
2,983
379
154
7,744
0
54,160
L
Charybdis
IdIeDeathGambIe
Charybdis
3,824
2,193
0
3,962
8,458
2,116
0
215
8,243
0
30,844
L
3,134
738
0
1,842
8,550
2,330
0
1,305
7,245
0
28,131
W
Izanami
SAMURAY_12_
Izanami
3,957
2,476
0
3,430
8,620
2,511
393
0
8,620
0
41,630
L
Gilgamesh
TheTrueNewbie18
Gilgamesh
4,433
1,271
0
2,211
10,059
4,330
310
2,225
7,834
0
21,026
W
Amaterasu
7,483
2,855
0
4,959
11,609
9,622
528
1,248
10,361
0
67,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,051
Gold Earned
29,916
392
Minions Killed
274
0
Camps Cleared
0
1,325,351
Distance Traveled
1,130,842
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,746
482
22
2
0
257,152
0
L
Hera
5,948
425
64
5
0
233,694
0
W
Kukulkan
8,765
626
107
8
0
264,838
0
L
Medusa
6,967
498
76
5
0
255,518
4
W
Susano
7,996
571
82
6
0
316,815
2
L
Charybdis
5,878
420
54
4
0
157,452
0
L
Ne Zha
5,560
397
48
3
0
207,863
4
W
Izanami
6,593
471
74
5
0
213,931
0
L
Gilgamesh
5,563
397
32
2
0
276,315
0
W
Amaterasu
8,951
639
107
8
0
272,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role