Player Matchup

Anhur
Anhur
Bubbaload
Anhur
Level 143
God Stats
1W - 3L
1,460 SR
Queue Stats
54W - 54L
1,517 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OrtellDaSlime
Morgan Le Fay
Level 28
God Stats
23W - 17L
1,594 SR
Queue Stats
105W - 110L
1,461 Elo+
Party 1
Hercules
Hercules
Skope6
Hercules
Level 29
God Stats
5W - 12L
1,500 SR
Queue Stats
153W - 149L
1,493 Elo+
Party 1
Awilix
Awilix
TheRedTiki
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 178L
1,492 Elo+
Party 1
Cerberus
Cerberus
mattspurplepen
Cerberus
Level 201
God Stats
0W - 1L
1,317 SR
Queue Stats
23W - 14L
1,679 Elo+
Solo
Team Averages
Level 102
1,474 SR
1,528 Elo+

VS

Team Averages
Level 75
1,588 SR
1,550 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Ish2302
Achilles
Level 46
God Stats
16W - 4L
1,698 SR
Queue Stats
21W - 6L
1,645 Elo+
Party 2
Bacchus
Bacchus
Leosbad9491
Bacchus
Level 86
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 138L
1,488 Elo+
Solo
Pele
Pele
Parajesus
Pele
Level 142
God Stats
18W - 15L
1,568 SR
Queue Stats
336W - 323L
1,502 Elo+
Solo
Xbalanque
Xbalanque
mineycat06
Xbalanque
Level 25
God Stats
4W - 1L
1,676 SR
Queue Stats
13W - 4L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bubbaload
Anhur
11
1 / 2 / 1
6,321
527
5,206
7,096
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
OrtellDaSlime
Morgan Le Fay
12
0 / 1 / 1
6,636
553
4,362
6,031
2,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Skope6
Hercules
12
2 / 3 / 1
7,694
641
7,158
9,298
5,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
TheRedTiki
Awilix
12
5 / 3 / 1
6,870
573
4,808
9,823
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cerberus
8
0 / 5 / 2
5,571
464
5,205
15,967
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
1 / 2 / 1
6,533
544
2,196
5,106
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Ish2302
Achilles
11
4 / 0 / 2
6,893
574
8,652
10,218
5,316
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
Leosbad9491
Bacchus
11
1 / 4 / 2
6,095
508
4,327
12,021
8,168
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
14
6 / 0 / 2
7,487
624
8,982
12,036
4,469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
mineycat06
Xbalanque
11
2 / 2 / 2
6,249
521
7,418
6,286
1,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
23
8
Kills
14
14
Deaths
8
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
2
1
0.75
L
Anhur
Bubbaload
Anhur
1
2
1
0.75
W
Achilles
Ish2302
Achilles
4
0
2
5
W
Bacchus
Leosbad9491
Bacchus
1
4
2
0.5
L
Morgan Le Fay
OrtellDaSlime
Morgan Le Fay
0
1
1
0.5
W
Pele
6
0
2
7
L
Hercules
Skope6
Hercules
2
3
1
0.83
L
Awilix
TheRedTiki
Awilix
5
3
1
1.83
L
Cerberus
0
5
2
0.2
W
Xbalanque
mineycat06
Xbalanque
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,739
Damage
31,575
48,215
Taken
45,667
23,356
Mitigated
21,272
17,385
Healing
15,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,196
52
0
875
5,106
1,638
0
2,104
3,002
49,267
892
L
Anhur
Bubbaload
Anhur
5,206
1,965
0
3,339
7,096
2,110
0
0
7,096
0
42,001
W
Achilles
Ish2302
Achilles
8,652
1,844
112
3,923
10,218
5,316
0
3,450
6,768
0
30,519
W
Bacchus
Leosbad9491
Bacchus
4,327
746
70
3,870
12,021
8,168
0
456
11,565
31,624
0
L
Morgan Le Fay
OrtellDaSlime
Morgan Le Fay
4,362
945
0
2,917
6,031
2,138
0
1,040
4,991
47,036
511
W
Pele
8,982
2,647
0
5,327
12,036
4,469
0
2,981
9,055
0
71,173
L
Hercules
Skope6
Hercules
7,158
1,254
0
2,617
9,298
5,697
41
4,080
5,218
917
45,903
L
Awilix
TheRedTiki
Awilix
4,808
1,461
0
3,303
9,823
2,836
0
1,262
8,561
0
38,069
L
Cerberus
5,205
417
0
5,209
15,967
10,575
0
108
15,859
17,131
0
W
Xbalanque
mineycat06
Xbalanque
7,418
4,351
0
1,766
6,286
1,681
26
1,215
5,071
0
35,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,092
Gold Earned
33,257
339
Minions Killed
351
0
Camps Cleared
0
1,242,319
Distance Traveled
1,255,363
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,533
544
86
7
0
239,559
4
L
Anhur
6,321
527
88
7
0
219,865
2
W
Achilles
6,893
574
51
4
0
259,882
0
W
Bacchus
6,095
508
46
4
0
239,159
2
L
Morgan Le Fay
6,636
553
91
8
0
221,356
0
W
Pele
7,487
624
105
9
0
292,475
1
L
Hercules
7,694
641
66
6
0
248,214
2
L
Awilix
6,870
573
71
6
0
328,478
0
L
Cerberus
5,571
464
23
2
0
224,406
4
W
Xbalanque
6,249
521
63
5
0
224,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role