Player Matchup

Ymir
Ymir
ChayoGamer
Ymir
Level 37
God Stats
7W - 6L
1,479 SR
Queue Stats
102W - 109L
1,506 Elo+
Party 2
Zhong Kui
Zhong Kui
JhonyGarcia14
Zhong Kui
Level 140
God Stats
1W - 3L
1,732 SR
Queue Stats
122W - 146L
1,444 Elo+
Solo
Artio
Artio
NaranjaAgria13
Artio
Level 71
God Stats
1W - 3L
1,366 SR
Queue Stats
346W - 350L
1,508 Elo+
Party 2
Baba Yaga
Baba Yaga
jackson_valkyrie
Baba Yaga
Level 77
God Stats
9W - 7L
1,575 SR
Queue Stats
347W - 353L
1,502 Elo+
Party 2
Hachiman
Hachiman
m0nster214121
Hachiman
Level 89
God Stats
3W - 2L
1,698 SR
Queue Stats
149W - 137L
1,545 Elo+
Solo
Team Averages
Level 83
1,570 SR
1,501 Elo+

VS

Team Averages
Level 115
1,428 SR
1,490 Elo+
Hera
Hera
Heyy Its Seth
Hera
Level 109
God Stats
1W - 1L
1,284 SR
Queue Stats
30W - 25L
1,487 Elo+
Party 1
Charon
Charon
The_Asasian
Charon
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 39L
1,532 Elo+
Solo
Anubis
Anubis
girzan
Anubis
Level 138
God Stats
4W - 3L
1,681 SR
Queue Stats
387W - 384L
1,455 Elo+
Solo
Cthulhu
Cthulhu
jaromanx
Cthulhu
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,520 Elo+
Party 1
Olorun
Olorun
xSomeGamerx
Olorun
Level 129
God Stats
1W - 1L
1,176 SR
Queue Stats
296W - 295L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 7
7,614
761
2,972
12,124
11,759
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
JhonyGarcia14
Zhong Kui
16
3 / 2 / 7
8,713
871
14,786
12,898
9,557
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 4 / 8
8,180
818
2,525
12,779
9,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
14
3 / 3 / 4
8,291
829
7,909
9,841
4,030
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Hachiman
m0nster214121
Hachiman
14
5 / 4 / 8
8,470
847
14,654
10,099
4,422
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
9,024
902
13,505
5,913
2,695
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon
14
0 / 3 / 14
8,433
843
5,163
12,342
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
girzan
Anubis
16
4 / 3 / 9
8,911
891
13,928
8,471
4,668
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
jaromanx
Cthulhu
14
1 / 3 / 13
8,574
857
8,688
12,527
13,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Olorun
16
7 / 3 / 7
9,442
944
7,241
7,498
3,604
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
13
Kills
15
15
Deaths
13
34
Assists
52
Player
Kills
Deaths
Assists
KDA
L
1
2
7
2.25
W
3
1
9
7.5
L
Zhong Kui
JhonyGarcia14
Zhong Kui
3
2
7
3.25
L
1
4
8
1.25
W
Charon
0
3
14
2.33
W
Anubis
girzan
Anubis
4
3
9
2.83
L
Baba Yaga
3
3
4
1.67
W
Cthulhu
jaromanx
Cthulhu
1
3
13
2.5
L
Hachiman
m0nster214121
Hachiman
5
4
8
2.25
W
Olorun
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,846
Damage
48,525
57,741
Taken
46,751
39,419
Mitigated
37,984
22,509
Healing
17,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,972
246
728
1,890
12,124
11,759
47
9,010
2,958
9,103
0
W
13,505
2,232
453
2,138
5,913
2,695
215
4,057
1,856
22,622
754
L
Zhong Kui
JhonyGarcia14
Zhong Kui
14,786
324
793
7,355
12,898
9,557
54
9,954
2,820
30,155
1,071
L
2,525
199
3,151
2,761
12,779
9,651
0
11,323
1,204
5,463
0
W
Charon
5,163
1,018
1,476
2,347
12,342
13,392
0
7,788
4,554
12,712
0
W
Anubis
girzan
Anubis
13,928
651
825
2,582
8,471
4,668
188
4,579
3,892
25,033
941
L
Baba Yaga
7,909
74
770
2,268
9,841
4,030
80
7,837
1,878
25,430
0
W
Cthulhu
jaromanx
Cthulhu
8,688
135
1,189
1,288
12,527
13,625
0
6,848
5,679
15,777
559
L
Hachiman
m0nster214121
Hachiman
14,654
10,277
997
1,796
10,099
4,422
0
8,307
1,612
0
26,215
W
Olorun
7,241
2,473
3,155
2,165
7,498
3,604
1,194
4,594
2,904
20,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,268
Gold Earned
44,384
115
Minions Killed
122
0
Camps Cleared
0
1,005,823
Distance Traveled
942,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,614
761
8
1
0
211,297
0
W
Hera
9,024
902
30
3
0
215,827
0
L
Zhong Kui
8,713
871
41
4
0
195,797
0
L
Artio
8,180
818
7
1
0
219,170
0
W
Charon
8,433
843
6
1
0
159,548
0
W
Anubis
8,911
891
35
4
0
200,276
0
L
Baba Yaga
8,291
829
34
3
0
208,843
0
W
Cthulhu
8,574
857
19
2
0
196,731
0
L
Hachiman
8,470
847
25
3
0
170,716
0
W
Olorun
9,442
944
32
3
0
169,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role