Player Matchup

Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
AtomicIcarus
Poseidon
Level 29
God Stats
6W - 1L
1,685 SR
Queue Stats
15W - 17L
1,437 Elo+
Party 1
Cerberus
Cerberus
Typhoon
Cerberus
Level 182
God Stats
2W - 0L
1,336 SR
Queue Stats
147W - 106L
1,571 Elo+
Party 1
Cabrakan
Cabrakan
hackerchubs
Cabrakan
Level 127
God Stats
33W - 29L
1,566 SR
Queue Stats
197W - 207L
1,477 Elo+
Party 1
Anhur
Anhur
urboyluis
Anhur
Level 148
God Stats
10W - 9L
1,582 SR
Queue Stats
296W - 301L
1,487 Elo+
Party 1
Team Averages
Level 123
1,534 SR
1,494 Elo+

VS

Team Averages
Level 129
1,515 SR
1,521 Elo+
Amaterasu
Amaterasu
AxlSb_2793
Amaterasu
Level 123
God Stats
13W - 12L
1,564 SR
Queue Stats
431W - 403L
1,521 Elo+
Solo
Ne Zha
Ne Zha
BolaEx
Ne Zha
Level 155
God Stats
33W - 31L
1,543 SR
Queue Stats
242W - 233L
1,570 Elo+
Party 2
Skadi
Skadi
CRUCHITO
Skadi
Level 101
God Stats
3W - 3L
1,545 SR
Queue Stats
87W - 101L
1,550 Elo+
Party 2
Sol
Sol
DirectButton28
Sol
Level 109
God Stats
71W - 65L
1,461 SR
Queue Stats
541W - 499L
1,494 Elo+
Solo
Ganesha
Ganesha
EESON57
Ganesha
Level 156
God Stats
47W - 63L
1,464 SR
Queue Stats
469W - 479L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
2 / 5 / 5
10,069
503
5,371
14,171
5,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Poseidon
AtomicIcarus
Poseidon
16
2 / 2 / 3
10,149
507
7,030
6,840
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Typhoon
Cerberus
18
5 / 0 / 7
11,692
585
17,295
13,312
8,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Cabrakan
hackerchubs
Cabrakan
13
1 / 6 / 3
8,526
426
6,838
18,880
23,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
urboyluis
Anhur
17
5 / 5 / 4
10,625
531
11,993
14,971
5,053
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AxlSb_2793
Amaterasu
13
0 / 2 / 0
7,568
378
1,177
17,233
8,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
BolaEx
Ne Zha
15
7 / 6 / 3
9,352
468
9,033
19,286
5,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
CRUCHITO
Skadi
16
7 / 3 / 6
10,018
501
13,464
11,572
3,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 3
9,569
478
10,997
12,527
3,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Ganesha
EESON57
Ganesha
14
0 / 1 / 17
9,515
476
7,675
16,701
14,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
47
15
Kills
18
18
Deaths
15
22
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
5
5
0.9
W
Poseidon
AtomicIcarus
Poseidon
2
2
3
1.75
L
Amaterasu
AxlSb_2793
Amaterasu
0
2
0
0
L
Ne Zha
BolaEx
Ne Zha
7
6
3
1.42
L
Skadi
CRUCHITO
Skadi
7
3
6
3.33
L
4
3
3
1.83
L
Ganesha
EESON57
Ganesha
0
1
17
8.5
W
Cerberus
Typhoon
Cerberus
5
0
7
8.5
W
Cabrakan
hackerchubs
Cabrakan
1
6
3
0.42
W
Anhur
urboyluis
Anhur
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,527
Damage
42,346
68,174
Taken
77,319
43,719
Mitigated
36,721
21,631
Healing
27,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,371
3,014
0
6,325
14,171
5,115
458
2,019
12,152
0
83,947
W
Poseidon
AtomicIcarus
Poseidon
7,030
1,511
0
1,465
6,840
2,033
416
3,119
3,721
66,143
1,582
L
Amaterasu
AxlSb_2793
Amaterasu
1,177
582
0
5,938
17,233
8,787
0
3,724
12,924
0
49,570
L
Ne Zha
BolaEx
Ne Zha
9,033
2,260
0
6,121
19,286
5,730
0
6,746
12,192
0
63,134
L
Skadi
CRUCHITO
Skadi
13,464
5,060
0
1,948
11,572
3,621
2,218
2,897
8,545
0
87,600
L
10,997
4,591
0
5,461
12,527
3,646
0
7,738
4,203
57,031
11,080
L
Ganesha
EESON57
Ganesha
7,675
694
3,872
4,564
16,701
14,937
43
6,564
9,581
27,972
695
W
Cerberus
Typhoon
Cerberus
17,295
884
0
5,081
13,312
8,473
0
3,455
9,857
82,406
1,318
W
Cabrakan
hackerchubs
Cabrakan
6,838
1,496
124
3,549
18,880
23,045
0
4,815
14,065
28,424
1,574
W
Anhur
urboyluis
Anhur
11,993
6,782
0
5,087
14,971
5,053
193
4,234
10,737
0
78,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,061
Gold Earned
46,022
585
Minions Killed
483
0
Camps Cleared
0
1,854,839
Distance Traveled
1,749,773
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,069
503
118
6
0
441,513
4
W
Poseidon
10,149
507
141
7
0
380,113
3
L
Amaterasu
7,568
378
64
3
0
285,229
0
L
Ne Zha
9,352
468
105
5
0
410,206
4
L
Skadi
10,018
501
169
8
0
375,591
3
L
Sol
9,569
478
142
7
0
320,683
2
L
Ganesha
9,515
476
3
0
0
358,064
6
W
Cerberus
11,692
585
185
9
0
394,457
0
W
Cabrakan
8,526
426
28
1
0
293,447
0
W
Anhur
10,625
531
113
6
0
345,309
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role