Player Matchup

Nu Wa
Nu Wa
Asymple
Nu Wa
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,706 Elo+
Party 1
Hun Batz
Hun Batz
Gurkis222
Hun Batz
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 63L
1,298 Elo+
Party 2
Hachiman
Hachiman
Rage-_-Zerox
Hachiman
Level 115
God Stats
4W - 4L
1,238 SR
Queue Stats
252W - 249L
1,463 Elo+
Solo
Hercules
Hercules
Wαγηє
Hercules
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 1L
1,859 Elo+
Party 1
Kuzenbo
Kuzenbo
thebigoller
Kuzenbo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,178 Elo+
Party 2
Team Averages
Level 81
1,448 SR
1,501 Elo+

VS

Team Averages
Level 103
1,570 SR
1,437 Elo+
Nu Wa
Nu Wa
BigRhys1507
Nu Wa
Level 125
God Stats
19W - 17L
1,549 SR
Queue Stats
767W - 751L
1,490 Elo+
Party 3
Neith
Neith
ImVylex
Neith
Level 33
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 13L
1,265 Elo+
Solo
Skadi
Skadi
Rapiidsx
Skadi
Level 117
God Stats
3W - 2L
1,670 SR
Queue Stats
546W - 535L
1,501 Elo+
Party 3
Arachne
Arachne
TelegaTopDodep
Arachne
Level 158
God Stats
549W - 550L
1,545 SR
Queue Stats
599W - 604L
1,486 Elo+
Solo
Charon
Charon
jujukurby
Charon
Level 83
God Stats
8W - 8L
1,588 SR
Queue Stats
453W - 483L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Asymple
Nu Wa
7
0 / 0 / 0
3,730
746
982
1,298
247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Hun Batz
Gurkis222
Hun Batz
6
0 / 0 / 0
3,284
657
0
3,745
1,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
Rage-_-Zerox
Hachiman
5
0 / 0 / 0
3,237
647
1,385
2,066
450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
Wαγηє
Hercules
7
2 / 0 / 0
4,030
806
1,952
3,012
975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
thebigoller
Kuzenbo
5
0 / 1 / 0
3,282
656
301
2,489
1,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,520
704
1,084
1,413
271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
ImVylex
Neith
5
0 / 0 / 1
3,079
616
810
1,235
243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Skadi
Rapiidsx
Skadi
4
0 / 2 / 0
2,833
567
1,446
2,871
583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
2,406
481
0
119
24
Charon
jujukurby
Charon
5
1 / 0 / 0
3,604
721
1,543
3,159
1,493
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
2
Kills
1
1
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Asymple
Nu Wa
0
0
0
0
L
0
0
0
0
W
Hun Batz
Gurkis222
Hun Batz
0
0
0
0
L
Neith
ImVylex
Neith
0
0
1
0.5
W
Hachiman
Rage-_-Zerox
Hachiman
0
0
0
0
L
Skadi
Rapiidsx
Skadi
0
2
0
0
L
0
0
0
0
W
Hercules
Wαγηє
Hercules
2
0
0
2
L
Charon
jujukurby
Charon
1
0
0
1
W
Kuzenbo
thebigoller
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,620
Damage
4,883
12,610
Taken
8,797
4,497
Mitigated
2,614
3,789
Healing
2,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Asymple
Nu Wa
982
126
0
500
1,298
247
0
231
1,019
19,549
0
L
1,084
230
0
211
1,413
271
0
467
883
15,591
1,043
W
Hun Batz
Gurkis222
Hun Batz
0
0
0
750
3,745
1,007
0
447
3,247
0
19,936
L
Neith
ImVylex
Neith
810
290
0
340
1,235
243
0
200
1,013
0
10,946
W
Hachiman
Rage-_-Zerox
Hachiman
1,385
825
0
1,031
2,066
450
0
805
1,235
0
16,623
L
Skadi
Rapiidsx
Skadi
1,446
825
0
610
2,871
583
0
94
2,755
0
9,289
L
0
0
0
0
119
24
0
97
0
0
0
W
Hercules
Wαγηє
Hercules
1,952
571
0
1,180
3,012
975
0
85
2,901
0
21,872
L
Charon
jujukurby
Charon
1,543
402
0
1,695
3,159
1,493
0
274
2,863
8,739
198
W
Kuzenbo
thebigoller
Kuzenbo
301
150
0
328
2,489
1,818
0
886
1,581
5,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,563
Gold Earned
15,442
175
Minions Killed
85
0
Camps Cleared
0
509,699
Distance Traveled
352,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
3,730
746
53
11
0
92,924
0
L
Nu Wa
3,520
704
28
6
0
96,605
0
W
Hun Batz
3,284
657
39
8
0
122,772
0
L
Neith
3,079
616
25
5
0
89,675
0
W
Hachiman
3,237
647
37
7
0
82,198
0
L
Skadi
2,833
567
17
3
0
75,852
0
L
Arachne
2,406
481
0
0
0
0
0
W
Hercules
4,030
806
43
9
0
104,949
0
L
Charon
3,604
721
15
3
0
90,087
0
W
Kuzenbo
3,282
656
3
1
0
106,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role