Player Matchup

Susano
Susano
Silver II
JeffStrongman
Susano
Silver II
Level 140
God Stats
1W - 6L
1,264 SR
Queue Stats
325W - 342L
1,067 MMR
Solo
Maui
Maui
Bronze IV
SKAKYN01
Maui
Bronze IV
Level 60
God Stats
0W - 2L
1,356 SR
Queue Stats
1W - 7L
1,238 MMR
Party 1
Artemis
Artemis
Bronze IV
SmokyFirefly
Artemis
Bronze IV
Level 124
God Stats
0W - 1L
1,447 SR
Queue Stats
1W - 7L
1,238 MMR
Party 1
Poseidon
Poseidon
Silver I
nickick10
Poseidon
Silver I
Level 137
God Stats
5W - 8L
1,405 SR
Queue Stats
64W - 86L
1,240 MMR
Solo
Chaac
Chaac
Silver II
superior_yam319
Chaac
Silver II
Level 154
God Stats
11W - 7L
1,676 SR
Queue Stats
229W - 255L
1,126 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 123
1,430 SR
1,182 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,496 SR
1,170 MMR
Cthulhu
Cthulhu
Platinum IV
 
Cthulhu
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver IV
NoHax_Just_Sekx
Loki
Silver IV
Level 100
God Stats
4W - 9L
1,345 SR
Queue Stats
169W - 206L
680 MMR
Solo
Ra
Ra
Gold V
Rtxwz
Ra
Gold V
Level 127
God Stats
10W - 5L
1,648 SR
Queue Stats
223W - 237L
1,167 MMR
Solo
Ganesha
Ganesha
Gold IV
TheDarkCreator1
Ganesha
Gold IV
Level 121
God Stats
3W - 3L
1,590 SR
Queue Stats
309W - 319L
1,083 MMR
Solo
Hachiman
Hachiman
Gold III
haza060
Hachiman
Gold III
Level 147
God Stats
10W - 13L
1,399 SR
Queue Stats
68W - 70L
1,421 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
5,737
478
3,714
7,525
2,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Maui
9
0 / 2 / 2
5,449
454
1,071
7,326
4,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
SmokyFirefly
Artemis
12
1 / 2 / 0
6,196
516
4,854
5,807
2,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
nickick10
Poseidon
12
3 / 1 / 2
6,544
545
3,139
3,238
872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 0
7,141
595
8,521
10,516
7,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Bans
MulanDanzaburouAchillesChang'e

VS

Bans
ThanatosAo KuangAwilixKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
4 / 1 / 0
7,429
619
7,303
10,516
4,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 2 / 3
6,484
540
2,531
7,609
1,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ra
13
1 / 2 / 1
6,817
568
3,528
4,714
1,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 0 / 7
6,586
549
3,683
6,892
5,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
haza060
Hachiman
12
2 / 1 / 2
6,739
562
5,790
4,481
1,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
10
10
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
4
1
0
4
L
1
2
2
1
W
3
2
3
2.25
W
Ra
1
2
1
0.75
L
Maui
0
2
2
0.5
L
Artemis
SmokyFirefly
Artemis
1
2
0
0.5
W
0
0
7
3.5
W
Hachiman
haza060
Hachiman
2
1
2
3
L
Poseidon
nickick10
Poseidon
3
1
2
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,299
Damage
22,835
34,412
Taken
34,212
17,954
Mitigated
15,234
10,406
Healing
15,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,303
971
82
4,525
10,516
4,935
0
0
10,516
43,840
877
L
3,714
832
0
3,489
7,525
2,600
0
1,885
5,624
0
37,409
W
2,531
727
0
2,850
7,609
1,886
0
2,048
5,561
0
34,452
W
Ra
3,528
285
694
2,079
4,714
1,479
0
1,209
3,505
54,224
874
L
Maui
1,071
181
0
2,138
7,326
4,630
0
2,845
4,375
11,362
0
L
Artemis
SmokyFirefly
Artemis
4,854
2,284
0
1,680
5,807
2,143
0
923
4,884
0
45,001
W
3,683
857
0
2,954
6,892
5,380
0
437
6,455
14,724
189
W
Hachiman
haza060
Hachiman
5,790
3,225
0
2,008
4,481
1,554
1,124
516
3,965
0
52,193
L
Poseidon
nickick10
Poseidon
3,139
622
0
180
3,238
872
0
1,625
1,613
43,588
0
L
8,521
1,070
0
2,919
10,516
7,709
0
5,716
3,972
0
51,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,067
Gold Earned
34,055
353
Minions Killed
363
0
Camps Cleared
0
1,203,849
Distance Traveled
1,306,753
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,429
619
94
8
0
251,010
0
L
Susano
5,737
478
70
6
0
286,225
0
W
Loki
6,484
540
69
6
0
285,145
0
W
Ra
6,817
568
112
9
0
274,840
3
L
Maui
5,449
454
20
2
0
228,343
3
L
Artemis
6,196
516
81
7
0
207,995
0
W
Ganesha
6,586
549
1
0
0
260,714
8
W
Hachiman
6,739
562
87
7
0
235,044
3
L
Poseidon
6,544
545
90
8
0
228,313
1
L
Chaac
7,141
595
92
8
0
252,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role