Player Matchup

Fenrir
Fenrir
Gold IV
CHIEF TRIPPY
Fenrir
Gold IV
Level 165
God Stats
25W - 22L
1,593 SR
Queue Stats
133W - 144L
1,381 MMR
Party 1
Jormungandr
Jormungandr
Silver I
KNB SMAUG xX
Jormungandr
Silver I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 129L
1,464 MMR
Solo
Medusa
Medusa
Gold II
KyySoulo
Medusa
Gold II
Level 238
God Stats
97W - 62L
1,678 SR
Queue Stats
394W - 395L
1,505 MMR
Party 1
Mulan
Mulan
Gold III
Spadetizzle
Mulan
Gold III
Level 204
God Stats
23W - 29L
1,520 SR
Queue Stats
103W - 109L
1,488 MMR
Solo
Kukulkan
Kukulkan
Gold IV
temp-314613
Kukulkan
Gold IV
Level 125
God Stats
4W - 4L
1,582 SR
Queue Stats
72W - 71L
1,486 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 166
1,575 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,585 SR
1,465 MMR
Khepri
Khepri
Gold II
ChronoAugment
Khepri
Gold II
Level 148
God Stats
3W - 5L
1,485 SR
Queue Stats
104W - 105L
1,442 MMR
Solo
Thor
Thor
Gold III
Legan2001
Thor
Gold III
Level 63
God Stats
17W - 9L
1,713 SR
Queue Stats
58W - 60L
1,493 MMR
Solo
Nu Wa
Nu Wa
Gold IV
McLovinBFG
Nu Wa
Gold IV
Level 138
God Stats
12W - 8L
1,551 SR
Queue Stats
111W - 121L
1,493 MMR
Solo
Surtr
Surtr
Gold III
TheMeds
Surtr
Gold III
Level 126
God Stats
15W - 17L
1,522 SR
Queue Stats
208W - 216L
1,448 MMR
Solo
Charybdis
Charybdis
Gold IV
hulkbuster1096
Charybdis
Gold IV
Level 153
God Stats
71W - 55L
1,654 SR
Queue Stats
161W - 168L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
0 / 2 / 3
3,513
703
1,245
4,516
1,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
KNB SMAUG xX
Jormungandr
4
1 / 0 / 3
3,589
718
1,981
3,081
1,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
KyySoulo
Medusa
7
4 / 1 / 1
4,446
889
3,798
2,851
660
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

7
0 / 0 / 0
3,735
747
1,280
5,063
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Kukulkan
temp-314613
Kukulkan
7
0 / 1 / 0
3,913
783
867
1,718
345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
Ao KuangKumbhakarnaJanusCthulhu

VS

Bans
BakasuraTyrGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 1
3,628
726
966
4,962
2,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
7
2 / 1 / 0
3,867
773
2,167
4,571
1,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
8
2 / 0 / 1
4,381
876
2,203
1,536
373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Surtr
TheMeds
Surtr
7
0 / 0 / 0
4,164
833
2,013
2,987
1,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
hulkbuster1096
Charybdis
6
0 / 1 / 1
3,551
710
2,231
3,550
782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
7
5
Kills
4
4
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
2
3
0.75
W
0
3
1
0.17
L
Jormungandr
KNB SMAUG xX
Jormungandr
1
0
3
2.5
L
Medusa
KyySoulo
Medusa
4
1
1
4.5
W
Thor
2
1
0
2
W
Nu Wa
2
0
1
2.5
L
0
0
0
0
W
Surtr
TheMeds
Surtr
0
0
0
0
W
Charybdis
hulkbuster1096
Charybdis
0
1
1
0.5
L
Kukulkan
temp-314613
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,171
Damage
9,580
17,229
Taken
17,606
4,671
Mitigated
5,956
6,697
Healing
6,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
1,245
784
0
2,224
4,516
1,113
0
484
3,906
0
15,702
W
966
29
0
1,338
4,962
2,108
0
952
4,010
10,542
0
L
Jormungandr
KNB SMAUG xX
Jormungandr
1,981
732
35
1,179
3,081
1,147
0
438
2,579
8,369
0
L
Medusa
KyySoulo
Medusa
3,798
1,829
0
1,007
2,851
660
0
746
2,041
0
21,061
W
Thor
2,167
906
0
628
4,571
1,484
0
667
3,904
0
20,401
W
Nu Wa
2,203
233
0
711
1,536
373
0
624
912
25,331
0
L
1,280
135
0
1,787
5,063
1,406
0
235
4,486
0
19,749
W
Surtr
TheMeds
Surtr
2,013
1,077
0
1,876
2,987
1,209
0
0
2,987
649
23,069
W
Charybdis
hulkbuster1096
Charybdis
2,231
1,209
0
2,376
3,550
782
0
605
2,945
0
20,905
L
Kukulkan
temp-314613
Kukulkan
867
106
0
465
1,718
345
0
940
699
23,733
393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,196
Gold Earned
19,591
185
Minions Killed
191
0
Camps Cleared
0
508,880
Distance Traveled
607,486
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,513
703
34
7
0
125,875
0
W
Khepri
3,628
726
13
3
0
122,873
4
L
Jormungandr
3,589
718
11
2
0
63,631
0
L
Medusa
4,446
889
38
8
0
114,888
0
W
Thor
3,867
773
39
8
0
138,214
0
W
Nu Wa
4,381
876
51
10
0
125,561
0
L
Mulan
3,735
747
50
10
0
100,590
0
W
Surtr
4,164
833
43
9
0
116,512
1
W
Charybdis
3,551
710
45
9
0
104,326
0
L
Kukulkan
3,913
783
52
10
0
103,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role