Player Matchup

Janus
Janus
Gold II
 
Janus
Gold II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold III
Githall
Hercules
Gold III
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 43L
1,551 MMR
Solo
Thor
Thor
Gold II
TorkildThaBeast
Thor
Gold II
Level 143
God Stats
3W - 4L
1,528 SR
Queue Stats
95W - 88L
1,682 MMR
Solo
Achilles
Achilles
Silver I
XvTz Dylann
Achilles
Silver I
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,620 MMR
Solo
Anhur
Anhur
Bronze III
xMurdererSniper
Anhur
Bronze III
Level 32
God Stats
4W - 4L
1,350 SR
Queue Stats
73W - 68L
1,600 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 102
1,476 SR
1,591 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 127
1,547 SR
1,618 MMR
Thoth
Thoth
Platinum V
 
Thoth
Platinum V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
Al3C5
Cerberus
Gold V
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
50W - 59L
1,525 MMR
Solo
Neith
Neith
Gold II
AnkHGameYT
Neith
Gold II
Level 105
God Stats
12W - 7L
1,622 SR
Queue Stats
44W - 36L
1,640 MMR
Solo
Vamana
Vamana
Gold IV
МедовыйФанфурик
Vamana
Gold IV
Level 41
God Stats
7W - 1L
1,837 SR
Queue Stats
37W - 38L
1,614 MMR
Solo
Maman Brigitte
Maman Brigitte
Platinum III
苍井天V8
Maman Brigitte
Platinum III
Level 175
God Stats
1W - 1L
1,276 SR
Queue Stats
98W - 72L
1,812 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 1
6,693
515
3,504
6,497
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Githall
Hercules
10
0 / 3 / 3
6,054
466
3,675
10,874
7,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 3 / 4
5,841
449
4,011
8,853
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
XvTz Dylann
Achilles
12
2 / 4 / 1
6,508
501
6,003
10,179
8,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 0
6,331
487
6,478
8,572
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
KumbhakarnaCthulhuXbalanqueMedusa

VS

Bans
AgniFreyaChang'eThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
6 / 0 / 2
8,466
651
6,834
4,397
1,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cerberus
Al3C5
Cerberus
13
1 / 2 / 7
7,720
594
4,211
12,761
7,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
13
4 / 1 / 1
7,695
592
7,984
6,346
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 2 / 4
8,021
617
5,470
11,037
9,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Maman Brigitte
苍井天V8
Maman Brigitte
15
6 / 1 / 2
8,195
630
7,024
8,693
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
6
Kills
17
17
Deaths
6
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
3
1
0.5
W
Thoth
 
Thoth
6
0
2
7
W
Cerberus
Al3C5
Cerberus
1
2
7
2.25
W
Neith
4
1
1
4.5
L
Hercules
Githall
Hercules
0
3
3
0.5
L
0
3
4
0.67
L
Achilles
XvTz Dylann
Achilles
2
4
1
0.63
L
3
4
0
0.75
W
Maman Brigitte
苍井天V8
Maman Brigitte
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,671
Damage
31,523
44,975
Taken
43,234
22,706
Mitigated
22,998
12,051
Healing
16,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,504
89
0
1,188
6,497
1,390
0
4,873
1,306
45,180
1,727
W
Thoth
 
Thoth
6,834
432
0
881
4,397
1,299
144
1,092
3,128
66,956
84
W
Cerberus
Al3C5
Cerberus
4,211
303
1,889
4,337
12,761
7,388
0
698
12,023
34,799
959
W
Neith
7,984
3,059
0
1,363
6,346
2,206
271
0
6,346
0
55,201
L
Hercules
Githall
Hercules
3,675
968
0
4,034
10,874
7,579
0
3,930
6,932
1,176
16,213
L
4,011
931
0
950
8,853
2,517
0
4,016
4,630
0
40,011
L
Achilles
XvTz Dylann
Achilles
6,003
1,070
0
2,668
10,179
8,469
0
2,201
7,316
0
40,496
L
6,478
3,817
0
3,211
8,572
2,751
0
2,252
6,320
0
49,421
W
5,470
1,485
0
3,169
11,037
9,245
0
635
9,574
0
59,249
W
Maman Brigitte
苍井天V8
Maman Brigitte
7,024
173
0
4,901
8,693
2,860
0
1,177
7,335
63,460
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
40,097
362
Minions Killed
518
0
Camps Cleared
0
1,264,168
Distance Traveled
1,305,035
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,693
515
116
9
0
250,451
2
W
Thoth
8,466
651
118
9
0
275,760
4
W
Cerberus
7,720
594
75
6
0
224,991
2
W
Neith
7,695
592
116
9
0
224,405
0
L
Hercules
6,054
466
34
3
0
268,031
0
L
Thor
5,841
449
50
4
0
286,655
1
L
Achilles
6,508
501
65
5
0
247,518
3
L
Anhur
6,331
487
97
7
0
211,513
3
W
Vamana
8,021
617
111
9
0
259,278
1
W
Maman Brigitte
8,195
630
98
8
0
320,601
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role