Player Matchup

Persephone
Persephone
Gold III
 
Persephone
Gold III
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Silver III
Saliboy
Serqet
Silver III
Level 107
God Stats
11W - 9L
1,500 SR
Queue Stats
86W - 98L
1,029 MMR
Solo
Bacchus
Bacchus
Silver V
TedDeedee
Bacchus
Silver V
Level 126
God Stats
2W - 4L
1,566 SR
Queue Stats
13W - 15L
1,395 MMR
Solo
Artemis
Artemis
Gold V
trucha1249
Artemis
Gold V
Level 126
God Stats
2W - 4L
1,513 SR
Queue Stats
111W - 128L
1,427 MMR
Solo
Neith
Neith
Gold IV
красныйперчик
Neith
Gold IV
Level 158
God Stats
22W - 24L
1,485 SR
Queue Stats
121W - 139L
1,443 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,513 SR
1,359 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,547 SR
1,324 MMR
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Silver I
Jingsail
Ratatoskr
Silver I
Level 108
God Stats
2W - 2L
1,504 SR
Queue Stats
18W - 20L
1,448 MMR
Party 1
Anubis
Anubis
Gold II
NU8I5
Anubis
Gold II
Level 135
God Stats
48W - 30L
1,667 SR
Queue Stats
125W - 124L
1,532 MMR
Party 1
Hachiman
Hachiman
Silver I
Yuppx
Hachiman
Silver I
Level 126
God Stats
42W - 43L
1,527 SR
Queue Stats
528W - 537L
1,041 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
salamon52
Kuzenbo
Silver IV
Level 147
God Stats
5W - 7L
1,538 SR
Queue Stats
51W - 65L
1,097 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
15
1 / 1 / 1
8,389
599
6,186
6,459
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
Saliboy
Serqet
14
3 / 4 / 0
7,406
529
4,191
12,708
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
TedDeedee
Bacchus
11
0 / 0 / 2
6,675
477
5,474
11,072
10,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
trucha1249
Artemis
12
0 / 3 / 0
6,384
456
5,191
9,285
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 3 / 2
8,196
585
8,880
11,018
3,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
JanusKumbhakarnaMedusaRavana

VS

Bans
AgniAo KuangNe ZhaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
4 / 3 / 1
8,406
600
8,889
15,228
11,890
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ratatoskr
Jingsail
Ratatoskr
13
2 / 1 / 3
7,343
525
3,672
9,800
4,389
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
NU8I5
Anubis
15
1 / 1 / 2
8,775
627
7,084
8,980
3,692
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Yuppx
Hachiman
14
2 / 0 / 2
7,727
552
8,281
7,320
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
salamon52
Kuzenbo
12
2 / 0 / 2
6,586
470
4,230
6,973
7,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
5
Kills
11
11
Deaths
5
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
1
1
1.5
W
Cthulhu
 
Cthulhu
4
3
1
1.5
W
Ratatoskr
Jingsail
Ratatoskr
2
1
3
3.5
W
Anubis
NU8I5
Anubis
1
1
2
2
L
Serqet
Saliboy
Serqet
3
4
0
0.75
L
Bacchus
TedDeedee
Bacchus
0
0
2
1
W
Hachiman
Yuppx
Hachiman
2
0
2
3
W
Kuzenbo
salamon52
Kuzenbo
2
0
2
3
L
Artemis
trucha1249
Artemis
0
3
0
0
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,922
Damage
32,156
50,542
Taken
48,301
24,135
Mitigated
29,400
9,495
Healing
19,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
6,186
454
0
1,034
6,459
1,611
0
2,946
3,511
65,189
0
W
Cthulhu
 
Cthulhu
8,889
672
0
3,822
15,228
11,890
267
563
14,392
54,443
0
W
Ratatoskr
Jingsail
Ratatoskr
3,672
295
0
4,432
9,800
4,389
0
766
8,824
0
42,564
W
Anubis
NU8I5
Anubis
7,084
432
0
4,517
8,980
3,692
863
6,035
2,945
80,702
1,641
L
Serqet
Saliboy
Serqet
4,191
774
0
440
12,708
4,819
0
4,640
8,029
0
58,182
L
Bacchus
TedDeedee
Bacchus
5,474
324
122
3,768
11,072
10,640
0
2,792
8,051
25,381
0
W
Hachiman
Yuppx
Hachiman
8,281
4,729
0
5,404
7,320
2,366
489
2,745
4,575
0
58,477
W
Kuzenbo
salamon52
Kuzenbo
4,230
1,445
0
1,524
6,973
7,063
0
1,551
5,422
20,225
993
L
Artemis
trucha1249
Artemis
5,191
723
0
925
9,285
3,182
0
2,321
6,553
0
51,000
L
8,880
3,313
0
3,206
11,018
3,883
0
6,662
4,356
0
70,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,050
Gold Earned
38,837
477
Minions Killed
427
0
Camps Cleared
0
1,466,984
Distance Traveled
1,443,153
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
8,389
599
135
10
0
296,086
4
W
Cthulhu
8,406
600
78
6
0
256,111
3
W
Ratatoskr
7,343
525
66
5
0
350,411
0
W
Anubis
8,775
627
145
10
0
280,695
5
L
Serqet
7,406
529
93
7
0
334,926
0
L
Bacchus
6,675
477
34
2
0
323,303
7
W
Hachiman
7,727
552
107
8
0
268,772
3
W
Kuzenbo
6,586
470
31
2
0
287,164
0
L
Artemis
6,384
456
97
7
0
273,422
4
L
Neith
8,196
585
118
8
0
239,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role