Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 189
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dain113
Cerberus
Level 86
God Stats
26W - 21L
1,654 SR
Queue Stats
88W - 62L
1,584 Elo+
Solo
Serqet
Serqet
DoxixIWNL
Serqet
Level 146
God Stats
1W - 1L
1,539 SR
Queue Stats
12W - 11L
1,546 Elo+
Party 1
Merlin
Merlin
Sir Sunix
Merlin
Level 79
God Stats
1W - 3L
1,338 SR
Queue Stats
206W - 177L
1,514 Elo+
Party 1
Hou Yi
Hou Yi
sus_Yermingt0n
Hou Yi
Level 129
God Stats
4W - 1L
1,893 SR
Queue Stats
340W - 340L
1,513 Elo+
Solo
Team Averages
Level 126
1,585 SR
1,531 Elo+

VS

Team Averages
Level 116
1,464 SR
1,580 Elo+
Cthulhu
Cthulhu
Alucard zZzZ
Cthulhu
Level 107
God Stats
1W - 1L
1,174 SR
Queue Stats
58W - 60L
1,506 Elo+
Solo
Cliodhna
Cliodhna
JessaKitty
Cliodhna
Level 121
God Stats
1W - 2L
1,826 SR
Queue Stats
19W - 10L
1,645 Elo+
Party 2
Nut
Nut
LoveVixxen
Nut
Level 47
God Stats
3W - 2L
1,290 SR
Queue Stats
16W - 10L
1,644 Elo+
Party 2
Nike
Nike
MagicBussy
Nike
Level 158
God Stats
2W - 3L
1,525 SR
Queue Stats
88W - 91L
1,584 Elo+
Party 2
Vulcan
Vulcan
XBigS3xyX69
Vulcan
Level 149
God Stats
10W - 13L
1,504 SR
Queue Stats
150W - 139L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
1 / 3 / 0
7,091
507
3,876
14,201
11,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Dain113
Cerberus
12
1 / 3 / 2
7,465
533
5,239
14,065
12,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
DoxixIWNL
Serqet
13
3 / 1 / 1
7,257
518
3,697
9,113
2,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
Sir Sunix
Merlin
12
0 / 6 / 1
7,032
502
4,762
7,353
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

13
4 / 1 / 3
8,004
572
7,308
9,599
3,050
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alucard zZzZ
Cthulhu
15
2 / 1 / 1
9,064
647
8,634
9,547
10,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
JessaKitty
Cliodhna
14
7 / 3 / 3
8,195
585
8,771
14,176
4,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 3
6,935
495
4,770
7,955
2,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
0 / 0 / 5
7,307
522
5,692
11,384
7,478
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Vulcan
15
5 / 1 / 3
8,714
622
9,219
5,250
1,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
14
14
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
3
0
0.33
W
Cthulhu
Alucard zZzZ
Cthulhu
2
1
1
2.5
L
Cerberus
Dain113
Cerberus
1
3
2
0.67
L
Serqet
DoxixIWNL
Serqet
3
1
1
3.5
W
Cliodhna
JessaKitty
Cliodhna
7
3
3
2.83
W
0
4
3
0.38
W
0
0
5
2.5
L
Merlin
Sir Sunix
Merlin
0
6
1
0.08
W
Vulcan
5
1
3
6.5
L
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,882
Damage
37,086
54,331
Taken
48,312
31,843
Mitigated
26,939
11,969
Healing
15,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,876
613
0
3,090
14,201
11,764
0
8,213
5,988
0
45,965
W
Cthulhu
Alucard zZzZ
Cthulhu
8,634
1,226
0
2,975
9,547
10,912
468
0
9,456
65,656
3,701
L
Cerberus
Dain113
Cerberus
5,239
287
0
4,656
14,065
12,802
371
2,516
11,549
32,215
1,531
L
Serqet
DoxixIWNL
Serqet
3,697
268
0
378
9,113
2,520
0
1,367
7,746
0
40,528
W
Cliodhna
JessaKitty
Cliodhna
8,771
1,996
0
5,928
14,176
4,456
0
2,385
11,148
0
65,674
W
4,770
2,956
0
2,448
7,955
2,234
0
1,836
6,119
0
49,306
W
5,692
121
0
3,577
11,384
7,478
0
2,757
8,627
0
24,922
L
Merlin
Sir Sunix
Merlin
4,762
299
0
320
7,353
1,707
0
3,705
3,648
53,607
406
W
Vulcan
9,219
280
0
895
5,250
1,859
0
2,579
2,515
60,806
822
L
7,308
2,799
0
3,525
9,599
3,050
0
1,140
8,459
0
64,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,849
Gold Earned
40,215
434
Minions Killed
431
0
Camps Cleared
0
1,409,675
Distance Traveled
1,438,202
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,091
507
83
6
0
268,894
5
W
Cthulhu
9,064
647
113
8
0
262,732
0
L
Cerberus
7,465
533
77
6
0
267,092
7
L
Serqet
7,257
518
69
5
0
344,222
0
W
Cliodhna
8,195
585
93
7
0
310,502
0
W
Nut
6,935
495
94
7
0
264,253
2
W
Nike
7,307
522
21
2
0
319,069
1
L
Merlin
7,032
502
106
8
0
247,373
1
W
Vulcan
8,714
622
110
8
0
281,646
2
L
Hou Yi
8,004
572
99
7
0
282,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role