Player Matchup

Poseidon
Poseidon
Fleija--
Poseidon
Level 56
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 128L
1,473 Elo+
Party 1
Medusa
Medusa
StifMEISTER117
Medusa
Level 120
God Stats
8W - 1L
1,632 SR
Queue Stats
58W - 43L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
THElinus-_-
Sun Wukong
Level 29
God Stats
4W - 5L
1,285 SR
Queue Stats
83W - 87L
1,438 Elo+
Party 1
Charon
Charon
iSaruVIII
Charon
Level 139
God Stats
5W - 6L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Solo
Thor
Thor
wLurq
Thor
Level 44
God Stats
9W - 5L
1,683 SR
Queue Stats
70W - 69L
1,458 Elo+
Party 1
Team Averages
Level 78
1,520 SR
1,481 Elo+

VS

Team Averages
Level 71
1,471 SR
1,470 Elo+
Geb
Geb
Justantonio1446
Geb
Level 30
God Stats
6W - 7L
1,500 SR
Queue Stats
80W - 110L
1,500 Elo+
Solo
Hercules
Hercules
K2shmoker
Hercules
Level 69
God Stats
1W - 3L
1,357 SR
Queue Stats
393W - 400L
1,456 Elo+
Solo
Merlin
Merlin
POTATOGODSUCK
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 180L
1,428 Elo+
Solo
Thanatos
Thanatos
TheOldWolfMAster
Thanatos
Level 147
God Stats
3W - 5L
1,323 SR
Queue Stats
241W - 258L
1,489 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
baldsack
Ah Muzen Cab
Level 46
God Stats
5W - 3L
1,677 SR
Queue Stats
173W - 164L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fleija--
Poseidon
14
5 / 1 / 4
7,719
643
6,459
3,332
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 2
5,742
479
4,454
6,705
2,044
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
THElinus-_-
Sun Wukong
12
4 / 0 / 1
7,478
623
6,567
7,639
6,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
iSaruVIII
Charon
10
1 / 1 / 3
5,856
488
1,102
4,701
2,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
wLurq
Thor
14
7 / 0 / 6
7,630
636
7,666
7,495
3,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 1
6,446
537
1,385
7,262
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
K2shmoker
Hercules
10
1 / 5 / 0
6,221
518
1,698
11,004
3,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
0 / 3 / 0
6,328
527
1,638
5,650
1,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 4 / 0
6,787
566
4,167
11,106
5,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
baldsack
Ah Muzen Cab
10
1 / 4 / 1
6,172
514
6,520
8,788
2,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
17
Kills
3
3
Deaths
17
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Fleija--
Poseidon
5
1
4
7
L
1
1
1
1.5
L
Hercules
K2shmoker
Hercules
1
5
0
0.2
L
0
3
0
0
W
0
1
2
1
W
Sun Wukong
THElinus-_-
Sun Wukong
4
0
1
4.5
L
0
4
0
0
L
Ah Muzen Cab
baldsack
Ah Muzen Cab
1
4
1
0.38
W
Charon
iSaruVIII
Charon
1
1
3
2.5
W
Thor
wLurq
Thor
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
15,408
29,872
Taken
43,810
14,806
Mitigated
17,348
7,228
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Fleija--
Poseidon
6,459
776
0
517
3,332
933
618
963
2,369
46,262
267
L
1,385
27
0
1,259
7,262
4,825
108
876
6,346
7,189
3,611
L
Hercules
K2shmoker
Hercules
1,698
115
0
3,518
11,004
3,752
0
3,227
7,553
0
31,154
L
1,638
104
0
500
5,650
1,182
516
2,449
2,915
38,428
1,034
W
4,454
2,007
72
1,905
6,705
2,044
0
622
6,083
0
42,792
W
Sun Wukong
THElinus-_-
Sun Wukong
6,567
1,479
0
2,492
7,639
6,013
148
404
7,235
0
45,139
L
4,167
1,581
0
6,257
11,106
5,022
0
0
11,106
0
43,680
L
Ah Muzen Cab
baldsack
Ah Muzen Cab
6,520
3,059
0
739
8,788
2,567
638
442
8,346
0
49,476
W
Charon
iSaruVIII
Charon
1,102
331
0
1,036
4,701
2,738
0
338
4,363
10,902
0
W
Thor
wLurq
Thor
7,666
1,398
0
1,206
7,495
3,078
336
157
7,338
0
52,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,425
Gold Earned
31,954
356
Minions Killed
296
0
Camps Cleared
0
1,168,376
Distance Traveled
1,166,050
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,719
643
89
7
0
252,054
0
L
Geb
6,446
537
14
1
0
259,056
0
L
Hercules
6,221
518
61
5
0
266,816
0
L
Merlin
6,328
527
62
5
0
218,546
0
W
Medusa
5,742
479
78
7
0
265,884
0
W
Sun Wukong
7,478
623
78
7
0
213,204
0
L
Thanatos
6,787
566
81
7
0
203,419
0
L
Ah Muzen Cab
6,172
514
78
7
0
218,213
2
W
Charon
5,856
488
23
2
0
166,034
2
W
Thor
7,630
636
88
7
0
271,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role