Player Matchup

Persephone
Persephone
Gold V
 
Persephone
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Silver II
BoVacGod
Cerberus
Silver II
Level 102
God Stats
7W - 3L
1,587 SR
Queue Stats
71W - 69L
1,169 MMR
Solo
Xbalanque
Xbalanque
Silver I
Dadominator007
Xbalanque
Silver I
Level 157
God Stats
13W - 13L
1,426 SR
Queue Stats
56W - 64L
1,187 MMR
Solo
Pele
Pele
Silver II
brythiago
Pele
Silver II
Level 133
God Stats
17W - 12L
1,648 SR
Queue Stats
47W - 65L
1,279 MMR
Solo
Sol
Sol
Gold V
koiii7
Sol
Gold V
Level 128
God Stats
0W - 3L
1,385 SR
Queue Stats
872W - 932L
1,274 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 134
1,509 SR
1,282 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,557 SR
1,317 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
ELIT3KINGZ512
Ymir
Silver I
Level 152
God Stats
12W - 8L
1,581 SR
Queue Stats
336W - 360L
1,159 MMR
Solo
Zeus
Zeus
Gold III
Eli_justsleep06
Zeus
Gold III
Level 124
God Stats
45W - 30L
1,646 SR
Queue Stats
224W - 214L
1,428 MMR
Party 1
Ishtar
Ishtar
Silver II
TheKeng1990
Ishtar
Silver II
Level 119
God Stats
18W - 20L
1,540 SR
Queue Stats
111W - 137L
1,153 MMR
Solo
Bastet
Bastet
Gold III
WhiteCharles4
Bastet
Gold III
Level 89
God Stats
4W - 5L
1,521 SR
Queue Stats
372W - 371L
1,347 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
0 / 4 / 0
5,643
513
1,854
6,226
1,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
BoVacGod
Cerberus
8
1 / 1 / 2
5,429
494
3,520
8,153
3,921
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Xbalanque
Dadominator007
Xbalanque
7
3 / 4 / 1
4,904
446
3,929
6,248
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
7
0 / 6 / 0
4,566
415
1,304
9,125
1,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sol
koiii7
Sol
10
2 / 6 / 0
5,614
510
5,572
9,081
1,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
JormungandrThanatosCthulhuLoki

VS

Bans
DanzaburouAresNu WaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
4 / 2 / 2
7,071
643
5,833
10,185
4,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
2 / 2 / 4
5,603
509
3,001
6,619
2,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
12 / 0 / 0
7,690
699
7,462
3,637
1,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
10
0 / 2 / 4
5,631
512
3,667
6,033
1,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
3 / 0 / 7
6,452
587
7,259
7,691
1,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
21
21
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
0
4
0
0
W
Sylvanus
 
Sylvanus
4
2
2
2.5
L
Cerberus
BoVacGod
Cerberus
1
1
2
2
L
Xbalanque
Dadominator007
Xbalanque
3
4
1
0.88
W
2
2
4
2
W
12
0
0
12
W
Ishtar
0
2
4
1
W
3
0
7
6.5
L
Pele
0
6
0
0
L
Sol
koiii7
Sol
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,179
Damage
27,222
38,833
Taken
34,165
10,537
Mitigated
11,943
7,028
Healing
16,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
1,854
80
0
594
6,226
1,470
0
1,978
4,045
41,513
134
W
Sylvanus
 
Sylvanus
5,833
1,919
82
5,310
10,185
4,523
442
5,462
4,723
39,970
3,453
L
Cerberus
BoVacGod
Cerberus
3,520
77
0
1,995
8,153
3,921
0
3,444
4,557
16,608
0
L
Xbalanque
Dadominator007
Xbalanque
3,929
1,889
0
609
6,248
1,495
0
1,554
4,654
0
21,097
W
3,001
679
0
2,424
6,619
2,777
15
1,560
5,059
12,959
0
W
7,462
663
0
1,027
3,637
1,017
0
794
2,843
44,357
1,149
W
Ishtar
3,667
2,255
0
1,916
6,033
1,627
380
1,001
5,032
0
35,719
W
7,259
2,027
0
5,493
7,691
1,999
0
2,025
5,666
0
41,597
L
Pele
1,304
226
0
2,008
9,125
1,996
0
1,723
7,276
0
19,776
L
Sol
koiii7
Sol
5,572
2,284
0
1,822
9,081
1,655
0
6,912
2,119
32,092
2,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,156
Gold Earned
32,447
220
Minions Killed
295
0
Camps Cleared
0
956,740
Distance Traveled
1,088,887
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
5,643
513
76
7
0
199,361
0
W
Sylvanus
7,071
643
72
7
0
203,895
2
L
Cerberus
5,429
494
19
2
0
191,389
0
L
Xbalanque
4,904
446
34
3
0
179,008
4
W
Ymir
5,603
509
23
2
0
204,242
2
W
Zeus
7,690
699
80
7
0
232,427
0
W
Ishtar
5,631
512
58
5
0
181,958
0
W
Bastet
6,452
587
62
6
0
266,365
1
L
Pele
4,566
415
38
3
0
220,959
0
L
Sol
5,614
510
53
5
0
166,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role