Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GodOfConsider
Anubis
Level 129
God Stats
5W - 7L
1,454 SR
Queue Stats
308W - 319L
1,453 Elo+
Solo
Cu Chulainn
Cu Chulainn
HMIC AC3
Cu Chulainn
Level 81
God Stats
4W - 7L
1,365 SR
Queue Stats
372W - 383L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
LAWSP
Sun Wukong
Level 81
God Stats
19W - 13L
1,634 SR
Queue Stats
391W - 377L
1,496 Elo+
Solo
Apollo
Apollo
NocturneLion
Apollo
Level 159
God Stats
21W - 34L
1,357 SR
Queue Stats
667W - 739L
1,502 Elo+
Solo
Team Averages
Level 93
1,462 SR
1,484 Elo+

VS

Team Averages
Level 169
1,604 SR
1,476 Elo+
Xing Tian
Xing Tian
FALCON LOONEY
Xing Tian
Level 213
God Stats
5W - 4L
1,508 SR
Queue Stats
68W - 80L
1,425 Elo+
Party 1
Ah Puch
Ah Puch
Supersona
Ah Puch
Level 126
God Stats
3W - 0L
1,821 SR
Queue Stats
262W - 257L
1,476 Elo+
Solo
Yu Huang
Yu Huang
iBlaktimusPrime
Yu Huang
Level 193
God Stats
1W - 1L
1,289 SR
Queue Stats
126W - 127L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
javymarmol
Jormungandr
Level 149
God Stats
4W - 3L
1,594 SR
Queue Stats
228W - 242L
1,472 Elo+
Solo
Nike
Nike
jeebs10
Nike
Level 162
God Stats
6W - 1L
1,805 SR
Queue Stats
386W - 428L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
15
0 / 2 / 9
7,751
775
8,784
5,977
3,891
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 3 / 7
7,181
718
6,987
6,260
3,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Cu Chulainn
HMIC AC3
Cu Chulainn
12
4 / 4 / 3
7,713
771
8,710
9,462
7,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
LAWSP
Sun Wukong
11
0 / 5 / 3
6,739
674
6,153
9,197
9,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Apollo
14
5 / 1 / 3
8,169
817
6,001
4,702
1,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FALCON LOONEY
Xing Tian
14
2 / 2 / 10
8,363
836
5,533
16,281
12,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
Supersona
Ah Puch
15
4 / 2 / 9
8,925
893
7,329
8,662
3,274
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Yu Huang
14
2 / 1 / 9
8,044
804
6,050
4,791
1,837
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Jormungandr
javymarmol
Jormungandr
13
2 / 2 / 11
7,860
786
6,328
9,421
9,460
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nike
jeebs10
Nike
12
3 / 3 / 10
7,799
780
5,813
8,420
7,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
62
9
Kills
13
15
Deaths
10
25
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
9
2.25
W
Xing Tian
FALCON LOONEY
Xing Tian
2
2
10
3.5
L
0
3
7
1.17
L
Cu Chulainn
HMIC AC3
Cu Chulainn
4
4
3
1.38
L
Sun Wukong
LAWSP
Sun Wukong
0
5
3
0.3
L
Apollo
5
1
3
6.5
W
Ah Puch
Supersona
Ah Puch
4
2
9
4.25
W
Yu Huang
2
1
9
6.5
W
Jormungandr
javymarmol
Jormungandr
2
2
11
3.75
W
Nike
jeebs10
Nike
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,635
Damage
31,053
35,598
Taken
47,575
25,014
Mitigated
34,705
10,661
Healing
19,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,784
78
1,678
2,115
5,977
3,891
0
3,352
2,493
22,736
0
W
Xing Tian
FALCON LOONEY
Xing Tian
5,533
411
2,747
7,109
16,281
12,899
87
4,207
11,779
13,036
0
L
6,987
86
962
1,825
6,260
3,236
0
4,330
1,777
19,715
0
L
Cu Chulainn
HMIC AC3
Cu Chulainn
8,710
1,070
551
1,826
9,462
7,059
0
7,014
2,348
0
9,587
L
Sun Wukong
LAWSP
Sun Wukong
6,153
1,114
0
537
9,197
9,150
0
5,792
3,176
0
15,095
L
Apollo
6,001
2,414
42
1,125
4,702
1,678
72
2,921
1,720
0
13,839
W
Ah Puch
Supersona
Ah Puch
7,329
333
159
2,700
8,662
3,274
608
3,186
5,330
20,272
617
W
Yu Huang
6,050
469
1,398
1,338
4,791
1,837
459
1,700
3,091
16,273
0
W
Jormungandr
javymarmol
Jormungandr
6,328
1,158
1,452
1,731
9,421
9,460
366
3,864
5,479
14,787
1,932
W
Nike
jeebs10
Nike
5,813
230
0
500
8,420
7,235
0
2,814
5,494
69
10,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,553
Gold Earned
40,991
105
Minions Killed
108
0
Camps Cleared
0
913,437
Distance Traveled
918,527
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,751
775
35
4
0
192,284
5
W
Xing Tian
8,363
836
23
2
0
183,065
0
L
Anubis
7,181
718
21
2
0
178,760
0
L
Cu Chulainn
7,713
771
6
1
0
186,553
0
L
Sun Wukong
6,739
674
16
2
0
177,122
0
L
Apollo
8,169
817
27
3
0
178,718
0
W
Ah Puch
8,925
893
41
4
0
173,152
0
W
Yu Huang
8,044
804
17
2
0
187,500
0
W
Jormungandr
7,860
786
12
1
0
200,565
0
W
Nike
7,799
780
15
2
0
174,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role