Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Molywhopped
Anubis
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Solo
Sylvanus
Sylvanus
Soulsah
Sylvanus
Level 24
God Stats
3W - 3L
1,270 SR
Queue Stats
39W - 46L
1,461 Elo+
Solo
Ra
Ra
aquiles8ac
Ra
Level 27
God Stats
3W - 2L
1,491 SR
Queue Stats
53W - 56L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
brito26
Danzaburou
Level 24
God Stats
10W - 5L
1,610 SR
Queue Stats
53W - 56L
1,419 Elo+
Party 2
Team Averages
Level 24
1,474 SR
1,496 Elo+

VS

Team Averages
Level 60
1,528 SR
1,289 Elo+
Athena
Athena
EduardoG979550
Athena
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,187 Elo+
Party 1
Ganesha
Ganesha
Elgabbo
Ganesha
Level 49
God Stats
0W - 1L
1,834 SR
Queue Stats
2W - 13L
1,312 Elo+
Party 1
Amaterasu
Amaterasu
Lordnex09
Amaterasu
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,270 Elo+
Party 1
Ravana
Ravana
Rey Fer4850
Ravana
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,312 Elo+
Party 1
Persephone
Persephone
amanganiello
Persephone
Level 39
God Stats
1W - 4L
1,307 SR
Queue Stats
20W - 32L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 0 / 8
8,902
890
4,015
3,677
1,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Anubis
16
8 / 1 / 8
10,270
1,027
11,626
6,310
2,944
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sylvanus
Soulsah
Sylvanus
15
2 / 1 / 14
9,645
965
5,658
9,233
8,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

15
2 / 0 / 8
9,102
910
5,356
4,239
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
brito26
Danzaburou
17
9 / 1 / 8
10,956
1,096
12,516
7,505
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
7,784
778
4,308
6,899
6,755
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ganesha
Elgabbo
Ganesha
14
1 / 2 / 1
9,249
925
4,580
11,870
10,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Amaterasu
Lordnex09
Amaterasu
13
0 / 5 / 1
8,181
818
5,065
11,459
8,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ravana
12
1 / 8 / 1
7,956
796
5,658
10,015
3,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
amanganiello
Persephone
13
0 / 5 / 0
8,303
830
4,241
6,584
1,703
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
6
21
Kills
2
3
Deaths
21
46
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
0
0
8
4
L
0
1
1
0.5
L
Ganesha
Elgabbo
Ganesha
1
2
1
0.75
L
Amaterasu
Lordnex09
Amaterasu
0
5
1
0.1
W
Anubis
8
1
8
12
L
Ravana
1
8
1
0.19
W
Sylvanus
Soulsah
Sylvanus
2
1
14
9
L
Persephone
amanganiello
Persephone
0
5
0
0
W
2
0
8
6
W
Danzaburou
brito26
Danzaburou
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,171
Damage
23,852
30,964
Taken
46,827
17,824
Mitigated
30,302
13,516
Healing
3,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,015
1,719
0
558
3,677
1,508
451
1,945
1,652
0
17,990
L
4,308
880
384
288
6,899
6,755
0
3,792
2,942
10,822
0
L
Ganesha
Elgabbo
Ganesha
4,580
419
10
1,829
11,870
10,262
0
5,707
5,894
16,339
0
L
Amaterasu
Lordnex09
Amaterasu
5,065
1,251
0
868
11,459
8,484
0
5,290
6,104
0
19,225
W
Anubis
11,626
692
0
2,336
6,310
2,944
1,076
3,148
3,123
34,519
906
L
Ravana
5,658
1,491
0
118
10,015
3,098
0
4,103
5,869
0
11,788
W
Sylvanus
Soulsah
Sylvanus
5,658
910
2,500
3,085
9,233
8,523
233
4,421
4,690
12,396
255
L
Persephone
amanganiello
Persephone
4,241
67
0
149
6,584
1,703
0
2,095
4,251
22,223
0
W
5,356
428
586
1,796
4,239
1,637
565
1,811
2,345
22,789
367
W
Danzaburou
brito26
Danzaburou
12,516
5,758
0
2,655
7,505
3,212
4,316
1,804
5,546
0
43,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,875
Gold Earned
41,473
234
Minions Killed
147
0
Camps Cleared
0
993,229
Distance Traveled
895,289
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,902
890
46
5
0
218,907
0
L
Athena
7,784
778
24
2
0
190,019
0
L
Ganesha
9,249
925
6
1
0
212,382
0
L
Amaterasu
8,181
818
48
5
0
181,653
0
W
Anubis
10,270
1,027
64
6
0
194,984
0
L
Ravana
7,956
796
29
3
0
151,681
0
W
Sylvanus
9,645
965
20
2
0
196,760
1
L
Persephone
8,303
830
40
4
0
159,554
0
W
Ra
9,102
910
34
3
0
205,354
0
W
Danzaburou
10,956
1,096
70
7
0
177,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role