Player Matchup

Chiron
Chiron
PantherLily3714
Chiron
Level 157
God Stats
6W - 8L
1,556 SR
Queue Stats
422W - 394L
1,465 Elo+
Party 2
Discordia
Discordia
Sinocolo
Discordia
Level 120
God Stats
3W - 6L
1,464 SR
Queue Stats
272W - 262L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
balalaika82
Amaterasu
Level 127
God Stats
4W - 6L
1,800 SR
Queue Stats
371W - 340L
1,537 Elo+
Solo
Aphrodite
Aphrodite
itsjustJio
Aphrodite
Level 147
God Stats
124W - 96L
1,568 SR
Queue Stats
189W - 164L
1,541 Elo+
Solo
Nemesis
Nemesis
lavandart257
Nemesis
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,440 Elo+
Solo
Team Averages
Level 132
1,578 SR
1,491 Elo+

VS

Team Averages
Level 125
1,534 SR
1,489 Elo+
Surtr
Surtr
BigBoyBazuso
Surtr
Level 142
God Stats
5W - 8L
1,456 SR
Queue Stats
101W - 108L
1,455 Elo+
Party 1
Danzaburou
Danzaburou
BigSalvadorZ
Danzaburou
Level 139
God Stats
5W - 7L
1,526 SR
Queue Stats
118W - 124L
1,500 Elo+
Party 1
Ymir
Ymir
HotXxmanxX420
Ymir
Level 129
God Stats
6W - 3L
1,605 SR
Queue Stats
251W - 260L
1,483 Elo+
Solo
Janus
Janus
Yunniq
Janus
Level 112
God Stats
20W - 17L
1,564 SR
Queue Stats
78W - 77L
1,515 Elo+
Party 1
Arachne
Arachne
cornbread5536
Arachne
Level 103
God Stats
22W - 24L
1,519 SR
Queue Stats
128W - 110L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,197
514
6,918
7,796
2,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Sinocolo
Discordia
12
1 / 3 / 2
6,761
483
8,375
6,656
2,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
balalaika82
Amaterasu
14
2 / 1 / 0
7,734
552
3,662
15,848
12,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
itsjustJio
Aphrodite
11
1 / 3 / 3
6,878
491
3,239
10,214
5,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Nemesis
lavandart257
Nemesis
11
3 / 7 / 0
6,982
499
6,090
13,173
4,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 3
8,923
637
6,901
10,768
6,337
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BigSalvadorZ
Danzaburou
15
5 / 1 / 8
9,764
697
9,480
8,451
3,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 2 / 7
8,999
643
9,243
13,953
7,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
Yunniq
Janus
14
1 / 0 / 6
7,709
551
3,935
2,780
623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
16
6 / 3 / 3
8,776
627
6,473
14,101
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
8
Kills
17
17
Deaths
8
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Danzaburou
BigSalvadorZ
Danzaburou
5
1
8
9
W
5
2
7
4.25
L
1
3
2
0.67
L
Discordia
Sinocolo
Discordia
1
3
2
0.67
W
Janus
Yunniq
Janus
1
0
6
4
L
Amaterasu
balalaika82
Amaterasu
2
1
0
2
W
Arachne
6
3
3
2.5
L
Aphrodite
itsjustJio
Aphrodite
1
3
3
0.83
L
Nemesis
lavandart257
Nemesis
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,284
Damage
36,032
53,687
Taken
50,053
27,511
Mitigated
22,451
21,066
Healing
18,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,901
2,223
0
2,115
10,768
6,337
591
1,389
9,293
2,205
63,872
W
Danzaburou
BigSalvadorZ
Danzaburou
9,480
3,869
0
4,074
8,451
3,021
354
1,111
7,332
0
63,958
W
9,243
1,952
553
3,776
13,953
7,492
0
5,332
8,273
41,844
993
L
6,918
2,289
243
1,710
7,796
2,296
0
1,592
6,198
0
53,660
L
Discordia
Sinocolo
Discordia
8,375
598
0
979
6,656
2,261
0
2,231
4,425
54,974
1,315
W
Janus
Yunniq
Janus
3,935
44
0
646
2,780
623
0
1,171
1,277
44,343
375
L
Amaterasu
balalaika82
Amaterasu
3,662
754
0
8,185
15,848
12,496
0
2,106
13,742
276
60,514
W
Arachne
6,473
4,945
0
7,228
14,101
4,978
0
1,834
12,145
0
85,140
L
Aphrodite
itsjustJio
Aphrodite
3,239
585
1,899
4,601
10,214
5,927
0
5,395
4,819
16,038
641
L
Nemesis
lavandart257
Nemesis
6,090
2,258
0
3,449
13,173
4,531
0
2,659
10,514
0
45,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,552
Gold Earned
44,171
452
Minions Killed
483
0
Camps Cleared
0
1,382,486
Distance Traveled
1,511,314
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,923
637
131
9
0
274,391
0
W
Danzaburou
9,764
697
108
8
0
290,315
4
W
Ymir
8,999
643
57
4
0
276,925
4
L
Chiron
7,197
514
112
8
0
235,076
7
L
Discordia
6,761
483
105
8
0
314,184
1
W
Janus
7,709
551
83
6
0
325,965
0
L
Amaterasu
7,734
552
119
9
0
289,517
1
W
Arachne
8,776
627
104
7
0
343,718
0
L
Aphrodite
6,878
491
34
2
0
256,062
9
L
Nemesis
6,982
499
82
6
0
287,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role