Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Dimas XG
Pele
Level 126
God Stats
2W - 1L
1,597 SR
Queue Stats
156W - 135L
1,471 Elo+
Solo
Freya
Freya
Iced Troll
Freya
Level 129
God Stats
0W - 2L
1,305 SR
Queue Stats
210W - 244L
1,493 Elo+
Solo
Guan Yu
Guan Yu
LercKitty
Guan Yu
Level 80
God Stats
3W - 6L
1,382 SR
Queue Stats
434W - 401L
1,475 Elo+
Party 2
Ishtar
Ishtar
fluqz1e
Ishtar
Level 57
God Stats
3W - 9L
1,110 SR
Queue Stats
298W - 285L
1,469 Elo+
Party 2
Team Averages
Level 120
1,379 SR
1,482 Elo+

VS

Team Averages
Level 170
1,543 SR
1,520 Elo+
Gilgamesh
Gilgamesh
AlphaBorne
Gilgamesh
Level 139
God Stats
2W - 1L
1,662 SR
Queue Stats
127W - 98L
1,604 Elo+
Party 1
Terra
Terra
ApexProxii
Terra
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 90L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
ChazMarlboro
Danzaburou
Level 136
God Stats
4W - 3L
1,636 SR
Queue Stats
295W - 267L
1,567 Elo+
Party 1
Amaterasu
Amaterasu
DMT Psych0naut
Amaterasu
Level 285
God Stats
1W - 0L
1,500 SR
Queue Stats
311W - 313L
1,462 Elo+
Solo
Hou Yi
Hou Yi
OutlawHeart
Hou Yi
Level 148
God Stats
3W - 3L
1,415 SR
Queue Stats
152W - 155L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
2 / 6 / 5
7,866
715
13,011
16,735
10,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Pele
11
0 / 5 / 3
7,117
647
5,145
11,484
4,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
3
0 / 1 / 2
3,363
306
0
517
111
Guan Yu
LercKitty
Guan Yu
17
3 / 4 / 5
9,860
896
8,714
21,224
22,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ishtar
fluqz1e
Ishtar
19
6 / 4 / 2
9,949
904
15,145
13,387
6,129
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlphaBorne
Gilgamesh
15
1 / 2 / 13
8,672
788
8,557
12,531
11,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Terra
17
4 / 3 / 15
10,549
959
9,214
16,538
18,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
ChazMarlboro
Danzaburou
18
9 / 2 / 9
11,430
1,039
21,481
10,687
5,278
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
DMT Psych0naut
Amaterasu
16
2 / 2 / 11
9,181
835
6,298
16,247
15,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hou Yi
15
4 / 3 / 9
9,481
862
10,370
7,444
2,746
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
77
11
Kills
20
20
Deaths
12
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
2
6
5
0.75
W
Gilgamesh
AlphaBorne
Gilgamesh
1
2
13
3.75
W
Terra
4
3
15
3.83
W
Danzaburou
ChazMarlboro
Danzaburou
9
2
9
6.75
W
Amaterasu
DMT Psych0naut
Amaterasu
2
2
11
3.75
L
Pele
0
5
3
0.3
L
Freya
0
1
2
1
L
Guan Yu
LercKitty
Guan Yu
3
4
5
1.38
W
Hou Yi
4
3
9
2.83
L
Ishtar
fluqz1e
Ishtar
6
4
2
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,015
Damage
55,920
63,347
Taken
63,447
44,159
Mitigated
53,410
27,543
Healing
28,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
13,011
1,681
1,013
3,004
16,735
10,477
0
3,566
13,049
21,672
2,061
W
Gilgamesh
AlphaBorne
Gilgamesh
8,557
1,490
875
1,895
12,531
11,277
240
2,127
10,404
330
21,658
W
Terra
9,214
614
8,306
5,755
16,538
18,484
443
3,482
13,056
15,289
0
W
Danzaburou
ChazMarlboro
Danzaburou
21,481
8,722
838
2,847
10,687
5,278
3,019
3,385
7,302
0
49,290
W
Amaterasu
DMT Psych0naut
Amaterasu
6,298
1,187
2,512
5,707
16,247
15,625
627
3,540
12,707
0
11,992
L
Pele
5,145
649
616
1,192
11,484
4,620
0
1,162
10,064
0
11,701
L
Freya
0
0
0
0
517
111
0
0
517
0
0
L
Guan Yu
LercKitty
Guan Yu
8,714
1,094
8,898
10,195
21,224
22,822
56
2,760
17,760
824
23,567
W
Hou Yi
10,370
3,315
0
198
7,444
2,746
2,912
460
6,039
0
23,320
L
Ishtar
fluqz1e
Ishtar
15,145
7,917
1,095
1,530
13,387
6,129
410
2,056
11,100
0
32,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,155
Gold Earned
49,313
106
Minions Killed
127
0
Camps Cleared
0
736,248
Distance Traveled
1,017,493
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,866
715
25
2
0
164,720
0
W
Gilgamesh
8,672
788
20
2
0
210,953
0
W
Terra
10,549
959
11
1
0
187,475
0
W
Danzaburou
11,430
1,039
63
6
0
202,281
0
W
Amaterasu
9,181
835
7
1
0
236,353
0
L
Pele
7,117
647
23
2
0
145,985
0
L
Freya
3,363
306
0
0
0
0
0
L
Guan Yu
9,860
896
16
1
0
233,827
0
W
Hou Yi
9,481
862
26
2
0
180,431
0
L
Ishtar
9,949
904
42
4
0
191,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role