Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
S0ullessW0lf
Scylla
Level 61
God Stats
17W - 10L
1,535 SR
Queue Stats
39W - 28L
1,506 Elo+
Party 1
Athena
Athena
Slimiz2Pro
Athena
Level 155
God Stats
7W - 1L
1,565 SR
Queue Stats
76W - 86L
1,475 Elo+
Party 1
Lancelot
Lancelot
llmagmall
Lancelot
Level 155
God Stats
3W - 2L
1,608 SR
Queue Stats
91W - 77L
1,610 Elo+
Party 1
Team Averages
Level 135
1,542 SR
1,518 Elo+

VS

Team Averages
Level 131
1,557 SR
1,568 Elo+
Anubis
Anubis
CHiRiPA-HAKASE
Anubis
Level 101
God Stats
2W - 2L
1,459 SR
Queue Stats
8W - 15L
1,421 Elo+
Party 2
Izanami
Izanami
CozmicMexican
Izanami
Level 148
God Stats
15W - 4L
1,957 SR
Queue Stats
147W - 125L
1,604 Elo+
Solo
Bacchus
Bacchus
RedBirdHead
Bacchus
Level 129
God Stats
0W - 3L
1,244 SR
Queue Stats
265W - 224L
1,579 Elo+
Solo
Hercules
Hercules
SolaceDimi
Hercules
Level 148
God Stats
1W - 1L
1,949 SR
Queue Stats
10W - 3L
1,753 Elo+
Solo
Chaac
Chaac
xDrowzeyy
Chaac
Level 128
God Stats
0W - 1L
1,176 SR
Queue Stats
30W - 37L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 1 / 1
7,164
716
6,721
8,638
6,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cernunnos
 
Cernunnos
9
1 / 3 / 0
5,340
534
6,659
9,155
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Scylla
11
7 / 0 / 2
6,922
692
4,587
2,998
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Athena
Slimiz2Pro
Athena
9
1 / 2 / 7
5,642
564
2,701
6,969
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
llmagmall
Lancelot
13
5 / 1 / 6
6,651
665
8,671
8,731
3,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,278
528
1,605
5,790
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
10
3 / 3 / 2
5,807
581
4,397
7,945
2,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bacchus
RedBirdHead
Bacchus
10
2 / 3 / 1
5,713
571
3,718
7,215
3,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
SolaceDimi
Hercules
8
2 / 3 / 3
5,512
551
6,361
9,968
5,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
xDrowzeyy
Chaac
9
0 / 4 / 2
5,486
549
5,487
10,617
4,739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
7
7
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
1
4.5
W
Cernunnos
 
Cernunnos
1
3
0
0.33
L
0
5
0
0
L
Izanami
3
3
2
1.33
L
Bacchus
RedBirdHead
Bacchus
2
3
1
0.83
W
Scylla
7
0
2
8
W
Athena
Slimiz2Pro
Athena
1
2
7
2.25
L
Hercules
SolaceDimi
Hercules
2
3
3
1.17
W
Lancelot
llmagmall
Lancelot
5
1
6
8
L
Chaac
xDrowzeyy
Chaac
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,339
Damage
21,568
36,491
Taken
41,535
17,818
Mitigated
18,141
15,380
Healing
10,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
6,721
583
0
4,736
8,638
6,113
0
898
7,740
41,771
3,000
W
Cernunnos
 
Cernunnos
6,659
2,955
0
4,588
9,155
2,353
0
1,240
7,915
0
34,075
L
1,605
217
0
340
5,790
1,931
0
1,409
4,317
28,683
327
L
Izanami
4,397
3,682
0
2,252
7,945
2,254
51
365
7,580
0
42,140
L
Bacchus
RedBirdHead
Bacchus
3,718
348
0
2,204
7,215
3,505
0
1,955
5,082
36,977
0
W
Scylla
4,587
1,311
0
870
2,998
853
183
781
2,217
42,288
0
W
Athena
Slimiz2Pro
Athena
2,701
712
0
1,062
6,969
4,930
0
546
6,423
11,108
0
L
Hercules
SolaceDimi
Hercules
6,361
1,680
0
2,475
9,968
5,712
0
3,588
6,198
307
14,896
W
Lancelot
llmagmall
Lancelot
8,671
2,449
0
4,124
8,731
3,569
0
1,861
6,870
0
57,372
L
Chaac
xDrowzeyy
Chaac
5,487
1,052
0
3,037
10,617
4,739
0
5,339
4,496
0
33,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,719
Gold Earned
27,796
339
Minions Killed
292
0
Camps Cleared
0
1,143,898
Distance Traveled
1,085,759
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,164
716
95
10
0
215,987
4
W
Cernunnos
5,340
534
50
5
0
213,890
1
L
Anubis
5,278
528
69
7
0
204,873
2
L
Izanami
5,807
581
81
8
0
189,574
0
L
Bacchus
5,713
571
68
7
0
248,215
0
W
Scylla
6,922
692
78
8
0
216,491
2
W
Athena
5,642
564
25
3
0
242,448
0
L
Hercules
5,512
551
15
2
0
228,658
0
W
Lancelot
6,651
665
91
9
0
255,082
0
L
Chaac
5,486
549
59
6
0
214,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role