Player Matchup

Khepri
Khepri
 
Khepri
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Rakmo69
Shiva
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Serqet
Serqet
Sulcan
Serqet
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
heloodude
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
iAMaHIPPO
Jing Wei
Level 123
God Stats
1W - 1L
1,769 SR
Queue Stats
57W - 64L
1,449 Elo+
Solo
Team Averages
Level 56
1,554 SR
1,490 Elo+

VS

Team Averages
Level 117
1,477 SR
1,481 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CalmCarnage
Khepri
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 107L
1,509 Elo+
Party 2
Cthulhu
Cthulhu
Chang1739
Cthulhu
Level 127
God Stats
3W - 0L
1,470 SR
Queue Stats
60W - 47L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
Odin Requisite
Ne Zha
Level 92
God Stats
2W - 3L
1,411 SR
Queue Stats
68W - 60L
1,500 Elo+
Party 2
Anhur
Anhur
SoloAlbatraoz
Anhur
Level 77
God Stats
4W - 3L
1,502 SR
Queue Stats
161W - 170L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
13
0 / 3 / 2
7,072
707
2,927
11,794
7,939
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shiva
Rakmo69
Shiva
13
0 / 3 / 0
6,374
637
3,663
11,995
7,960
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
Sulcan
Serqet
12
1 / 4 / 1
6,893
689
1,748
6,897
3,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
heloodude
Sun Wukong
11
1 / 5 / 1
6,547
655
6,583
10,514
9,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
iAMaHIPPO
Jing Wei
15
0 / 1 / 1
7,206
721
8,746
6,267
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 1 / 10
8,262
826
6,979
3,967
2,244
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Khepri
14
2 / 0 / 10
7,810
781
7,961
8,586
8,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Chang1739
Cthulhu
16
7 / 0 / 7
8,961
896
15,249
8,281
5,699
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

14
0 / 0 / 13
7,826
783
7,847
6,068
3,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

15
4 / 1 / 7
8,453
845
6,275
4,547
2,396
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
63
2
Kills
16
16
Deaths
2
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
2
0.33
W
Tsukuyomi
 
Tsukuyomi
3
1
10
8
W
Khepri
2
0
10
7
W
Cthulhu
Chang1739
Cthulhu
7
0
7
10.5
W
0
0
13
6.5
L
Shiva
Rakmo69
Shiva
0
3
0
0
W
4
1
7
7.5
L
Serqet
Sulcan
Serqet
1
4
1
0.38
L
Sun Wukong
heloodude
Sun Wukong
1
5
1
0.3
L
Jing Wei
iAMaHIPPO
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,667
Damage
44,311
47,467
Taken
31,449
31,258
Mitigated
21,749
8,361
Healing
11,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,927
59
2,135
1,471
11,794
7,939
0
6,579
5,215
6,582
0
W
Tsukuyomi
 
Tsukuyomi
6,979
1,567
830
97
3,967
2,244
74
269
3,698
0
16,534
W
Khepri
7,961
424
3,003
1,968
8,586
8,391
51
1,057
7,372
10,226
0
W
Cthulhu
Chang1739
Cthulhu
15,249
369
1,194
2,392
8,281
5,699
105
502
7,404
29,133
592
W
7,847
666
722
1,654
6,068
3,019
248
390
5,545
0
23,243
L
Shiva
Rakmo69
Shiva
3,663
511
110
2,436
11,995
7,960
0
5,356
6,639
0
6,428
W
6,275
3,200
0
0
4,547
2,396
740
709
3,600
0
20,546
L
Serqet
Sulcan
Serqet
1,748
325
108
20
6,897
3,585
0
3,552
3,345
0
3,246
L
Sun Wukong
heloodude
Sun Wukong
6,583
620
0
944
10,514
9,027
0
5,023
5,491
0
10,369
L
Jing Wei
iAMaHIPPO
Jing Wei
8,746
5,858
359
778
6,267
2,747
0
2,530
3,737
0
36,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,092
Gold Earned
41,312
87
Minions Killed
128
0
Camps Cleared
0
791,143
Distance Traveled
981,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,072
707
10
1
0
154,979
0
W
Tsukuyomi
8,262
826
26
3
0
226,073
0
W
Khepri
7,810
781
7
1
0
190,251
0
W
Cthulhu
8,961
896
39
4
0
181,019
0
W
Ne Zha
7,826
783
18
2
0
215,465
0
L
Shiva
6,374
637
10
1
0
154,132
0
W
Anhur
8,453
845
38
4
0
168,561
0
L
Serqet
6,893
689
4
0
0
141,230
0
L
Sun Wukong
6,547
655
2
0
0
162,868
0
L
Jing Wei
7,206
721
61
6
0
177,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role