Player Matchup

Baron Samedi
Baron Samedi
Gold IV
I3lurry_TTV
Baron Samedi
Gold IV
Level 144
God Stats
7W - 10L
1,471 SR
Queue Stats
199W - 218L
1,242 MMR
Party 2
Chaac
Chaac
Silver I
Itstommy2gunz25
Chaac
Silver I
Level 132
God Stats
50W - 36L
1,578 SR
Queue Stats
181W - 237L
1,332 MMR
Solo
Artemis
Artemis
Silver II
Pipilineitor
Artemis
Silver II
Level 159
God Stats
3W - 8L
1,291 SR
Queue Stats
88W - 112L
1,276 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 145
1,446 SR
1,283 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 103
1,540 SR
1,298 MMR
Poseidon
Poseidon
Bronze V
Seki937
Poseidon
Bronze V
Level 119
God Stats
1W - 3L
1,545 SR
Queue Stats
3W - 3L
1,467 MMR
Party 1
Fenrir
Fenrir
Silver IV
SweetALUCAR
Fenrir
Silver IV
Level 122
God Stats
10W - 7L
1,593 SR
Queue Stats
27W - 47L
1,016 MMR
Party 1
Atlas
Atlas
Silver I
kushLaFlare216
Atlas
Silver I
Level 69
God Stats
5W - 7L
1,481 SR
Queue Stats
159W - 183L
1,410 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
I3lurry_TTV
Baron Samedi
16
2 / 0 / 9
9,352
850
7,862
7,879
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 5
9,317
847
10,782
11,149
9,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Artemis
Pipilineitor
Artemis
16
5 / 0 / 5
9,668
879
9,444
7,807
2,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
MulanChang'eHou YiVulcanCthulhu

VS

Bans
AphroditeSkadiPersephoneHorusAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Seki937
Poseidon
15
0 / 4 / 1
8,263
751
7,631
6,459
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Fenrir
13
0 / 4 / 0
7,627
693
3,206
12,745
8,178
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
1 / 3 / 0
7,548
686
7,578
12,580
15,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
11
Kills
1
1
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
I3lurry_TTV
Baron Samedi
2
0
9
6.5
W
4
1
5
6.5
W
Artemis
Pipilineitor
Artemis
5
0
5
7.5
L
Poseidon
Seki937
Poseidon
0
4
1
0.13
L
Fenrir
0
4
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
18,415
26,835
Taken
31,784
18,812
Mitigated
25,721
10,947
Healing
4,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
I3lurry_TTV
Baron Samedi
7,862
211
1,802
2,795
7,879
6,650
471
4,198
3,399
27,646
0
W
10,782
790
0
3,677
11,149
9,455
289
4,537
5,986
0
25,343
W
Artemis
Pipilineitor
Artemis
9,444
2,729
0
2,673
7,807
2,707
961
5,021
2,511
0
48,311
L
Poseidon
Seki937
Poseidon
7,631
436
0
285
6,459
2,472
0
1,157
5,197
35,434
0
L
Fenrir
3,206
321
0
2,239
12,745
8,178
0
2,256
10,021
0
20,135
L
7,578
2,800
0
2,172
12,580
15,071
0
4,471
7,766
14,332
354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,337
Gold Earned
23,438
151
Minions Killed
119
0
Camps Cleared
0
602,301
Distance Traveled
557,739
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,352
850
49
4
0
182,849
0
W
Chaac
9,317
847
36
3
0
210,956
4
W
Artemis
9,668
879
66
6
0
208,496
3
L
Poseidon
8,263
751
61
6
0
199,524
0
L
Fenrir
7,627
693
37
3
0
196,945
0
L
Atlas
7,548
686
21
2
0
161,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role