Player Matchup

Cernunnos
Cernunnos
ANZOM7
Cernunnos
Level 124
God Stats
2W - 3L
1,315 SR
Queue Stats
38W - 44L
1,369 Elo+
Party 2
Hou Yi
Hou Yi
Doctortocino19
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 46L
1,383 Elo+
Party 2
Hades
Hades
MR-WEEB-100
Hades
Level 137
God Stats
8W - 7L
1,590 SR
Queue Stats
707W - 701L
1,463 Elo+
Solo
Raijin
Raijin
Morgans23-
Raijin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,451 Elo+
Solo
Arachne
Arachne
TheProMaikol
Arachne
Level 81
God Stats
1W - 1L
1,266 SR
Queue Stats
58W - 77L
1,389 Elo+
Solo
Team Averages
Level 93
1,434 SR
1,411 Elo+

VS

Team Averages
Level 86
1,428 SR
1,379 Elo+
Rama
Rama
Bomb Planter712
Rama
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,268 Elo+
Party 1
Tyr
Tyr
Epy0n
Tyr
Level 109
God Stats
4W - 3L
1,660 SR
Queue Stats
146W - 140L
1,440 Elo+
Solo
Nike
Nike
H3LLS ORBIT
Nike
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,316 Elo+
Party 1
Nemesis
Nemesis
PrideGrandPrix
Nemesis
Level 123
God Stats
2W - 8L
1,188 SR
Queue Stats
298W - 302L
1,442 Elo+
Solo
Ishtar
Ishtar
evil penguin51
Ishtar
Level 125
God Stats
0W - 3L
1,294 SR
Queue Stats
110W - 135L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ANZOM7
Cernunnos
16
6 / 1 / 8
9,560
1,062
6,740
5,833
2,657
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 0 / 11
8,507
945
4,299
5,394
2,164
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 4 / 6
7,777
864
8,609
7,104
4,088
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Raijin
Morgans23-
Raijin
15
3 / 3 / 7
8,813
979
4,826
6,545
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
TheProMaikol
Arachne
14
2 / 3 / 7
8,682
965
6,327
8,530
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
7,234
804
5,803
8,801
2,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Tyr
Epy0n
Tyr
5
0 / 1 / 1
5,442
605
880
1,677
1,172
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
5 / 4 / 5
7,770
863
10,908
13,433
11,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
0 / 1 / 5
6,106
678
1,786
4,204
1,951
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 3
7,994
888
5,451
6,332
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
15
Kills
10
11
Deaths
15
39
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ANZOM7
Cernunnos
6
1
8
10
L
2
6
4
0.67
W
2
0
11
7.5
L
Tyr
Epy0n
Tyr
0
1
1
0.5
L
5
4
5
1.88
W
2
4
6
1.25
W
Raijin
Morgans23-
Raijin
3
3
7
2.17
L
0
1
5
2.5
W
Arachne
TheProMaikol
Arachne
2
3
7
1.83
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,801
Damage
24,828
33,406
Taken
34,447
16,668
Mitigated
19,327
11,939
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ANZOM7
Cernunnos
6,740
2,937
723
2,358
5,833
2,657
2,484
295
5,538
0
22,503
L
5,803
2,571
0
609
8,801
2,839
0
3,803
4,829
0
20,039
W
4,299
1,548
447
1,610
5,394
2,164
1,402
556
4,838
0
11,330
L
Tyr
Epy0n
Tyr
880
89
284
122
1,677
1,172
0
773
871
0
1,408
L
10,908
975
91
1,561
13,433
11,375
0
4,052
9,190
2,773
14,948
W
8,609
140
876
1,370
7,104
4,088
347
90
7,014
14,389
1,255
W
Raijin
Morgans23-
Raijin
4,826
0
411
702
6,545
2,764
1,623
326
6,219
16,217
0
L
1,786
322
296
1,457
4,204
1,951
0
1,021
3,114
0
7,430
W
Arachne
TheProMaikol
Arachne
6,327
4,872
402
3,040
8,530
4,995
1,115
241
8,289
0
11,228
L
5,451
1,807
366
654
6,332
1,990
0
3,439
2,703
0
19,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,339
Gold Earned
34,546
109
Minions Killed
97
0
Camps Cleared
0
838,572
Distance Traveled
612,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,560
1,062
37
4
0
151,088
0
L
Rama
7,234
804
32
4
0
149,717
0
W
Hou Yi
8,507
945
15
2
0
183,576
0
L
Tyr
5,442
605
1
0
0
36,901
0
L
Nike
7,770
863
8
1
0
164,940
0
W
Hades
7,777
864
15
2
0
165,984
0
W
Raijin
8,813
979
18
2
0
170,292
0
L
Nemesis
6,106
678
10
1
0
103,273
0
W
Arachne
8,682
965
24
3
0
167,632
0
L
Ishtar
7,994
888
46
5
0
157,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role