Player Matchup

Xbalanque
Xbalanque
ASoggyZekrom
Xbalanque
Level 124
God Stats
4W - 3L
1,636 SR
Queue Stats
278W - 251L
1,502 Elo+
Party 2
Neith
Neith
Arthur Aris
Neith
Level 64
God Stats
17W - 25L
1,411 SR
Queue Stats
206W - 213L
1,402 Elo+
Solo
Ymir
Ymir
SaNaComBoY
Ymir
Level 49
God Stats
16W - 14L
1,584 SR
Queue Stats
158W - 168L
1,433 Elo+
Solo
Kukulkan
Kukulkan
babynomoney
Kukulkan
Level 108
God Stats
1W - 4L
1,261 SR
Queue Stats
244W - 224L
1,498 Elo+
Party 2
Loki
Loki
borncabrera21
Loki
Level 46
God Stats
8W - 17L
1,330 SR
Queue Stats
61W - 88L
1,365 Elo+
Solo
Team Averages
Level 78
1,444 SR
1,440 Elo+

VS

Team Averages
Level 61
1,551 SR
1,403 Elo+
Shiva
Shiva
JoyfulMarker262
Shiva
Level 86
God Stats
3W - 3L
1,762 SR
Queue Stats
579W - 577L
1,481 Elo+
Solo
Izanami
Izanami
Vagimunster
Izanami
Level 25
God Stats
7W - 8L
1,608 SR
Queue Stats
11W - 22L
1,356 Elo+
Party 1
Surtr
Surtr
flichard76_456
Surtr
Level 41
God Stats
2W - 4L
1,233 SR
Queue Stats
34W - 44L
1,353 Elo+
Solo
Ra
Ra
huargen
Ra
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 33L
1,401 Elo+
Solo
Ymir
Ymir
kiiler_rudy
Ymir
Level 109
God Stats
5W - 3L
1,650 SR
Queue Stats
19W - 28L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ASoggyZekrom
Xbalanque
7
0 / 3 / 3
3,932
562
1,881
4,475
1,043
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 0
3,479
497
660
1,469
292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 2 / 0
3,928
561
1,394
4,463
2,136
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
babynomoney
Kukulkan
7
2 / 3 / 3
4,370
624
4,174
3,427
853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

8
3 / 2 / 0
4,339
620
1,089
4,477
1,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 2 / 1
4,823
689
2,429
3,841
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
Vagimunster
Izanami
6
1 / 2 / 2
3,891
556
1,612
3,206
801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
1 / 0 / 0
4,487
641
1,502
3,599
2,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

8
0 / 1 / 2
4,457
637
1,439
3,154
888
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

7
2 / 2 / 2
4,144
592
1,967
5,893
2,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
16
6
Kills
9
10
Deaths
7
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ASoggyZekrom
Xbalanque
0
3
3
0.5
L
0
0
0
0
W
5
2
1
2.75
L
1
2
0
0.5
W
Izanami
Vagimunster
Izanami
1
2
2
1
L
Kukulkan
babynomoney
Kukulkan
2
3
3
1.17
L
3
2
0
1.5
W
1
0
0
1
W
0
1
2
1
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,198
Damage
8,949
18,311
Taken
19,693
5,373
Mitigated
8,231
4,614
Healing
5,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ASoggyZekrom
Xbalanque
1,881
590
0
1,136
4,475
1,043
0
1,013
3,343
0
12,924
L
660
145
0
475
1,469
292
0
34
1,344
0
11,121
W
2,429
584
0
783
3,841
1,585
0
1,025
2,816
0
11,544
L
1,394
321
0
725
4,463
2,136
0
1,414
2,976
16,085
0
W
Izanami
Vagimunster
Izanami
1,612
918
0
250
3,206
801
31
1,418
1,788
0
15,951
L
Kukulkan
babynomoney
Kukulkan
4,174
539
0
250
3,427
853
0
631
2,762
17,698
0
L
1,089
270
0
2,028
4,477
1,049
0
196
4,253
0
18,994
W
1,502
388
0
1,011
3,599
2,193
68
111
3,488
622
22,900
W
1,439
479
96
1,480
3,154
888
0
1,093
2,061
26,355
335
W
1,967
335
0
1,697
5,893
2,764
0
1,921
3,972
16,060
723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,048
Gold Earned
21,802
156
Minions Killed
171
0
Camps Cleared
0
583,446
Distance Traveled
664,043
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
3,932
562
32
5
0
135,383
0
L
Neith
3,479
497
25
4
0
48,980
0
W
Shiva
4,823
689
29
4
0
158,901
0
L
Ymir
3,928
561
27
4
0
121,080
0
W
Izanami
3,891
556
36
5
0
121,431
0
L
Kukulkan
4,370
624
29
4
0
125,370
0
L
Loki
4,339
620
43
6
0
152,633
0
W
Surtr
4,487
641
40
6
0
124,827
3
W
Ra
4,457
637
43
6
0
126,060
0
W
Ymir
4,144
592
23
3
0
132,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role