Player Matchup

Hera
Hera
 
Hera
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Criscam
Athena
Level 83
God Stats
1W - 1L
1,512 SR
Queue Stats
50W - 42L
1,521 Elo+
Solo
Ymir
Ymir
Dimas XG
Ymir
Level 126
God Stats
3W - 2L
1,624 SR
Queue Stats
156W - 135L
1,481 Elo+
Solo
Yemoja
Yemoja
MhM-DoHnUts_
Yemoja
Level 120
God Stats
2W - 1L
1,489 SR
Queue Stats
103W - 111L
1,388 Elo+
Solo
Ishtar
Ishtar
SUNGOD0150
Ishtar
Level 88
God Stats
12W - 14L
1,448 SR
Queue Stats
602W - 596L
1,514 Elo+
Solo
Team Averages
Level 115
1,515 SR
1,481 Elo+

VS

Team Averages
Level 125
1,521 SR
1,473 Elo+
Janus
Janus
EX TAHA
Janus
Level 127
God Stats
2W - 2L
1,592 SR
Queue Stats
100W - 106L
1,438 Elo+
Solo
Aphrodite
Aphrodite
HuntingNine4037
Aphrodite
Level 129
God Stats
3W - 3L
1,872 SR
Queue Stats
228W - 205L
1,484 Elo+
Solo
Agni
Agni
ITI PXNDX ITI
Agni
Level 149
God Stats
0W - 1L
1,361 SR
Queue Stats
10W - 15L
1,431 Elo+
Party 1
Raijin
Raijin
Thorax517
Raijin
Level 159
God Stats
0W - 2L
1,278 SR
Queue Stats
129W - 131L
1,580 Elo+
Solo
Hun Batz
Hun Batz
toryvio94
Hun Batz
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
2 / 0 / 15
9,401
855
10,239
11,882
4,291
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Athena
Criscam
Athena
15
5 / 2 / 19
9,497
863
12,749
24,161
18,750
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
15
7 / 2 / 12
10,124
920
8,395
16,228
13,396
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
14
4 / 2 / 15
9,550
868
6,318
11,481
7,780
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
SUNGOD0150
Ishtar
16
8 / 1 / 10
9,961
906
11,173
10,094
3,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
EX TAHA
Janus
14
2 / 5 / 2
8,093
736
13,664
9,502
3,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Aphrodite
HuntingNine4037
Aphrodite
12
0 / 5 / 4
7,009
637
6,096
12,185
6,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 2
8,276
752
13,890
8,602
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Raijin
Thorax517
Raijin
13
2 / 4 / 3
8,140
740
13,367
10,231
3,916
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hun Batz
toryvio94
Hun Batz
10
0 / 7 / 1
6,539
594
4,489
10,359
4,688
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
18
26
Kills
6
7
Deaths
26
71
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
0
15
9.5
W
Athena
Criscam
Athena
5
2
19
7.25
W
Ymir
7
2
12
6.5
L
Janus
EX TAHA
Janus
2
5
2
0.6
L
Aphrodite
HuntingNine4037
Aphrodite
0
5
4
0.4
L
2
5
2
0.6
W
Yemoja
4
2
15
5.75
W
Ishtar
SUNGOD0150
Ishtar
8
1
10
13
L
Raijin
Thorax517
Raijin
2
4
3
0.88
L
Hun Batz
toryvio94
Hun Batz
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,874
Damage
51,506
73,846
Taken
50,879
47,969
Mitigated
22,595
39,481
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
10,239
1,865
1,717
1,591
11,882
4,291
1,759
6,742
4,699
29,446
0
W
Athena
Criscam
Athena
12,749
2,384
964
7,447
24,161
18,750
715
13,324
9,913
19,819
717
W
Ymir
8,395
467
1,437
5,453
16,228
13,396
562
8,747
6,747
17,400
0
L
Janus
EX TAHA
Janus
13,664
335
0
730
9,502
3,747
0
6,586
2,916
30,690
552
L
Aphrodite
HuntingNine4037
Aphrodite
6,096
423
6,355
5,068
12,185
6,839
0
9,535
2,650
7,600
0
L
13,890
615
866
355
8,602
3,405
0
6,237
2,365
29,554
578
W
Yemoja
6,318
882
14,372
3,655
11,481
7,780
555
7,396
3,653
12,546
493
W
Ishtar
SUNGOD0150
Ishtar
11,173
4,440
1,337
1,508
10,094
3,752
3,273
6,889
2,873
0
22,293
L
Raijin
Thorax517
Raijin
13,367
1,687
896
1,574
10,231
3,916
0
7,266
2,965
21,095
350
L
Hun Batz
toryvio94
Hun Batz
4,489
389
1,147
568
10,359
4,688
0
7,445
2,914
0
7,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,533
Gold Earned
38,057
108
Minions Killed
98
0
Camps Cleared
0
1,013,764
Distance Traveled
949,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,401
855
41
4
0
207,489
0
W
Athena
9,497
863
15
1
0
220,526
0
W
Ymir
10,124
920
15
1
0
193,675
0
L
Janus
8,093
736
29
3
0
176,666
0
L
Aphrodite
7,009
637
9
1
0
187,381
0
L
Agni
8,276
752
29
3
0
198,170
0
W
Yemoja
9,550
868
15
1
0
193,288
0
W
Ishtar
9,961
906
22
2
0
198,786
0
L
Raijin
8,140
740
29
3
0
183,292
0
L
Hun Batz
6,539
594
2
0
0
204,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role