Player Matchup

Gilgamesh
Gilgamesh
Avatvrded
Gilgamesh
Level 47
God Stats
14W - 10L
1,520 SR
Queue Stats
149W - 166L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
Baetoevin
Nu Wa
Level 66
God Stats
32W - 23L
1,485 SR
Queue Stats
45W - 47L
1,408 Elo+
Solo
Cthulhu
Cthulhu
DubbDaBull
Cthulhu
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 108L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
NickWth1i
Baron Samedi
Level 29
God Stats
64W - 48L
1,614 SR
Queue Stats
82W - 87L
1,379 Elo+
Party 1
Discordia
Discordia
StrikingWeiner
Discordia
Level 29
God Stats
38W - 27L
1,512 SR
Queue Stats
110W - 130L
1,389 Elo+
Party 1
Team Averages
Level 53
1,526 SR
1,407 Elo+

VS

Team Averages
Level 92
1,392 SR
1,427 Elo+
Khepri
Khepri
Ess lmperial
Khepri
Level 146
God Stats
4W - 1L
1,553 SR
Queue Stats
28W - 25L
1,501 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
Level 75
God Stats
12W - 15L
1,485 SR
Queue Stats
50W - 52L
1,472 Elo+
Party 2
Jormungandr
Jormungandr
RockySlash
Jormungandr
Level 108
God Stats
0W - 2L
1,233 SR
Queue Stats
38W - 45L
1,318 Elo+
Solo
Ah Puch
Ah Puch
knucklezdeep
Ah Puch
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 45L
1,461 Elo+
Party 2
Lancelot
Lancelot
x5164
Lancelot
Level 108
God Stats
0W - 2L
1,189 SR
Queue Stats
47W - 67L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Avatvrded
Gilgamesh
15
2 / 0 / 6
9,149
1,017
10,385
11,005
7,782
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Baetoevin
Nu Wa
15
0 / 1 / 9
9,507
1,056
9,469
3,949
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
DubbDaBull
Cthulhu
15
2 / 1 / 5
9,282
1,031
8,731
8,539
8,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
NickWth1i
Baron Samedi
15
2 / 0 / 6
9,500
1,056
6,452
4,161
1,706
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
StrikingWeiner
Discordia
15
5 / 0 / 4
9,741
1,082
12,800
4,744
1,587
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

402

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
13
1 / 1 / 0
8,628
959
5,779
15,041
16,821
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
12
0 / 0 / 0
7,825
869
0
500
125
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
RockySlash
Jormungandr
14
1 / 1 / 1
8,800
978
7,786
12,556
17,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
knucklezdeep
Ah Puch
12
0 / 0 / 0
7,825
869
0
601
139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
x5164
Lancelot
13
0 / 9 / 1
8,601
956
7,406
21,735
7,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
11
Kills
2
2
Deaths
11
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Avatvrded
Gilgamesh
2
0
6
5
W
Nu Wa
Baetoevin
Nu Wa
0
1
9
4.5
W
Cthulhu
DubbDaBull
Cthulhu
2
1
5
4.5
L
Khepri
1
1
0
1
W
Baron Samedi
NickWth1i
Baron Samedi
2
0
6
5
L
Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
0
0
0
0
L
Jormungandr
RockySlash
Jormungandr
1
1
1
1.5
W
Discordia
StrikingWeiner
Discordia
5
0
4
7
L
Ah Puch
knucklezdeep
Ah Puch
0
0
0
0
L
Lancelot
x5164
Lancelot
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,837
Damage
20,971
32,398
Taken
50,433
21,021
Mitigated
41,890
9,394
Healing
1,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Avatvrded
Gilgamesh
10,385
3,221
0
3,173
11,005
7,782
0
4,106
6,670
0
24,784
W
Nu Wa
Baetoevin
Nu Wa
9,469
2,865
0
959
3,949
1,380
0
2,129
1,648
30,049
2,997
W
Cthulhu
DubbDaBull
Cthulhu
8,731
1,552
17
2,419
8,539
8,566
0
3,197
5,220
17,698
0
L
Khepri
5,779
416
0
0
15,041
16,821
0
8,975
5,725
15,712
0
W
Baron Samedi
NickWth1i
Baron Samedi
6,452
262
1,423
1,289
4,161
1,706
0
1,589
2,466
21,209
0
L
Ah Muzen Cab
PrblyConfusd
Ah Muzen Cab
0
0
0
0
500
125
0
500
0
0
0
L
Jormungandr
RockySlash
Jormungandr
7,786
1,027
0
668
12,556
17,677
0
8,548
3,774
21,934
0
W
Discordia
StrikingWeiner
Discordia
12,800
1,844
0
114
4,744
1,587
0
1,799
2,829
23,187
384
L
Ah Puch
knucklezdeep
Ah Puch
0
0
0
0
601
139
0
601
0
0
0
L
Lancelot
x5164
Lancelot
7,406
521
0
809
21,735
7,128
0
17,657
3,737
0
24,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,179
Gold Earned
41,679
170
Minions Killed
90
9
Camps Cleared
0
897,530
Distance Traveled
449,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,149
1,017
25
3
2
198,446
0
W
Nu Wa
9,507
1,056
62
7
3
149,871
0
W
Cthulhu
9,282
1,031
24
3
0
161,363
0
L
Khepri
8,628
959
26
3
0
164,598
0
W
Baron Samedi
9,500
1,056
26
3
2
202,816
0
L
Ah Muzen Cab
7,825
869
0
0
0
0
0
L
Jormungandr
8,800
978
30
3
0
113,656
0
W
Discordia
9,741
1,082
33
4
2
185,034
0
L
Ah Puch
7,825
869
0
0
0
1,597
0
L
Lancelot
8,601
956
34
4
0
169,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role