Player Matchup

Neith
Neith
Chlemidiia
Neith
Level 26
God Stats
2W - 5L
1,397 SR
Queue Stats
31W - 47L
1,338 Elo+
Party 2
Thor
Thor
OhNoYouDidnt98
Thor
Level 86
God Stats
0W - 4L
1,101 SR
Queue Stats
41W - 62L
1,345 Elo+
Party 2
Hades
Hades
SH4DOW343UwU
Hades
Level 85
God Stats
3W - 4L
1,749 SR
Queue Stats
310W - 297L
1,439 Elo+
Solo
Bacchus
Bacchus
Survivor96
Bacchus
Level 69
God Stats
2W - 1L
1,777 SR
Queue Stats
66W - 61L
1,469 Elo+
Solo
Yu Huang
Yu Huang
jacek322
Yu Huang
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,371 Elo+
Solo
Team Averages
Level 70
1,505 SR
1,392 Elo+

VS

Team Averages
Level 73
1,414 SR
1,407 Elo+
Scylla
Scylla
Dinosaurio_p2
Scylla
Level 86
God Stats
5W - 6L
1,404 SR
Queue Stats
552W - 500L
1,529 Elo+
Solo
Sun Wukong
Sun Wukong
God of kings762
Sun Wukong
Level 69
God Stats
2W - 4L
1,470 SR
Queue Stats
99W - 98L
1,325 Elo+
Party 1
Danzaburou
Danzaburou
MusicMancer
Danzaburou
Level 46
God Stats
37W - 41L
1,430 SR
Queue Stats
136W - 156L
1,345 Elo+
Party 1
King Arthur
King Arthur
ZRAKTORIAN
King Arthur
Level 100
God Stats
25W - 27L
1,429 SR
Queue Stats
157W - 169L
1,352 Elo+
Party 1
Sylvanus
Sylvanus
s3n0ra fr0g
Sylvanus
Level 66
God Stats
2W - 6L
1,338 SR
Queue Stats
73W - 79L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
2 / 4 / 0
6,742
449
5,827
6,873
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 3
7,128
475
4,215
11,928
3,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 3 / 2
8,349
557
10,485
12,403
5,170
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bacchus
Survivor96
Bacchus
9
0 / 7 / 3
6,128
409
3,787
14,102
11,328
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Yu Huang
jacek322
Yu Huang
12
3 / 4 / 1
7,414
494
2,710
9,565
3,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,405
560
8,902
7,064
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
God of kings762
Sun Wukong
11
0 / 0 / 10
6,980
465
5,254
8,259
7,356
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MusicMancer
Danzaburou
14
11 / 2 / 0
9,256
617
12,392
8,422
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
ZRAKTORIAN
King Arthur
12
0 / 4 / 3
7,041
469
4,447
12,283
7,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sylvanus
s3n0ra fr0g
Sylvanus
18
7 / 0 / 2
9,984
666
7,328
8,690
5,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
8
Kills
21
22
Deaths
8
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
2
4
0
0.5
W
3
2
2
2
W
Sun Wukong
God of kings762
Sun Wukong
0
0
10
5
W
Danzaburou
MusicMancer
Danzaburou
11
2
0
5.5
L
0
4
3
0.38
L
3
3
2
1.33
L
Bacchus
Survivor96
Bacchus
0
7
3
0.21
W
King Arthur
ZRAKTORIAN
King Arthur
0
4
3
0.38
L
Yu Huang
jacek322
Yu Huang
3
4
1
0.88
W
Sylvanus
s3n0ra fr0g
Sylvanus
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,024
Damage
38,323
54,871
Taken
44,718
26,421
Mitigated
25,382
15,725
Healing
13,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
5,827
2,530
0
1,315
6,873
2,102
0
1,417
5,373
0
27,361
W
8,902
1,378
0
2,297
7,064
2,189
338
2,985
4,079
52,700
0
W
Sun Wukong
God of kings762
Sun Wukong
5,254
1,226
0
586
8,259
7,356
761
2,116
6,143
38
22,419
W
Danzaburou
MusicMancer
Danzaburou
12,392
7,600
0
3,086
8,422
2,866
1,965
1,866
6,556
0
49,922
L
4,215
1,363
0
4,502
11,928
3,977
0
2,730
9,080
0
56,504
L
10,485
1,026
0
4,810
12,403
5,170
0
3,304
8,591
52,497
2,735
L
Bacchus
Survivor96
Bacchus
3,787
499
0
2,104
14,102
11,328
0
2,091
11,882
12,108
0
W
King Arthur
ZRAKTORIAN
King Arthur
4,447
690
0
1,151
12,283
7,858
0
8,647
3,636
0
31,644
L
Yu Huang
jacek322
Yu Huang
2,710
397
0
2,994
9,565
3,844
1
5,542
3,567
37,889
1,466
W
Sylvanus
s3n0ra fr0g
Sylvanus
7,328
1,770
343
5,942
8,690
5,113
138
799
7,891
70,650
28,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,761
Gold Earned
41,666
342
Minions Killed
409
0
Camps Cleared
0
1,399,011
Distance Traveled
1,489,373
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,742
449
57
4
0
272,834
0
W
Scylla
8,405
560
98
7
0
308,670
0
W
Sun Wukong
6,980
465
40
3
0
315,388
0
W
Danzaburou
9,256
617
75
5
0
278,532
0
L
Thor
7,128
475
107
7
0
333,517
0
L
Hades
8,349
557
104
7
0
232,611
0
L
Bacchus
6,128
409
8
1
0
276,031
1
W
King Arthur
7,041
469
48
3
0
267,183
0
L
Yu Huang
7,414
494
66
4
0
284,018
0
W
Sylvanus
9,984
666
148
10
0
319,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role