Player Matchup

Thanatos
Thanatos
KrazyChicken15
Thanatos
Level 127
God Stats
2W - 5L
1,600 SR
Queue Stats
91W - 96L
1,492 Elo+
Party 1
Chaac
Chaac
Zombieruler30
Chaac
Level 108
God Stats
5W - 4L
1,628 SR
Queue Stats
79W - 81L
1,509 Elo+
Party 1
Khepri
Khepri
pancake_com_Mel
Khepri
Level 85
God Stats
1W - 1L
1,749 SR
Queue Stats
73W - 88L
1,386 Elo+
Solo
Hachiman
Hachiman
txbv50
Hachiman
Level 89
God Stats
1W - 1L
1,717 SR
Queue Stats
21W - 28L
1,455 Elo+
Party 1
Nike
Nike
wishflower19
Nike
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,532 Elo+
Party 1
Team Averages
Level 95
1,639 SR
1,475 Elo+

VS

Team Averages
Level 84
1,492 SR
1,473 Elo+
Hera
Hera
GODLIKEYO
Hera
Level 104
God Stats
13W - 11L
1,473 SR
Queue Stats
808W - 826L
1,377 Elo+
Solo
Nu Wa
Nu Wa
LizzieBC
Nu Wa
Level 29
God Stats
6W - 2L
1,804 SR
Queue Stats
41W - 29L
1,539 Elo+
Party 2
Odin
Odin
Resilience
Odin
Level 82
God Stats
2W - 0L
1,733 SR
Queue Stats
58W - 61L
1,431 Elo+
Solo
Geb
Geb
SilverOFKing
Geb
Level 48
God Stats
3W - 5L
1,241 SR
Queue Stats
174W - 192L
1,424 Elo+
Solo
Hades
Hades
XAquiveredX
Hades
Level 156
God Stats
2W - 4L
1,209 SR
Queue Stats
144W - 142L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
4 / 4 / 2
8,279
828
9,035
9,686
3,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
2 / 4 / 3
7,931
793
7,989
13,022
6,523
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
0 / 7 / 4
7,226
723
2,202
13,874
7,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
txbv50
Hachiman
13
1 / 5 / 3
7,704
770
5,963
9,100
3,373
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 4 / 4
7,570
757
4,685
12,328
11,588
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
7 / 2 / 9
9,321
932
10,795
4,980
1,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
LizzieBC
Nu Wa
12
0 / 1 / 12
7,992
799
8,317
5,954
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 16
9,074
907
6,466
11,227
14,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 2 / 13
9,219
922
5,334
8,418
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
10 / 1 / 12
10,459
1,046
19,584
8,375
6,046
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
86
8
Kills
24
24
Deaths
8
16
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hera
7
2
9
5.75
L
Thanatos
4
4
2
1.25
W
Nu Wa
LizzieBC
Nu Wa
0
1
12
6
W
3
2
16
5.5
W
4
2
13
5.25
W
10
1
12
16
L
2
4
3
0.88
L
0
7
4
0.29
L
Hachiman
txbv50
Hachiman
1
5
3
0.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,874
Damage
50,496
58,010
Taken
38,954
32,240
Mitigated
33,170
15,168
Healing
12,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
10,795
2,903
243
1,406
4,980
1,800
1,823
193
4,787
36,589
0
L
Thanatos
9,035
659
138
4,832
9,686
3,347
131
6,571
3,115
0
20,950
W
Nu Wa
LizzieBC
Nu Wa
8,317
2,242
0
300
5,954
1,687
1,370
117
5,837
14,854
376
W
6,466
2,003
263
1,007
11,227
14,645
1,358
923
10,304
2,754
13,425
W
5,334
135
1,180
3,834
8,418
8,992
583
60
8,358
9,755
134
W
19,584
1,766
1,060
3,327
8,375
6,046
1,394
909
7,466
26,538
305
L
7,989
1,209
1,271
4,697
13,022
6,523
702
11,043
1,979
0
20,988
L
2,202
396
1,229
557
13,874
7,409
0
11,238
2,636
6,116
0
L
Hachiman
txbv50
Hachiman
5,963
3,025
492
559
9,100
3,373
540
7,112
1,988
0
21,094
L
4,685
699
391
1,002
12,328
11,588
246
9,406
2,922
0
11,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,710
Gold Earned
46,065
94
Minions Killed
105
0
Camps Cleared
0
821,104
Distance Traveled
798,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,321
932
41
4
0
121,795
0
L
Thanatos
8,279
828
24
2
0
198,686
0
W
Nu Wa
7,992
799
15
2
0
167,646
0
W
Odin
9,074
907
23
2
0
171,544
0
W
Geb
9,219
922
8
1
0
159,888
0
W
Hades
10,459
1,046
18
2
0
178,018
0
L
Chaac
7,931
793
18
2
0
180,253
0
L
Khepri
7,226
723
8
1
0
130,609
0
L
Hachiman
7,704
770
32
3
0
141,770
0
L
Nike
7,570
757
12
1
0
169,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role