Player Matchup

Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Centrallsss
Bellona
Level 127
God Stats
19W - 10L
1,641 SR
Queue Stats
341W - 324L
1,521 Elo+
Solo
Hel
Hel
MorganLaFaye
Hel
Level 156
God Stats
4W - 5L
1,659 SR
Queue Stats
216W - 210L
1,459 Elo+
Solo
Nu Wa
Nu Wa
QueijoMinas2712
Nu Wa
Level 159
God Stats
159W - 157L
1,459 SR
Queue Stats
233W - 219L
1,459 Elo+
Solo
Ne Zha
Ne Zha
Zeitrim
Ne Zha
Level 142
God Stats
7W - 5L
1,614 SR
Queue Stats
33W - 32L
1,515 Elo+
Party 2
Team Averages
Level 149
1,575 SR
1,491 Elo+

VS

Team Averages
Level 147
1,522 SR
1,526 Elo+
Janus
Janus
EXILE_ODYSSEY_
Janus
Level 166
God Stats
3W - 3L
1,343 SR
Queue Stats
149W - 156L
1,505 Elo+
Party 1
Martichoras
Martichoras
NeuroSwitch
Martichoras
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 41L
1,598 Elo+
Solo
Hel
Hel
TheSimpleChaos
Hel
Level 157
God Stats
8W - 5L
1,637 SR
Queue Stats
334W - 332L
1,519 Elo+
Solo
Amaterasu
Amaterasu
WaifuWielder
Amaterasu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,505 Elo+
Solo
Charon
Charon
gow3fan248
Charon
Level 155
God Stats
5W - 2L
1,629 SR
Queue Stats
164W - 168L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 0
6,386
491
5,097
9,063
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Bellona
Centrallsss
Bellona
14
2 / 0 / 2
8,148
627
7,015
9,375
7,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

12
1 / 0 / 1
6,998
538
7,468
9,273
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 3 / 1
6,676
514
9,242
7,428
4,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Zeitrim
Ne Zha
13
3 / 1 / 2
7,351
565
5,889
10,816
4,029
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 1
7,073
544
5,742
7,190
2,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Martichoras
NeuroSwitch
Martichoras
14
3 / 2 / 2
7,335
564
8,038
12,033
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 1
6,687
514
5,840
9,519
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
WaifuWielder
Amaterasu
12
0 / 2 / 0
6,908
531
3,025
12,350
7,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charon
gow3fan248
Charon
11
1 / 0 / 2
6,756
520
5,532
10,780
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
13
7
Kills
7
7
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
L
Bellona
Centrallsss
Bellona
2
0
2
3
W
3
1
1
3.5
L
1
0
1
1.5
W
Martichoras
NeuroSwitch
Martichoras
3
2
2
2
L
0
3
1
0.17
W
0
2
1
0.25
W
Amaterasu
WaifuWielder
Amaterasu
0
2
0
0
L
Ne Zha
Zeitrim
Ne Zha
3
1
2
4
W
Charon
gow3fan248
Charon
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,711
Damage
28,177
45,955
Taken
51,872
21,568
Mitigated
24,113
20,647
Healing
29,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,097
1,659
0
4,095
9,063
2,383
0
3,159
5,904
50,411
2,804
L
Bellona
Centrallsss
Bellona
7,015
2,164
0
3,278
9,375
7,249
0
912
8,463
0
59,850
W
5,742
185
0
4,350
7,190
2,102
0
1,861
5,329
56,505
0
L
7,468
167
786
7,442
9,273
3,009
0
6,760
2,513
47,427
354
W
Martichoras
NeuroSwitch
Martichoras
8,038
1,725
0
5,244
12,033
4,082
43
6,692
5,295
0
73,278
L
9,242
4,989
66
2,958
7,428
4,898
13
2,088
5,340
37,996
1,010
W
5,840
0
2,311
6,438
9,519
3,592
0
5,374
4,145
61,475
975
W
Amaterasu
WaifuWielder
Amaterasu
3,025
617
0
6,741
12,350
7,184
0
2,729
9,000
0
55,033
L
Ne Zha
Zeitrim
Ne Zha
5,889
1,885
0
2,022
10,816
4,029
0
3,797
7,019
0
65,033
W
Charon
gow3fan248
Charon
5,532
527
0
4,292
10,780
7,153
0
4,839
5,941
22,331
2,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,559
Gold Earned
34,759
452
Minions Killed
514
0
Camps Cleared
0
1,300,674
Distance Traveled
1,371,559
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,386
491
92
7
0
254,729
0
L
Bellona
8,148
627
113
9
0
219,177
1
W
Janus
7,073
544
109
8
0
309,321
0
L
Hel
6,998
538
102
8
0
270,607
8
W
Martichoras
7,335
564
135
10
0
229,650
0
L
Nu Wa
6,676
514
57
4
0
241,682
3
W
Hel
6,687
514
113
9
0
286,554
0
W
Amaterasu
6,908
531
117
9
0
270,446
4
L
Ne Zha
7,351
565
88
7
0
314,479
0
W
Charon
6,756
520
40
3
0
275,588
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role