Player Matchup

Thor
Thor
Diamond I
 
Thor
Diamond I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Khepri
Khepri
Grandmaster
Attire
Khepri
Grandmaster
Level 183
God Stats
1W - 3L
1,596 SR
Queue Stats
1,819W - 268L
3,500 MMR
Party 1
Anhur
Anhur
Masters
ꝓPanꝓ
Anhur
Masters
Level 157
God Stats
16W - 7L
1,758 SR
Queue Stats
190W - 55L
2,573 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 162
1,618 SR
2,524 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,525 SR
2,048 MMR
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Masters
iWahpoh
Achilles
Masters
Level 99
God Stats
2W - 1L
1,830 SR
Queue Stats
241W - 267L
2,431 MMR
Solo
Ao Kuang
Ao Kuang
Diamond IV
regressing
Ao Kuang
Diamond IV
Level 159
God Stats
0W - 1L
1,243 SR
Queue Stats
142W - 113L
2,214 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
3 / 1 / 4
11,304
807
16,158
14,811
9,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

Khepri
Attire
Khepri
18
0 / 2 / 7
10,895
778
8,414
17,746
17,150
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
ꝓPanꝓ
Anhur
19
5 / 1 / 2
12,689
906
15,144
13,237
6,222
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CerberusSerqetCthulhuKumbhakarnaCabrakan

VS

Bans
FafnirAresMartichorasXing TianChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
0 / 4 / 2
10,330
738
6,311
12,395
3,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Achilles
iWahpoh
Achilles
18
2 / 1 / 2
10,887
778
9,229
16,388
20,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
regressing
Ao Kuang
16
2 / 3 / 1
10,285
735
14,083
16,878
13,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
4
4
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
3
1
4
5
L
Medusa
 
Medusa
0
4
2
0.25
W
Khepri
Attire
Khepri
0
2
7
1.75
L
Achilles
iWahpoh
Achilles
2
1
2
3
L
Ao Kuang
regressing
Ao Kuang
2
3
1
0.83
W
Anhur
ꝓPanꝓ
Anhur
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,716
Damage
29,623
45,794
Taken
45,661
33,236
Mitigated
37,181
11,868
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,158
2,396
0
2,010
14,811
9,864
584
3,554
10,588
0
49,917
L
Medusa
 
Medusa
6,311
877
0
1,968
12,395
3,420
0
3,692
8,044
0
57,057
W
Khepri
Attire
Khepri
8,414
626
0
3,671
17,746
17,150
306
4,681
12,247
22,294
1,124
L
Achilles
iWahpoh
Achilles
9,229
1,281
0
2,524
16,388
20,394
399
2,389
13,540
0
29,485
L
Ao Kuang
regressing
Ao Kuang
14,083
2,457
0
3,856
16,878
13,367
1,258
1,880
14,374
27,604
981
W
Anhur
ꝓPanꝓ
Anhur
15,144
8,616
0
6,187
13,237
6,222
2,655
4,555
8,347
0
69,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,888
Gold Earned
31,502
214
Minions Killed
174
0
Camps Cleared
0
855,855
Distance Traveled
848,118
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,304
807
55
4
0
292,715
0
L
Medusa
10,330
738
92
7
0
264,175
0
W
Khepri
10,895
778
26
2
0
293,251
3
L
Achilles
10,887
778
47
3
0
292,236
0
L
Ao Kuang
10,285
735
35
3
0
291,707
0
W
Anhur
12,689
906
133
10
0
269,889
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role