Player Matchup

Kukulkan
Kukulkan
Gold V
xFsnt
Kukulkan
Gold V
Level 104
God Stats
3W - 2L
1,744 SR
Queue Stats
11W - 8L
1,440 MMR
Party 1
Anhur
Anhur
Silver I
xJaseR
Anhur
Silver I
Level 128
God Stats
1W - 1L
1,379 SR
Queue Stats
10W - 8L
1,421 MMR
Party 1
Ravana
Ravana
Silver I
xNullz
Ravana
Silver I
Level 103
God Stats
6W - 2L
1,625 SR
Queue Stats
10W - 8L
1,421 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 112
1,583 SR
1,428 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 128
1,446 SR
1,482 MMR
Chaac
Chaac
Bronze V
 
Chaac
Bronze V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sobek
Sobek
Bronze III
DARKxSabbeth
Sobek
Bronze III
Level 126
God Stats
0W - 1L
1,211 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Charybdis
Charybdis
Bronze V
Scythe421
Charybdis
Bronze V
Level 103
God Stats
0W - 1L
1,626 SR
Queue Stats
0W - 7L
1,447 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
xFsnt
Kukulkan
14
1 / 2 / 9
8,475
848
6,975
5,509
2,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
xJaseR
Anhur
16
7 / 0 / 5
10,123
1,012
9,380
5,942
2,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ravana
xNullz
Ravana
15
4 / 0 / 8
9,122
912
6,616
5,342
5,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CthulhuChang'eMedusaBastetCerberus

VS

Bans
YmirBaron SamediSylvanusPoseidonAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 3 / 0
7,547
755
5,550
9,585
9,736
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

11
0 / 5 / 2
6,788
679
3,281
8,756
8,414
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
Scythe421
Charybdis
12
0 / 4 / 2
7,292
729
4,167
7,337
2,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
12
Kills
2
2
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
3
0
0.67
L
0
5
2
0.2
L
Charybdis
Scythe421
Charybdis
0
4
2
0.25
W
Kukulkan
xFsnt
Kukulkan
1
2
9
2.75
W
Anhur
xJaseR
Anhur
7
0
5
9.5
W
Ravana
xNullz
Ravana
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,971
Damage
12,998
16,793
Taken
25,678
9,613
Mitigated
20,280
6,255
Healing
5,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,550
173
0
2,158
9,585
9,736
0
2,576
6,762
148
22,093
L
3,281
154
0
1,707
8,756
8,414
0
3,193
5,279
14,180
0
L
Charybdis
Scythe421
Charybdis
4,167
2,241
0
1,632
7,337
2,130
0
1,473
5,643
0
23,098
W
Kukulkan
xFsnt
Kukulkan
6,975
491
0
1,022
5,509
2,205
225
1,327
4,182
32,985
0
W
Anhur
xJaseR
Anhur
9,380
4,083
0
3,556
5,942
2,267
1,074
1,178
4,764
0
43,361
W
Ravana
xNullz
Ravana
6,616
907
0
1,677
5,342
5,141
185
940
4,402
236
21,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,720
Gold Earned
21,627
158
Minions Killed
108
0
Camps Cleared
0
583,531
Distance Traveled
549,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,547
755
41
4
0
205,681
0
L
Sobek
6,788
679
22
2
0
180,909
0
L
Charybdis
7,292
729
45
5
0
162,727
0
W
Kukulkan
8,475
848
52
5
0
173,846
0
W
Anhur
10,123
1,012
76
8
0
182,754
0
W
Ravana
9,122
912
30
3
0
226,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role