Player Matchup

Nu Wa
Nu Wa
FR3NZY11771
Nu Wa
Level 69
God Stats
9W - 8L
1,618 SR
Queue Stats
35W - 60L
1,316 Elo+
Party 1
Pele
Pele
GwSeth993
Pele
Level 159
God Stats
3W - 1L
1,827 SR
Queue Stats
13W - 18L
1,410 Elo+
Party 1
Fenrir
Fenrir
ShadowItachi1
Fenrir
Level 129
God Stats
6W - 18L
1,393 SR
Queue Stats
114W - 124L
1,419 Elo+
Party 1
Athena
Athena
ToggledReality
Athena
Level 47
God Stats
1W - 2L
1,493 SR
Queue Stats
6W - 22L
1,212 Elo+
Party 1
Anubis
Anubis
slime_mara
Anubis
Level 67
God Stats
0W - 5L
1,470 SR
Queue Stats
61W - 96L
1,342 Elo+
Party 1
Team Averages
Level 94
1,560 SR
1,340 Elo+

VS

Team Averages
Level 140
1,502 SR
1,465 Elo+
Bellona
Bellona
HaywireRegent48
Bellona
Level 173
God Stats
48W - 43L
1,502 SR
Queue Stats
213W - 204L
1,407 Elo+
Solo
Lancelot
Lancelot
Rockbellina
Lancelot
Level 104
God Stats
2W - 0L
1,244 SR
Queue Stats
70W - 73L
1,464 Elo+
Party 3
Charybdis
Charybdis
Sam HDLC
Charybdis
Level 157
God Stats
6W - 3L
1,557 SR
Queue Stats
143W - 124L
1,507 Elo+
Party 2
Horus
Horus
gabox_949
Horus
Level 142
God Stats
4W - 2L
1,625 SR
Queue Stats
173W - 182L
1,441 Elo+
Party 3
Anubis
Anubis
volti6129
Anubis
Level 126
God Stats
7W - 7L
1,580 SR
Queue Stats
136W - 114L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,228
482
7,060
6,996
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
3 / 6 / 0
8,987
599
10,009
13,331
7,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 7 / 4
7,662
511
6,761
13,838
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

10
0 / 4 / 1
6,459
431
3,005
14,230
11,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
slime_mara
Anubis
11
3 / 6 / 3
7,109
474
4,874
7,924
2,982
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
7,856
524
4,659
12,135
12,397
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
Rockbellina
Lancelot
16
7 / 2 / 4
9,046
603
5,410
9,572
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Charybdis
Sam HDLC
Charybdis
15
8 / 1 / 5
9,931
662
13,017
8,973
3,424
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Horus
gabox_949
Horus
12
4 / 1 / 8
8,377
558
7,324
12,823
7,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anubis
volti6129
Anubis
14
5 / 5 / 8
8,840
589
10,903
10,980
3,657
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
11
Kills
26
26
Deaths
11
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Pele
3
6
0
0.5
W
2
2
1
1.25
W
Lancelot
Rockbellina
Lancelot
7
2
4
4.5
W
Charybdis
Sam HDLC
Charybdis
8
1
5
10.5
L
3
7
4
0.71
L
0
4
1
0.13
W
Horus
gabox_949
Horus
4
1
8
8
L
Anubis
slime_mara
Anubis
3
6
3
0.75
W
Anubis
volti6129
Anubis
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,709
Damage
41,313
56,319
Taken
54,483
27,411
Mitigated
30,808
10,309
Healing
24,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,060
2,124
0
1,658
6,996
1,326
22
1,061
5,935
38,383
0
L
Pele
10,009
1,746
0
3,101
13,331
7,431
0
805
12,526
0
70,811
W
4,659
1,454
60
4,692
12,135
12,397
231
943
11,192
0
46,845
W
Lancelot
Rockbellina
Lancelot
5,410
1,013
0
5,628
9,572
3,790
245
2,152
7,420
0
75,684
W
Charybdis
Sam HDLC
Charybdis
13,017
7,847
0
4,984
8,973
3,424
2,778
3,207
5,766
0
85,271
L
6,761
1,468
0
578
13,838
4,244
0
5,452
8,386
0
40,825
L
3,005
1,293
0
3,184
14,230
11,428
0
724
13,506
15,201
0
W
Horus
gabox_949
Horus
7,324
2,735
1,325
3,689
12,823
7,540
13
3,489
9,334
10
29,846
L
Anubis
slime_mara
Anubis
4,874
281
0
1,788
7,924
2,982
0
3,566
4,358
32,996
0
W
Anubis
volti6129
Anubis
10,903
641
0
4,177
10,980
3,657
312
5,818
5,162
53,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,445
Gold Earned
44,050
324
Minions Killed
475
0
Camps Cleared
0
1,474,185
Distance Traveled
1,487,046
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,228
482
65
4
0
300,030
8
L
Pele
8,987
599
119
8
0
287,796
0
W
Bellona
7,856
524
81
5
0
305,931
0
W
Lancelot
9,046
603
122
8
0
372,226
1
W
Charybdis
9,931
662
140
9
0
243,846
2
L
Fenrir
7,662
511
63
4
0
325,332
0
L
Athena
6,459
431
26
2
0
308,723
1
W
Horus
8,377
558
40
3
0
303,562
0
L
Anubis
7,109
474
51
3
0
252,304
0
W
Anubis
8,840
589
92
6
0
261,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role