Player Matchup

Osiris
Osiris
ANGRY RPD
Osiris
Level 156
God Stats
3W - 1L
1,540 SR
Queue Stats
179W - 183L
1,470 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LUIS HAYABUSA 9
Cu Chulainn
Level 127
God Stats
3W - 3L
1,404 SR
Queue Stats
272W - 300L
1,514 Elo+
Solo
Ra
Ra
M0ONSHINE
Ra
Level 154
God Stats
6W - 3L
1,675 SR
Queue Stats
330W - 347L
1,511 Elo+
Solo
Jormungandr
Jormungandr
shmolp
Jormungandr
Level 147
God Stats
2W - 0L
1,092 SR
Queue Stats
123W - 125L
1,548 Elo+
Party 1
Discordia
Discordia
xX PurpleDog Xx
Discordia
Level 114
God Stats
1W - 5L
1,064 SR
Queue Stats
38W - 41L
1,405 Elo+
Solo
Team Averages
Level 140
1,355 SR
1,490 Elo+

VS

Team Averages
Level 126
1,599 SR
1,493 Elo+
Ra
Ra
BabbooSerpentine
Ra
Level 148
God Stats
6W - 10L
1,505 SR
Queue Stats
414W - 448L
1,520 Elo+
Party 3
Amaterasu
Amaterasu
Tamahi
Amaterasu
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 53L
1,561 Elo+
Solo
Nemesis
Nemesis
VenomEtId
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,422 Elo+
Party 2
Osiris
Osiris
gabeXeatsXf00d
Osiris
Level 128
God Stats
4W - 3L
1,865 SR
Queue Stats
121W - 126L
1,460 Elo+
Party 2
Hachiman
Hachiman
sillybilly222
Hachiman
Level 81
God Stats
8W - 8L
1,626 SR
Queue Stats
161W - 174L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
ANGRY RPD
Osiris
19
4 / 1 / 16
11,336
667
13,597
19,874
25,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
LUIS HAYABUSA 9
Cu Chulainn
17
3 / 2 / 15
11,160
656
10,768
17,858
18,758
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
3 / 3 / 14
11,740
691
16,617
16,550
13,046
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
shmolp
Jormungandr
17
4 / 3 / 14
11,981
705
16,604
23,592
37,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
xX PurpleDog Xx
Discordia
20
7 / 2 / 13
12,459
733
25,036
8,597
4,424
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 9
11,170
657
19,409
15,838
7,331
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
Tamahi
Amaterasu
20
5 / 3 / 5
12,312
724
12,225
22,819
30,365
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
VenomEtId
Nemesis
16
0 / 5 / 9
9,652
568
5,979
17,567
17,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

16
2 / 8 / 5
10,339
608
11,528
22,429
18,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
sillybilly222
Hachiman
16
3 / 4 / 6
9,965
586
17,037
14,003
6,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
45
21
Kills
11
11
Deaths
22
72
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Osiris
ANGRY RPD
Osiris
4
1
16
12
L
1
2
9
2.75
W
Cu Chulainn
LUIS HAYABUSA 9
Cu Chulainn
3
2
15
5.25
W
3
3
14
3.33
L
Amaterasu
Tamahi
Amaterasu
5
3
5
2.5
L
Nemesis
VenomEtId
Nemesis
0
5
9
0.9
L
2
8
5
0.56
W
Jormungandr
shmolp
Jormungandr
4
3
14
3.67
L
Hachiman
sillybilly222
Hachiman
3
4
6
1.5
W
Discordia
xX PurpleDog Xx
Discordia
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,622
Damage
66,178
86,471
Taken
92,656
99,842
Mitigated
80,181
39,051
Healing
43,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
ANGRY RPD
Osiris
13,597
3,501
2,353
2,518
19,874
25,966
1,540
3,468
14,995
0
22,044
L
19,409
620
13,178
8,830
15,838
7,331
685
10,950
4,587
45,840
377
W
Cu Chulainn
LUIS HAYABUSA 9
Cu Chulainn
10,768
1,188
2,111
5,523
17,858
18,758
1,541
3,272
13,792
540
18,506
W
16,617
1,963
13,500
7,645
16,550
13,046
2,269
4,502
11,502
43,040
337
L
Amaterasu
Tamahi
Amaterasu
12,225
1,781
1,385
10,076
22,819
30,365
909
11,340
10,336
0
30,768
L
Nemesis
VenomEtId
Nemesis
5,979
1,029
1,374
1,854
17,567
17,478
989
11,270
5,564
0
11,546
L
11,528
2,972
1,702
2,525
22,429
18,985
998
13,654
7,968
0
24,145
W
Jormungandr
shmolp
Jormungandr
16,604
3,260
1,679
2,625
23,592
37,648
1,057
3,383
19,353
40,642
186
L
Hachiman
sillybilly222
Hachiman
17,037
9,878
873
1,601
14,003
6,022
0
10,556
3,062
0
28,076
W
Discordia
xX PurpleDog Xx
Discordia
25,036
929
686
411
8,597
4,424
1,998
4,334
3,794
50,290
358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,676
Gold Earned
53,438
177
Minions Killed
155
0
Camps Cleared
0
1,506,034
Distance Traveled
1,565,211
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
11,336
667
26
2
0
349,130
0
L
Ra
11,170
657
66
4
0
358,880
2
W
Cu Chulainn
11,160
656
15
1
0
270,876
0
W
Ra
11,740
691
55
3
0
290,480
0
L
Amaterasu
12,312
724
27
2
0
324,957
4
L
Nemesis
9,652
568
13
1
0
325,789
0
L
Osiris
10,339
608
24
1
0
286,040
2
W
Jormungandr
11,981
705
37
2
0
271,414
0
L
Hachiman
9,965
586
25
1
0
269,545
0
W
Discordia
12,459
733
44
3
0
324,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role