Player Matchup

Bellona
Bellona
AmethystSkye237
Bellona
Level 69
God Stats
4W - 0L
1,649 SR
Queue Stats
41W - 31L
1,498 Elo+
Solo
Ah Puch
Ah Puch
Qwenwarblade
Ah Puch
Level 124
God Stats
190W - 165L
1,523 SR
Queue Stats
827W - 859L
1,433 Elo+
Solo
Anubis
Anubis
azahel466nene
Anubis
Level 47
God Stats
22W - 21L
1,483 SR
Queue Stats
112W - 143L
1,446 Elo+
Solo
Artio
Artio
shwiftywick
Artio
Level 114
God Stats
82W - 91L
1,502 SR
Queue Stats
916W - 950L
1,345 Elo+
Solo
Nemesis
Nemesis
sina69hircoolis
Nemesis
Level 87
God Stats
18W - 16L
1,467 SR
Queue Stats
823W - 874L
1,414 Elo+
Solo
Team Averages
Level 88
1,525 SR
1,427 Elo+

VS

Team Averages
Level 99
1,552 SR
1,376 Elo+
Medusa
Medusa
 
Medusa
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Jay Rain21
Loki
Level 120
God Stats
16W - 30L
1,356 SR
Queue Stats
33W - 60L
1,338 Elo+
Solo
Ao Kuang
Ao Kuang
Midnight157
Ao Kuang
Level 16
God Stats
5W - 7L
1,471 SR
Queue Stats
12W - 22L
1,281 Elo+
Party 1
Janus
Janus
Mithrandir1987
Janus
Level 138
God Stats
37W - 33L
1,598 SR
Queue Stats
1,470W - 1,444L
1,411 Elo+
Solo
Sun Wukong
Sun Wukong
yoloJK8991
Sun Wukong
Level 75
God Stats
1W - 1L
1,835 SR
Queue Stats
35W - 44L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 11
7,720
1,287
6,973
4,245
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Qwenwarblade
Ah Puch
12
1 / 1 / 5
6,745
1,124
4,125
2,525
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 6
8,460
1,410
8,194
2,631
1,306
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
4 / 1 / 5
7,593
1,266
6,015
8,634
4,857
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

13
3 / 2 / 7
7,672
1,279
4,114
4,966
2,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

374

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 0
6,902
1,150
4,418
6,460
1,710
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

11
1 / 6 / 1
6,607
1,101
4,748
10,058
2,677
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ao Kuang
Midnight157
Ao Kuang
12
1 / 4 / 3
7,168
1,195
3,172
7,520
2,909
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 0
5,754
959
153
786
212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
yoloJK8991
Sun Wukong
12
1 / 3 / 3
7,215
1,203
5,117
10,595
4,567
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
16
Kills
4
4
Deaths
16
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
W
2
0
11
7.5
L
1
6
1
0.25
L
Ao Kuang
Midnight157
Ao Kuang
1
4
3
0.63
L
0
0
0
0
W
Ah Puch
Qwenwarblade
Ah Puch
1
1
5
3.5
W
6
0
6
9
W
4
1
5
6.5
W
3
2
7
3.25
L
Sun Wukong
yoloJK8991
Sun Wukong
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,421
Damage
17,608
23,001
Taken
35,419
13,303
Mitigated
12,075
6,658
Healing
2,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,418
2,395
0
161
6,460
1,710
0
2,258
4,123
0
19,751
W
6,973
1,778
0
687
4,245
4,180
0
683
3,394
0
12,722
L
4,748
1,511
0
552
10,058
2,677
0
6,396
3,585
0
10,208
L
Ao Kuang
Midnight157
Ao Kuang
3,172
1,296
0
1,336
7,520
2,909
0
3,396
4,008
12,509
0
L
153
0
0
38
786
212
0
477
269
101
0
W
Ah Puch
Qwenwarblade
Ah Puch
4,125
544
0
1,239
2,525
860
0
67
2,458
11,079
0
W
8,194
222
420
1,242
2,631
1,306
0
371
2,260
19,189
1,334
W
6,015
677
711
2,004
8,634
4,857
0
807
7,718
8,680
494
W
4,114
2,149
0
355
4,966
2,100
0
999
3,846
0
18,904
L
Sun Wukong
yoloJK8991
Sun Wukong
5,117
1,985
13
156
10,595
4,567
0
5,136
5,285
0
19,865

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,190
Gold Earned
33,646
113
Minions Killed
108
2
Camps Cleared
5
616,549
Distance Traveled
456,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,902
1,150
37
6
2
95,701
0
W
Bellona
7,720
1,287
12
2
0
138,532
0
L
Loki
6,607
1,101
15
3
2
128,394
0
L
Ao Kuang
7,168
1,195
25
4
1
86,711
0
L
Janus
5,754
959
0
0
0
21,905
0
W
Ah Puch
6,745
1,124
20
3
1
92,496
0
W
Anubis
8,460
1,410
32
5
1
119,047
0
W
Artio
7,593
1,266
2
0
0
139,549
0
W
Nemesis
7,672
1,279
47
8
0
126,925
0
L
Sun Wukong
7,215
1,203
31
5
0
123,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role