Player Matchup

Baron Samedi
Baron Samedi
Ice Cold Ziggy
Baron Samedi
Level 127
God Stats
16W - 9L
1,665 SR
Queue Stats
389W - 418L
1,512 Elo+
Party 1
Cerberus
Cerberus
ScrubDaddy7532
Cerberus
Level 115
God Stats
17W - 14L
1,606 SR
Queue Stats
290W - 309L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
acidmllk
Heimdallr
Level 143
God Stats
32W - 25L
1,669 SR
Queue Stats
143W - 120L
1,662 Elo+
Solo
Team Averages
Level 128
1,647 SR
1,561 Elo+

VS

Team Averages
Level 173
1,343 SR
1,574 Elo+
Sobek
Sobek
H3ad8usta
Sobek
Level 146
God Stats
1W - 4L
1,256 SR
Queue Stats
267W - 268L
1,593 Elo+
Solo
Janus
Janus
MeGa Pr4nKz
Janus
Level 170
God Stats
3W - 12L
1,333 SR
Queue Stats
167W - 161L
1,539 Elo+
Solo
Chiron
Chiron
Naaaded
Chiron
Level 202
God Stats
1W - 2L
1,438 SR
Queue Stats
13W - 14L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ice Cold Ziggy
Baron Samedi
17
4 / 0 / 5
11,297
869
9,148
8,967
4,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
2 / 1 / 9
10,281
791
8,323
16,429
15,556
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
acidmllk
Heimdallr
19
6 / 2 / 6
12,011
924
12,839
10,294
3,619
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
H3ad8usta
Sobek
14
1 / 6 / 1
8,929
687
6,370
16,786
15,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
1 / 4 / 2
9,893
761
9,722
9,453
2,858
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
Naaaded
Chiron
16
1 / 2 / 1
10,033
772
10,195
8,917
2,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
12
Kills
3
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sobek
H3ad8usta
Sobek
1
6
1
0.25
W
Baron Samedi
Ice Cold Ziggy
Baron Samedi
4
0
5
6.5
L
1
4
2
0.5
L
Chiron
Naaaded
Chiron
1
2
1
0.75
W
Cerberus
2
1
9
6.5
W
Heimdallr
acidmllk
Heimdallr
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,310
Damage
26,287
35,690
Taken
35,156
23,177
Mitigated
21,464
16,118
Healing
5,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
H3ad8usta
Sobek
6,370
319
0
1,397
16,786
15,955
0
9,136
6,841
16,152
0
W
Baron Samedi
Ice Cold Ziggy
Baron Samedi
9,148
334
661
4,460
8,967
4,002
753
5,413
3,181
48,760
0
L
9,722
156
0
1,554
9,453
2,858
0
3,356
5,951
39,828
1,126
L
Chiron
Naaaded
Chiron
10,195
1,465
370
2,446
8,917
2,651
0
3,788
5,029
0
39,286
W
Cerberus
8,323
209
0
7,031
16,429
15,556
624
4,653
11,310
21,501
335
W
Heimdallr
acidmllk
Heimdallr
12,839
6,209
0
3,966
10,294
3,619
2,265
4,865
5,230
0
52,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,589
Gold Earned
28,855
174
Minions Killed
165
0
Camps Cleared
0
750,288
Distance Traveled
764,199
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,929
687
14
1
0
231,237
0
W
Baron Samedi
11,297
869
88
7
0
242,971
0
L
Janus
9,893
761
89
7
0
278,940
3
L
Chiron
10,033
772
62
5
0
254,022
0
W
Cerberus
10,281
791
27
2
0
265,932
0
W
Heimdallr
12,011
924
59
5
0
241,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role