Player Matchup

Hachiman
Hachiman
Avisthehood
Hachiman
Level 125
God Stats
2W - 1L
1,532 SR
Queue Stats
147W - 187L
1,386 Elo+
Solo
Ah Puch
Ah Puch
Be_Killing
Ah Puch
Level 142
God Stats
6W - 2L
1,658 SR
Queue Stats
225W - 220L
1,526 Elo+
Solo
Janus
Janus
FuZioNRg
Janus
Level 146
God Stats
3W - 1L
1,616 SR
Queue Stats
53W - 41L
1,597 Elo+
Solo
Sol
Sol
Mr_pelon_420
Sol
Level 178
God Stats
7W - 7L
1,476 SR
Queue Stats
359W - 347L
1,603 Elo+
Solo
Artemis
Artemis
SuperSwaggySam
Artemis
Level 127
God Stats
1W - 0L
1,354 SR
Queue Stats
37W - 34L
1,549 Elo+
Solo
Team Averages
Level 144
1,527 SR
1,532 Elo+

VS

Team Averages
Level 88
1,506 SR
1,510 Elo+
Cernunnos
Cernunnos
B00Captn
Cernunnos
Level 51
God Stats
0W - 3L
1,225 SR
Queue Stats
230W - 253L
1,514 Elo+
Solo
Danzaburou
Danzaburou
Hushpuppyyy
Danzaburou
Level 45
God Stats
1W - 1L
1,850 SR
Queue Stats
174W - 182L
1,561 Elo+
Solo
Tiamat
Tiamat
Kentaren
Tiamat
Level 128
God Stats
2W - 2L
1,639 SR
Queue Stats
56W - 62L
1,461 Elo+
Party 1
Persephone
Persephone
SMiTH JHONSON
Persephone
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,457 Elo+
Party 1
Maui
Maui
SlobOnMacaque
Maui
Level 155
God Stats
0W - 2L
1,313 SR
Queue Stats
130W - 141L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Avisthehood
Hachiman
15
5 / 6 / 12
9,788
890
8,409
10,671
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Be_Killing
Ah Puch
18
8 / 2 / 17
11,275
1,025
17,063
12,382
4,988
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
FuZioNRg
Janus
18
15 / 2 / 10
11,960
1,087
14,709
10,111
3,950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 0 / 14
10,236
931
10,251
9,884
3,518
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
1 / 3 / 14
8,930
812
12,065
8,923
3,123
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
B00Captn
Cernunnos
16
5 / 6 / 4
9,546
868
10,455
13,359
5,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Hushpuppyyy
Danzaburou
14
3 / 7 / 3
8,085
735
6,973
12,746
5,346
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
Kentaren
Tiamat
12
0 / 7 / 4
7,234
658
5,158
9,934
5,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Persephone
SMiTH JHONSON
Persephone
15
3 / 4 / 4
8,416
765
6,513
12,254
5,150
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 6
8,580
780
7,195
18,077
16,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
33
32
Kills
12
13
Deaths
31
67
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Avisthehood
Hachiman
5
6
12
1.83
L
Cernunnos
B00Captn
Cernunnos
5
6
4
1.17
W
Ah Puch
Be_Killing
Ah Puch
8
2
17
8.25
W
Janus
FuZioNRg
Janus
15
2
10
10
L
Danzaburou
Hushpuppyyy
Danzaburou
3
7
3
0.64
L
Tiamat
Kentaren
Tiamat
0
7
4
0.29
W
3
0
14
10
L
Persephone
SMiTH JHONSON
Persephone
3
4
4
1.25
L
1
7
6
0.57
W
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,497
Damage
36,294
51,971
Taken
66,370
19,339
Mitigated
37,482
21,208
Healing
17,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Avisthehood
Hachiman
8,409
3,871
341
632
10,671
3,760
606
3,154
7,517
0
19,677
L
Cernunnos
B00Captn
Cernunnos
10,455
3,405
400
3,476
13,359
5,082
0
8,067
5,080
0
28,153
W
Ah Puch
Be_Killing
Ah Puch
17,063
779
553
4,080
12,382
4,988
783
4,134
8,248
39,755
445
W
Janus
FuZioNRg
Janus
14,709
937
815
1,345
10,111
3,950
406
3,421
6,690
25,639
0
L
Danzaburou
Hushpuppyyy
Danzaburou
6,973
551
0
2,278
12,746
5,346
0
9,409
3,111
0
13,988
L
Tiamat
Kentaren
Tiamat
5,158
621
1,553
1,334
9,934
5,146
0
6,304
3,523
12,975
0
W
10,251
1,833
2,082
5,242
9,884
3,518
1,962
2,688
7,196
24,300
1,387
L
Persephone
SMiTH JHONSON
Persephone
6,513
113
377
3,038
12,254
5,150
0
6,149
5,687
15,348
842
L
7,195
183
574
4,126
18,077
16,758
0
10,800
7,067
9,767
749
W
12,065
1,728
3,809
2,309
8,923
3,123
2,388
5,071
3,852
0
21,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,189
Gold Earned
41,861
168
Minions Killed
119
0
Camps Cleared
0
1,088,777
Distance Traveled
937,274
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,788
890
18
2
0
165,444
0
L
Cernunnos
9,546
868
41
4
0
179,437
0
W
Ah Puch
11,275
1,025
60
5
0
236,800
0
W
Janus
11,960
1,087
35
3
0
225,028
0
L
Danzaburou
8,085
735
26
2
0
158,097
0
L
Tiamat
7,234
658
21
2
0
175,853
2
W
Sol
10,236
931
31
3
0
237,039
0
L
Persephone
8,416
765
27
2
0
221,382
0
L
Maui
8,580
780
4
0
0
202,505
0
W
Artemis
8,930
812
24
2
0
224,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role