Player Matchup

Hou Yi
Hou Yi
DillonWrecks
Hou Yi
Level 28
God Stats
3W - 0L
1,420 SR
Queue Stats
7W - 6L
1,540 Elo+
Party 1
Anubis
Anubis
Nvertēd
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
bambismiter
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,757 Elo+
Party 1
Team Averages
Level 48
1,473 SR
1,606 Elo+

VS

Team Averages
Level 126
1,710 SR
1,584 Elo+
Cupid
Cupid
AxDolphins72
Cupid
Level 116
God Stats
4W - 4L
1,893 SR
Queue Stats
38W - 34L
1,571 Elo+
Party 2
Merlin
Merlin
KiNgCriNge39
Merlin
Level 156
God Stats
1W - 6L
1,579 SR
Queue Stats
107W - 106L
1,608 Elo+
Solo
Geb
Geb
xTheshotgamerx
Geb
Level 106
God Stats
6W - 8L
1,659 SR
Queue Stats
36W - 31L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
4 / 0 / 7
8,818
882
5,019
7,118
2,299
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Nvertēd
Anubis
15
7 / 0 / 5
9,498
950
8,726
7,293
3,766
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cthulhu
bambismiter
Cthulhu
13
2 / 1 / 9
8,143
814
7,234
9,872
7,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,142
714
6,972
9,682
2,430
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
12
1 / 5 / 0
6,935
694
6,386
6,427
1,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 3 / 1
6,698
670
5,397
7,782
6,178
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
13
Kills
1
1
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Hou Yi
4
0
7
7.5
L
Merlin
1
5
0
0.2
W
Anubis
Nvertēd
Anubis
7
0
5
9.5
W
Cthulhu
bambismiter
Cthulhu
2
1
9
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,979
Damage
18,755
24,283
Taken
23,891
13,900
Mitigated
10,418
7,621
Healing
4,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,972
3,048
269
2,833
9,682
2,430
0
6,961
2,683
0
31,784
W
Hou Yi
5,019
2,777
0
1,773
7,118
2,299
228
3,573
3,057
0
22,755
L
Merlin
6,386
0
0
240
6,427
1,810
0
3,393
3,010
18,910
0
W
Anubis
Nvertēd
Anubis
8,726
845
0
2,749
7,293
3,766
612
3,211
3,703
43,893
0
W
Cthulhu
bambismiter
Cthulhu
7,234
788
332
2,767
9,872
7,835
0
3,599
5,745
15,179
683
L
5,397
264
240
1,330
7,782
6,178
0
5,408
2,334
10,017
493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,459
Gold Earned
20,775
117
Minions Killed
98
0
Camps Cleared
0
599,189
Distance Traveled
523,292
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,142
714
49
5
0
166,846
0
W
Hou Yi
8,818
882
41
4
0
197,714
0
L
Merlin
6,935
694
39
4
0
154,134
0
W
Anubis
9,498
950
59
6
0
195,228
6
W
Cthulhu
8,143
814
17
2
0
206,247
0
L
Geb
6,698
670
10
1
0
202,312
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role