Player Matchup

Rama
Rama
 
Rama
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Skual25
Bakasura
Level 209
God Stats
48W - 41L
1,596 SR
Queue Stats
557W - 539L
1,596 Elo+
Party 2
Hades
Hades
dorisbutman
Hades
Level 46
God Stats
34W - 24L
1,748 SR
Queue Stats
114W - 122L
1,512 Elo+
Party 1
Mulan
Mulan
lonewolf23667
Mulan
Level 67
God Stats
2W - 0L
1,864 SR
Queue Stats
70W - 50L
1,529 Elo+
Solo
Cerberus
Cerberus
Наигар
Cerberus
Level 124
God Stats
20W - 15L
1,882 SR
Queue Stats
155W - 136L
1,527 Elo+
Party 1
Team Averages
Level 120
1,718 SR
1,533 Elo+

VS

Team Averages
Level 131
1,373 SR
1,483 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
dITA R3turns
Ishtar
Level 177
God Stats
3W - 15L
1,170 SR
Queue Stats
523W - 499L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
joelyyyyybanter
Cu Chulainn
Level 100
God Stats
57W - 46L
1,519 SR
Queue Stats
63W - 62L
1,317 Elo+
Solo
Lancelot
Lancelot
omarzito1997
Lancelot
Level 157
God Stats
5W - 8L
1,156 SR
Queue Stats
169W - 177L
1,499 Elo+
Solo
Tiamat
Tiamat
withoutsmile
Tiamat
Level 76
God Stats
29W - 28L
1,521 SR
Queue Stats
116W - 106L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
4 / 2 / 2
8,709
581
7,367
7,789
2,797
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
Skual25
Bakasura
17
7 / 0 / 2
10,738
716
9,657
9,690
5,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
5 / 0 / 4
7,830
522
5,918
6,215
2,826
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 7
8,053
537
8,577
12,424
11,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cerberus
Наигар
Cerberus
13
1 / 1 / 7
7,206
480
4,485
12,141
4,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
0 / 5 / 2
6,115
408
5,420
16,398
11,334
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ishtar
14
3 / 2 / 0
8,213
548
6,577
9,054
3,432
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
joelyyyyybanter
Cu Chulainn
10
0 / 7 / 0
6,038
403
4,483
10,746
4,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
omarzito1997
Lancelot
8
0 / 3 / 1
5,392
359
3,205
9,182
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
11
1 / 3 / 0
6,899
460
4,842
5,977
3,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
4
4
Deaths
20
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
2
2.5
L
Erlang Shen
 
Erlang Shen
0
5
2
0.2
W
Bakasura
Skual25
Bakasura
7
0
2
8
L
Ishtar
3
2
0
1.5
W
5
0
4
7
L
Cu Chulainn
joelyyyyybanter
Cu Chulainn
0
7
0
0
W
3
1
7
6.5
L
Lancelot
omarzito1997
Lancelot
0
3
1
0.17
L
Tiamat
1
3
0
0.33
W
Cerberus
Наигар
Cerberus
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,004
Damage
24,527
48,259
Taken
51,357
26,907
Mitigated
26,670
20,822
Healing
13,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,367
6,000
0
4,116
7,789
2,797
1,277
0
7,789
0
69,855
L
Erlang Shen
 
Erlang Shen
5,420
2,418
0
4,771
16,398
11,334
0
3,090
12,869
0
21,956
W
Bakasura
Skual25
Bakasura
9,657
6,075
0
5,109
9,690
5,006
1,396
162
9,528
0
73,882
L
Ishtar
6,577
2,939
0
3,789
9,054
3,432
0
95
8,959
0
66,244
W
5,918
625
416
2,884
6,215
2,826
39
2,139
4,076
38,201
1,085
L
Cu Chulainn
joelyyyyybanter
Cu Chulainn
4,483
863
0
2,647
10,746
4,900
0
2,466
7,404
0
34,757
W
8,577
1,476
0
2,668
12,424
11,686
0
1,450
10,974
1,102
30,896
L
Lancelot
omarzito1997
Lancelot
3,205
976
0
818
9,182
3,472
0
2,885
6,230
0
20,384
L
Tiamat
4,842
443
0
1,602
5,977
3,532
31
2,952
2,955
39,035
2,354
W
Cerberus
Наигар
Cerberus
4,485
466
0
5,629
12,141
4,592
0
878
11,263
54,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,536
Gold Earned
32,657
482
Minions Killed
323
0
Camps Cleared
0
1,533,557
Distance Traveled
1,314,712
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,709
581
108
7
0
261,200
2
L
Erlang Shen
6,115
408
16
1
0
276,194
2
W
Bakasura
10,738
716
159
11
0
351,290
0
L
Ishtar
8,213
548
131
9
0
254,295
0
W
Hades
7,830
522
69
5
0
303,870
0
L
Cu Chulainn
6,038
403
56
4
0
280,825
4
W
Mulan
8,053
537
40
3
0
306,243
0
L
Lancelot
5,392
359
36
2
0
207,715
0
L
Tiamat
6,899
460
84
6
0
295,683
4
W
Cerberus
7,206
480
106
7
0
310,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role