Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Bronze V
DropDaSmoke
Mulan
Bronze V
Level 109
God Stats
0W - 1L
1,272 SR
Queue Stats
4W - 9L
1,365 MMR
Solo
Ares
Ares
Gold III
GodlikeGecko
Ares
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,484 MMR
Solo
Pele
Pele
Silver III
YouTube Flexin
Pele
Silver III
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 32L
1,124 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
pawthead
Baron Samedi
Gold V
Level 116
God Stats
2W - 1L
1,757 SR
Queue Stats
35W - 31L
1,490 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,506 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,547 SR
1,374 MMR
Skadi
Skadi
Silver I
 
Skadi
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
Atiyav
Kumbhakarna
Silver I
Level 158
God Stats
3W - 0L
1,796 SR
Queue Stats
112W - 123L
1,153 MMR
Solo
Aphrodite
Aphrodite
Silver V
Daddy Sulky
Aphrodite
Silver V
Level 90
God Stats
1W - 2L
1,302 SR
Queue Stats
10W - 20L
1,235 MMR
Solo
King Arthur
King Arthur
Platinum V
Fron7a
King Arthur
Platinum V
Level 125
God Stats
43W - 23L
1,625 SR
Queue Stats
157W - 153L
1,741 MMR
Party 1
Charybdis
Charybdis
Gold IV
ShrillMonster98
Charybdis
Gold IV
Level 85
God Stats
76W - 65L
1,514 SR
Queue Stats
200W - 200L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
1 / 3 / 0
7,097
507
3,135
9,121
3,163
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 2 / 1
5,204
372
2,698
5,420
2,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 0 / 3
7,156
511
12,278
12,030
10,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

12
2 / 1 / 2
6,847
489
4,090
8,773
3,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
pawthead
Baron Samedi
13
7 / 4 / 3
7,777
556
13,084
10,804
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaCthulhuArtioBake Kujira

VS

Bans
MedusaAnubisBakasuraChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 1 / 0
8,527
609
8,388
6,323
1,924
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
Atiyav
Kumbhakarna
10
1 / 2 / 2
7,086
506
3,916
17,108
9,487
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Daddy Sulky
Aphrodite
10
0 / 6 / 1
6,214
444
2,960
9,905
3,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Fron7a
King Arthur
15
3 / 1 / 1
8,973
641
5,659
8,641
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
ShrillMonster98
Charybdis
15
4 / 2 / 0
8,922
637
9,285
11,511
5,718
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
12
Kills
10
10
Deaths
12
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
3
0
0.33
W
Skadi
 
Skadi
2
1
0
2
W
Kumbhakarna
Atiyav
Kumbhakarna
1
2
2
1
W
Aphrodite
Daddy Sulky
Aphrodite
0
6
1
0.08
L
0
2
1
0.25
W
King Arthur
Fron7a
King Arthur
3
1
1
3.5
L
2
0
3
3.5
W
Charybdis
ShrillMonster98
Charybdis
4
2
0
2
L
2
1
2
3
L
Baron Samedi
pawthead
Baron Samedi
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
30,208
46,148
Taken
53,488
24,352
Mitigated
25,568
12,797
Healing
13,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,135
1,474
410
4,156
9,121
3,163
0
402
8,719
0
56,463
W
Skadi
 
Skadi
8,388
2,119
0
960
6,323
1,924
937
1,242
5,081
0
71,955
W
Kumbhakarna
Atiyav
Kumbhakarna
3,916
720
0
1,932
17,108
9,487
0
12,435
4,363
16,401
840
W
Aphrodite
Daddy Sulky
Aphrodite
2,960
75
1,055
3,491
9,905
3,147
76
5,147
4,250
30,202
0
L
2,698
381
0
900
5,420
2,414
0
0
5,420
0
18,731
W
King Arthur
Fron7a
King Arthur
5,659
610
0
2,491
8,641
5,292
145
154
8,419
0
68,301
L
12,278
1,628
0
2,782
12,030
10,110
0
2,627
9,403
25,721
579
W
Charybdis
ShrillMonster98
Charybdis
9,285
4,683
0
3,681
11,511
5,718
881
4,640
6,593
0
87,376
L
4,090
272
0
1,027
8,773
3,580
0
596
8,177
0
51,315
L
Baron Samedi
pawthead
Baron Samedi
13,084
1,152
684
2,838
10,804
5,085
0
2,934
7,870
43,412
1,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,081
Gold Earned
39,722
343
Minions Killed
457
0
Camps Cleared
0
1,187,003
Distance Traveled
1,349,397
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,097
507
106
8
0
255,026
1
W
Skadi
8,527
609
125
9
0
271,012
0
W
Kumbhakarna
7,086
506
31
2
0
285,630
4
W
Aphrodite
6,214
444
38
3
0
272,947
0
L
Mulan
5,204
372
36
3
0
90,373
0
W
King Arthur
8,973
641
120
9
0
266,623
2
L
Ares
7,156
511
20
1
0
295,078
0
W
Charybdis
8,922
637
143
10
0
253,185
0
L
Pele
6,847
489
96
7
0
276,828
1
L
Baron Samedi
7,777
556
85
6
0
269,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role