Player Matchup

Geb
Geb
Alexpillo
Geb
Level 149
God Stats
9W - 13L
1,683 SR
Queue Stats
210W - 200L
1,544 Elo+
Party 1
Neith
Neith
Grague290
Neith
Level 59
God Stats
3W - 5L
1,517 SR
Queue Stats
147W - 132L
1,535 Elo+
Party 1
Tiamat
Tiamat
IXMaslerr
Tiamat
Level 171
God Stats
0W - 2L
1,285 SR
Queue Stats
112W - 124L
1,481 Elo+
Party 2
Ares
Ares
Sejummm
Ares
Level 156
God Stats
1W - 3L
1,224 SR
Queue Stats
49W - 51L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
xAlbertox123
Erlang Shen
Level 154
God Stats
5W - 6L
1,679 SR
Queue Stats
321W - 286L
1,569 Elo+
Party 1
Team Averages
Level 138
1,477 SR
1,533 Elo+

VS

Team Averages
Level 136
1,596 SR
1,538 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
FeddBoii
Hachiman
Level 157
God Stats
7W - 8L
1,672 SR
Queue Stats
268W - 239L
1,559 Elo+
Party 3
Arachne
Arachne
Kcauq17
Arachne
Level 129
God Stats
17W - 10L
1,626 SR
Queue Stats
306W - 282L
1,504 Elo+
Solo
Hel
Hel
d4rkl4ws
Hel
Level 147
God Stats
1W - 1L
1,419 SR
Queue Stats
75W - 73L
1,575 Elo+
Solo
Kumbhakarna
Kumbhakarna
iChadddddddddd
Kumbhakarna
Level 143
God Stats
5W - 3L
1,764 SR
Queue Stats
126W - 119L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 2
6,736
518
5,166
8,810
3,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Grague290
Neith
10
0 / 1 / 1
5,649
435
2,523
4,370
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
IXMaslerr
Tiamat
12
0 / 2 / 0
6,573
506
5,551
7,152
2,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ares
Sejummm
Ares
9
0 / 3 / 0
5,576
429
3,877
10,357
7,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
xAlbertox123
Erlang Shen
12
3 / 4 / 2
6,751
519
9,127
13,191
8,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 3 / 2
7,793
599
7,348
13,074
9,019
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hachiman
FeddBoii
Hachiman
14
2 / 0 / 1
7,828
602
4,475
2,441
701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Kcauq17
Arachne
13
5 / 2 / 1
7,713
593
5,894
10,652
3,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

14
2 / 1 / 2
7,891
607
6,507
7,911
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
iChadddddddddd
Kumbhakarna
11
0 / 0 / 4
6,843
526
3,900
11,689
7,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
6
Kills
11
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
3
2
1
L
3
1
2
4
W
Hachiman
FeddBoii
Hachiman
2
0
1
2.5
L
Neith
Grague290
Neith
0
1
1
0.5
L
Tiamat
IXMaslerr
Tiamat
0
2
0
0
W
Arachne
Kcauq17
Arachne
5
2
1
2.75
L
Ares
Sejummm
Ares
0
3
0
0
W
2
1
2
3
W
Kumbhakarna
iChadddddddddd
Kumbhakarna
0
0
4
2
L
Erlang Shen
xAlbertox123
Erlang Shen
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,244
Damage
28,124
43,880
Taken
45,767
22,864
Mitigated
23,134
12,625
Healing
27,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,348
652
0
8,895
13,074
9,019
0
2,349
10,725
47,281
952
L
5,166
870
0
3,381
8,810
3,305
0
2,309
6,501
49,136
0
W
Hachiman
FeddBoii
Hachiman
4,475
2,171
0
1,455
2,441
701
1,383
286
2,155
0
74,267
L
Neith
Grague290
Neith
2,523
1,312
0
1,322
4,370
1,309
0
109
4,261
0
33,390
L
Tiamat
IXMaslerr
Tiamat
5,551
611
0
1,839
7,152
2,756
0
4,225
2,927
48,827
0
W
Arachne
Kcauq17
Arachne
5,894
3,687
0
6,073
10,652
3,430
260
1,926
8,656
0
50,494
L
Ares
Sejummm
Ares
3,877
180
0
1,626
10,357
7,248
0
4,049
6,308
14,208
1,492
W
6,507
934
1,461
4,559
7,911
2,729
0
4,576
2,913
68,455
0
W
Kumbhakarna
iChadddddddddd
Kumbhakarna
3,900
587
2,025
3,342
11,689
7,255
0
4,574
6,839
11,428
3,585
L
Erlang Shen
xAlbertox123
Erlang Shen
9,127
5,037
0
4,457
13,191
8,246
0
5,892
7,299
0
41,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,285
Gold Earned
38,068
358
Minions Killed
442
0
Camps Cleared
0
1,245,291
Distance Traveled
1,280,789
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,793
599
84
6
0
215,717
2
L
Geb
6,736
518
83
6
0
314,586
0
W
Hachiman
7,828
602
114
9
0
230,932
0
L
Neith
5,649
435
68
5
0
190,427
2
L
Tiamat
6,573
506
117
9
0
250,676
0
W
Arachne
7,713
593
85
7
0
299,732
2
L
Ares
5,576
429
25
2
0
273,615
2
W
Hel
7,891
607
137
11
0
245,117
2
W
Kumbhakarna
6,843
526
22
2
0
289,291
2
L
Erlang Shen
6,751
519
65
5
0
215,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role