Player Matchup

Kukulkan
Kukulkan
AlpineHunter17
Kukulkan
Level 125
God Stats
2W - 0L
1,669 SR
Queue Stats
42W - 42L
1,507 Elo+
Solo
Cabrakan
Cabrakan
AsliGundaMunda
Cabrakan
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,790 Elo+
Party 1
Horus
Horus
Beer98
Horus
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,499 Elo+
Party 1
Neith
Neith
RoyaleWidCheese1
Neith
Level 147
God Stats
5W - 3L
1,562 SR
Queue Stats
437W - 432L
1,534 Elo+
Solo
Ravana
Ravana
gaminglemon096
Ravana
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 38L
1,561 Elo+
Party 1
Team Averages
Level 111
1,546 SR
1,578 Elo+

VS

Team Averages
Level 124
1,551 SR
1,491 Elo+
Chang'e
Chang'e
Blitzerboi502
Chang'e
Level 196
God Stats
6W - 9L
1,538 SR
Queue Stats
880W - 925L
1,485 Elo+
Solo
Artemis
Artemis
CanizMajorizX13
Artemis
Level 103
God Stats
3W - 8L
1,310 SR
Queue Stats
394W - 407L
1,472 Elo+
Solo
Bakasura
Bakasura
CookyGaming
Bakasura
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 253L
1,488 Elo+
Solo
Cerberus
Cerberus
SaltyGarbage979
Cerberus
Level 127
God Stats
23W - 6L
1,906 SR
Queue Stats
1,202W - 1,282L
1,514 Elo+
Solo
Loki
Loki
ozwal25
Loki
Level 110
God Stats
0W - 3L
1,500 SR
Queue Stats
135W - 131L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
5 / 0 / 6
10,396
800
11,754
6,798
3,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
14
2 / 7 / 7
9,615
740
9,325
13,762
8,829
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
Beer98
Horus
17
1 / 2 / 12
9,791
753
8,344
11,827
13,833
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 7
10,037
772
12,482
9,333
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 3 / 8
10,331
795
13,354
14,797
8,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
18
4 / 3 / 8
9,729
748
14,356
14,868
6,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 4 / 3
8,131
625
9,792
8,621
3,354
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
CookyGaming
Bakasura
14
3 / 4 / 6
8,872
682
5,365
13,866
12,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cerberus
17
2 / 0 / 11
10,169
782
7,674
13,163
11,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
ozwal25
Loki
15
1 / 4 / 8
8,600
662
13,403
11,214
4,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
49
15
Kills
13
13
Deaths
15
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
0
6
8
W
Cabrakan
2
7
7
0.79
W
Horus
Beer98
Horus
1
2
12
3.5
L
Chang'e
4
3
8
2.67
L
3
4
3
1.13
L
Bakasura
CookyGaming
Bakasura
3
4
6
1.5
W
2
1
7
5.5
L
Cerberus
2
0
11
7.5
W
5
3
8
3
L
Loki
ozwal25
Loki
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,259
Damage
50,590
56,517
Taken
61,732
39,009
Mitigated
39,153
22,931
Healing
31,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
11,754
988
2,648
1,774
6,798
3,087
445
966
5,722
38,207
0
W
Cabrakan
9,325
618
1,000
1,987
13,762
8,829
0
6,005
7,757
13,178
402
W
Horus
Beer98
Horus
8,344
3,229
3,424
5,481
11,827
13,833
404
5,884
5,590
0
15,010
L
Chang'e
14,356
1,017
10,623
8,496
14,868
6,615
0
6,440
8,428
31,955
0
L
9,792
2,753
887
743
8,621
3,354
0
3,312
5,309
0
16,220
L
Bakasura
CookyGaming
Bakasura
5,365
3,651
358
4,194
13,866
12,985
90
2,742
11,124
0
9,933
W
12,482
3,286
586
1,374
9,333
4,296
2,750
2,361
6,752
0
37,597
L
Cerberus
7,674
455
295
4,625
13,163
11,619
0
4,480
8,683
22,788
0
W
13,354
3,012
1,095
3,562
14,797
8,964
217
6,814
7,545
0
26,782
L
Loki
ozwal25
Loki
13,403
1,511
907
833
11,214
4,580
0
3,898
7,316
0
27,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,170
Gold Earned
45,501
178
Minions Killed
174
0
Camps Cleared
0
1,334,260
Distance Traveled
1,184,690
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,396
800
46
4
0
280,522
0
W
Cabrakan
9,615
740
8
1
0
232,842
0
W
Horus
9,791
753
22
2
0
284,267
0
L
Chang'e
9,729
748
42
3
0
268,797
0
L
Artemis
8,131
625
14
1
0
176,936
0
L
Bakasura
8,872
682
31
2
0
206,996
0
W
Neith
10,037
772
72
6
0
252,351
0
L
Cerberus
10,169
782
75
6
0
263,748
0
W
Ravana
10,331
795
30
2
0
284,278
0
L
Loki
8,600
662
12
1
0
268,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role