Player Matchup

Charon
Charon
Dimanii
Charon
Level 82
God Stats
3W - 2L
1,538 SR
Queue Stats
5W - 5L
1,430 Elo+
Party 2
Amaterasu
Amaterasu
RamZ90
Amaterasu
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 2
Nu Wa
Nu Wa
SloPokeMcT0k
Nu Wa
Level 164
God Stats
7W - 3L
1,683 SR
Queue Stats
453W - 455L
1,428 Elo+
Solo
Team Averages
Level 122
1,574 SR
1,429 Elo+

VS

Team Averages
Level 134
1,604 SR
1,436 Elo+
Hera
Hera
MistressCelene
Hera
Level 188
God Stats
12W - 6L
1,646 SR
Queue Stats
208W - 212L
1,442 Elo+
Party 1
Sol
Sol
Mocha-Maiden
Sol
Level 133
God Stats
1W - 4L
1,705 SR
Queue Stats
194W - 204L
1,437 Elo+
Party 1
Rama
Rama
VWS ARC FaZe MG
Rama
Level 81
God Stats
9W - 12L
1,461 SR
Queue Stats
250W - 233L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Dimanii
Charon
14
0 / 0 / 4
7,680
768
2,410
8,195
6,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amaterasu
RamZ90
Amaterasu
15
5 / 0 / 2
9,116
912
6,751
10,186
4,386
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 3 / 4
8,788
879
7,237
5,080
1,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 0
8,689
869
10,701
6,042
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 1
7,561
756
1,421
6,292
1,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
0 / 2 / 2
7,478
748
3,694
8,012
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
7
Kills
3
3
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
Dimanii
Charon
0
0
4
2
L
3
3
0
1
L
0
2
1
0.25
W
Amaterasu
RamZ90
Amaterasu
5
0
2
6
W
2
3
4
1.33
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,398
Damage
15,816
23,461
Taken
20,346
12,232
Mitigated
5,924
2,240
Healing
1,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Dimanii
Charon
2,410
133
0
250
8,195
6,245
0
2,879
5,083
8,892
184
L
10,701
1,590
0
0
6,042
1,814
320
3,967
2,075
38,745
394
L
1,421
553
0
1,435
6,292
1,883
1,254
1,708
4,584
21,648
3,124
W
Amaterasu
RamZ90
Amaterasu
6,751
2,056
0
1,990
10,186
4,386
713
5,258
4,565
0
28,483
W
7,237
2,027
0
0
5,080
1,601
904
3,267
1,594
37,847
749
L
3,694
2,788
212
221
8,012
2,227
660
3,828
4,170
0
15,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,584
Gold Earned
23,728
112
Minions Killed
157
0
Camps Cleared
0
600,599
Distance Traveled
559,366
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,680
768
16
2
0
218,674
1
L
Hera
8,689
869
89
9
0
172,607
0
L
Sol
7,561
756
42
4
0
198,069
0
W
Amaterasu
9,116
912
37
4
0
208,435
1
W
Nu Wa
8,788
879
59
6
0
173,490
0
L
Rama
7,478
748
26
3
0
188,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role