Player Matchup

Danzaburou
Danzaburou
Gjeta
Danzaburou
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 101L
1,478 Elo+
Party 1
Arachne
Arachne
Kiyoshi_xdd
Arachne
Level 125
God Stats
3W - 2L
1,508 SR
Queue Stats
18W - 26L
1,350 Elo+
Solo
Nu Wa
Nu Wa
Spartan117Tork
Nu Wa
Level 44
God Stats
97W - 79L
1,428 SR
Queue Stats
179W - 167L
1,459 Elo+
Solo
Sylvanus
Sylvanus
TF12 EXPLICIT
Sylvanus
Level 157
God Stats
2W - 0L
1,525 SR
Queue Stats
6W - 7L
1,451 Elo+
Party 1
Skadi
Skadi
Xerx9915
Skadi
Level 88
God Stats
22W - 12L
1,585 SR
Queue Stats
198W - 206L
1,509 Elo+
Solo
Team Averages
Level 107
1,509 SR
1,450 Elo+

VS

Team Averages
Level 109
1,403 SR
1,472 Elo+
Geb
Geb
 
Geb
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
GhostMageTTV
Awilix
Level 156
God Stats
0W - 1L
1,259 SR
Queue Stats
38W - 42L
1,481 Elo+
Solo
Olorun
Olorun
TheTrueNewbie18
Olorun
Level 62
God Stats
0W - 1L
1,296 SR
Queue Stats
119W - 123L
1,466 Elo+
Solo
Skadi
Skadi
elsmaikol
Skadi
Level 90
God Stats
11W - 8L
1,694 SR
Queue Stats
28W - 36L
1,429 Elo+
Solo
Janus
Janus
rmtoros
Janus
Level 66
God Stats
6W - 15L
1,265 SR
Queue Stats
355W - 345L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gjeta
Danzaburou
7
2 / 1 / 1
4,350
621
4,063
2,942
696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
Kiyoshi_xdd
Arachne
7
1 / 0 / 1
4,223
603
1,662
4,128
1,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

8
2 / 1 / 1
4,800
686
3,953
3,700
869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
TF12 EXPLICIT
Sylvanus
7
1 / 1 / 2
4,096
585
3,136
4,369
2,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Xerx9915
Skadi
8
1 / 0 / 0
4,742
677
2,208
2,316
548
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 1 / 0
4,046
578
1,756
4,249
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Awilix
8
0 / 2 / 3
4,046
578
1,883
5,762
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 1 / 0
3,691
527
1,365
2,839
670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Skadi
elsmaikol
Skadi
7
0 / 1 / 2
3,966
567
2,659
4,460
712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
rmtoros
Janus
7
2 / 2 / 1
4,507
644
3,625
3,412
709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
9
7
Kills
3
3
Deaths
7
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
1
0
0
L
Awilix
0
2
3
0.75
W
Danzaburou
Gjeta
Danzaburou
2
1
1
2.5
W
Arachne
Kiyoshi_xdd
Arachne
1
0
1
1.5
W
2
1
1
2.5
W
Sylvanus
TF12 EXPLICIT
Sylvanus
1
1
2
2
L
1
1
0
1
W
Skadi
Xerx9915
Skadi
1
0
0
1
L
Skadi
elsmaikol
Skadi
0
1
2
1
L
Janus
rmtoros
Janus
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,022
Damage
11,288
17,455
Taken
20,722
5,398
Mitigated
4,791
7,041
Healing
5,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,756
117
0
1,126
4,249
1,255
0
193
3,976
14,069
1,862
L
Awilix
1,883
829
0
2,392
5,762
1,445
0
1,182
4,504
0
19,095
W
Danzaburou
Gjeta
Danzaburou
4,063
1,669
0
1,406
2,942
696
0
543
2,399
0
18,118
W
Arachne
Kiyoshi_xdd
Arachne
1,662
1,219
0
1,207
4,128
1,263
473
797
3,169
0
18,568
W
3,953
765
0
1,321
3,700
869
0
1,927
1,431
22,158
635
W
Sylvanus
TF12 EXPLICIT
Sylvanus
3,136
1,048
498
1,829
4,369
2,022
0
1,183
3,108
12,295
6,187
L
1,365
633
0
490
2,839
670
0
1,308
1,451
8,900
0
W
Skadi
Xerx9915
Skadi
2,208
587
0
780
2,316
548
700
1,136
1,012
0
24,847
L
Skadi
elsmaikol
Skadi
2,659
735
0
840
4,460
712
0
1,156
3,224
0
21,583
L
Janus
rmtoros
Janus
3,625
149
0
820
3,412
709
0
2,233
924
23,964
1,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
20,256
192
Minions Killed
195
0
Camps Cleared
0
687,267
Distance Traveled
710,956
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,046
578
32
5
0
146,318
0
L
Awilix
4,046
578
42
6
0
171,481
0
W
Danzaburou
4,350
621
25
4
0
136,465
0
W
Arachne
4,223
603
33
5
0
161,527
0
W
Nu Wa
4,800
686
38
5
0
124,384
0
W
Sylvanus
4,096
585
36
5
0
130,401
1
L
Olorun
3,691
527
13
2
0
108,158
0
W
Skadi
4,742
677
60
9
0
134,490
0
L
Skadi
3,966
567
53
8
0
142,242
2
L
Janus
4,507
644
55
8
0
142,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role