Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
 
Anubis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Skual25
Osiris
Level 209
God Stats
61W - 63L
1,531 SR
Queue Stats
509W - 492L
1,613 Elo+
Party 1
Cernunnos
Cernunnos
aldeano26112019
Cernunnos
Level 131
God Stats
1W - 0L
1,715 SR
Queue Stats
140W - 134L
1,591 Elo+
Solo
Amaterasu
Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
Level 144
God Stats
11W - 14L
1,502 SR
Queue Stats
426W - 449L
1,415 Elo+
Solo
Team Averages
Level 145
1,550 SR
1,524 Elo+

VS

Team Averages
Level 123
1,510 SR
1,474 Elo+
Izanami
Izanami
China十一
Izanami
Level 36
God Stats
4W - 4L
1,493 SR
Queue Stats
28W - 25L
1,387 Elo+
Party 2
Da Ji
Da Ji
Darkメ情天
Da Ji
Level 150
God Stats
8W - 10L
1,495 SR
Queue Stats
241W - 252L
1,470 Elo+
Solo
Odin
Odin
Quydos
Odin
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 143L
1,512 Elo+
Solo
Kumbhakarna
Kumbhakarna
kyoukiino
Kumbhakarna
Level 105
God Stats
45W - 40L
1,579 SR
Queue Stats
167W - 169L
1,505 Elo+
Solo
Ra
Ra
叫我逗妇乳
Ra
Level 165
God Stats
13W - 18L
1,484 SR
Queue Stats
172W - 179L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
4 / 2 / 3
8,217
632
6,956
10,456
4,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Anubis
 
Anubis
13
3 / 2 / 1
7,325
563
5,352
5,750
2,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Skual25
Osiris
14
3 / 4 / 2
8,503
654
8,265
13,105
11,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cernunnos
aldeano26112019
Cernunnos
13
3 / 4 / 3
8,021
617
8,685
8,843
3,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
12
2 / 3 / 4
7,420
571
5,271
13,020
8,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
China十一
Izanami
12
2 / 4 / 3
7,202
554
6,988
8,061
2,100
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
6 / 4 / 5
7,622
586
7,097
12,063
4,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
Quydos
Odin
7
1 / 3 / 1
5,498
423
3,003
6,133
4,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kumbhakarna
kyoukiino
Kumbhakarna
11
0 / 3 / 8
6,798
523
3,481
13,085
9,134
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
6 / 1 / 4
8,155
627
8,457
6,965
3,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
15
Kills
15
15
Deaths
15
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
2
3
2.75
W
Anubis
 
Anubis
3
2
1
1.75
L
Izanami
China十一
Izanami
2
4
3
0.88
L
6
4
5
2.13
L
Odin
Quydos
Odin
1
3
1
0.5
W
Osiris
Skual25
Osiris
3
4
2
1
W
Cernunnos
aldeano26112019
Cernunnos
3
4
3
1.13
L
Kumbhakarna
kyoukiino
Kumbhakarna
0
3
8
1.33
W
Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
2
3
4
1.33
L
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,529
Damage
29,026
51,174
Taken
46,307
29,417
Mitigated
23,926
20,620
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,956
2,370
0
8,035
10,456
4,382
0
752
9,642
0
65,545
W
Anubis
 
Anubis
5,352
177
0
1,850
5,750
2,111
616
1,817
3,656
50,935
986
L
Izanami
China十一
Izanami
6,988
4,097
0
1,374
8,061
2,100
888
828
7,233
0
55,034
L
7,097
1,821
0
1,074
12,063
4,819
0
985
11,078
0
34,488
L
Odin
Quydos
Odin
3,003
990
0
1,965
6,133
4,524
0
310
5,823
0
17,136
W
Osiris
Skual25
Osiris
8,265
2,502
0
4,377
13,105
11,119
258
1,746
10,741
69
59,966
W
Cernunnos
aldeano26112019
Cernunnos
8,685
4,164
0
2,076
8,843
3,028
760
2,725
6,038
0
63,095
L
Kumbhakarna
kyoukiino
Kumbhakarna
3,481
502
0
3,340
13,085
9,134
0
2,593
10,492
14,783
0
W
Amaterasu
vXC_r_Y_s_i_SXv
Amaterasu
5,271
1,320
1,246
3,036
13,020
8,777
464
4,005
8,723
0
31,853
L
8,457
805
2,023
2,769
6,965
3,349
0
598
6,367
61,717
970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,486
Gold Earned
35,275
443
Minions Killed
333
0
Camps Cleared
0
1,299,599
Distance Traveled
1,214,601
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,217
632
104
8
0
300,506
0
W
Anubis
7,325
563
78
6
0
253,205
0
L
Izanami
7,202
554
117
9
0
253,224
2
L
Da Ji
7,622
586
56
4
0
266,845
0
L
Odin
5,498
423
28
2
0
148,254
1
W
Osiris
8,503
654
103
8
0
257,981
0
W
Cernunnos
8,021
617
102
8
0
234,241
0
L
Kumbhakarna
6,798
523
7
1
0
267,465
3
W
Amaterasu
7,420
571
56
4
0
253,666
0
L
Ra
8,155
627
125
10
0
278,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role