Player Matchup

Ne Zha
Ne Zha
Ookthar
Ne Zha
Level 144
God Stats
2W - 0L
1,890 SR
Queue Stats
20W - 2L
1,842 Elo+
Party 1
Skadi
Skadi
SirenicStarlight
Skadi
Level 173
God Stats
2W - 1L
1,531 SR
Queue Stats
112W - 111L
1,610 Elo+
Party 1
Thoth
Thoth
ThathispanicGuy
Thoth
Level 86
God Stats
2W - 0L
1,828 SR
Queue Stats
11W - 6L
1,694 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Yuskos4
Morgan Le Fay
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
132W - 105L
1,622 Elo+
Party 1
Sylvanus
Sylvanus
demise14
Sylvanus
Level 225
God Stats
5W - 1L
1,736 SR
Queue Stats
33W - 31L
1,619 Elo+
Party 1
Team Averages
Level 157
1,697 SR
1,678 Elo+

VS

Team Averages
Level 142
1,605 SR
1,595 Elo+
Hercules
Hercules
Judope
Hercules
Level 88
God Stats
0W - 2L
1,491 SR
Queue Stats
63W - 48L
1,630 Elo+
Party 2
Ares
Ares
LFCHER0
Ares
Level 159
God Stats
8W - 4L
1,859 SR
Queue Stats
256W - 246L
1,487 Elo+
Solo
Sol
Sol
Lilo_StitchEmUp
Sol
Level 120
God Stats
1W - 1L
1,581 SR
Queue Stats
42W - 54L
1,508 Elo+
Solo
Set
Set
QuietPoint
Set
Level 109
God Stats
4W - 2L
1,568 SR
Queue Stats
37W - 16L
1,762 Elo+
Party 2
Vulcan
Vulcan
spectre1x9
Vulcan
Level 236
God Stats
26W - 34L
1,527 SR
Queue Stats
945W - 911L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Ookthar
Ne Zha
12
4 / 2 / 5
6,765
1,128
5,020
5,594
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
2 / 2 / 4
6,593
1,099
4,179
6,814
1,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 4 / 8
6,541
1,090
7,188
5,603
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Morgan Le Fay
Yuskos4
Morgan Le Fay
13
4 / 2 / 3
7,066
1,178
5,224
4,239
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
demise14
Sylvanus
11
2 / 3 / 1
6,468
1,078
3,471
7,670
5,300
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Judope
Hercules
11
5 / 4 / 4
6,590
1,098
5,961
9,824
6,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
LFCHER0
Ares
13
1 / 2 / 3
6,847
1,141
3,726
7,232
4,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 2 / 0
5,445
908
1,062
3,242
723
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
6 / 3 / 2
6,873
1,146
6,352
6,601
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
spectre1x9
Vulcan
11
1 / 3 / 2
6,022
1,004
6,242
4,653
1,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
24
14
Kills
13
13
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
Judope
Hercules
5
4
4
1.75
L
Ares
LFCHER0
Ares
1
2
3
1.25
L
0
2
0
0
W
Ne Zha
Ookthar
Ne Zha
4
2
5
3.25
L
6
3
2
2.33
W
2
2
4
2
W
2
4
8
1.5
W
Morgan Le Fay
Yuskos4
Morgan Le Fay
4
2
3
2.75
W
Sylvanus
demise14
Sylvanus
2
3
1
0.83
L
Vulcan
spectre1x9
Vulcan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
23,343
29,920
Taken
31,552
12,899
Mitigated
16,157
4,605
Healing
5,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Judope
Hercules
5,961
1,580
0
2,318
9,824
6,872
0
3,866
5,578
0
7,622
L
Ares
LFCHER0
Ares
3,726
149
0
1,232
7,232
4,753
0
3,087
3,785
17,077
1,717
L
1,062
220
0
862
3,242
723
32
2,432
352
7,165
401
W
Ne Zha
Ookthar
Ne Zha
5,020
918
0
964
5,594
2,511
0
1,324
3,931
0
14,932
L
6,352
1,812
0
700
6,601
2,649
0
2,968
3,397
0
15,765
W
4,179
1,232
0
870
6,814
1,978
18
2,787
3,722
0
18,133
W
7,188
535
0
487
5,603
1,460
922
1,022
4,505
12,573
0
W
Morgan Le Fay
Yuskos4
Morgan Le Fay
5,224
667
0
159
4,239
1,650
163
1,410
2,784
15,150
0
W
Sylvanus
demise14
Sylvanus
3,471
814
288
1,837
7,670
5,300
35
3,329
3,935
12,845
0
L
Vulcan
spectre1x9
Vulcan
6,242
93
0
580
4,653
1,160
31
2,050
2,557
12,463
317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
31,777
130
Minions Killed
89
0
Camps Cleared
0
662,001
Distance Traveled
581,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,590
1,098
1
0
0
129,183
0
L
Ares
6,847
1,141
22
4
0
145,269
0
L
Sol
5,445
908
19
3
0
67,887
0
W
Ne Zha
6,765
1,128
25
4
0
134,358
0
L
Set
6,873
1,146
24
4
0
97,319
0
W
Skadi
6,593
1,099
30
5
0
139,660
0
W
Thoth
6,541
1,090
16
3
0
135,016
0
W
Morgan Le Fay
7,066
1,178
32
5
0
131,733
0
W
Sylvanus
6,468
1,078
27
5
0
121,234
0
L
Vulcan
6,022
1,004
23
4
0
142,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role