Player Matchup

Ares
Ares
 
Ares
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
ButtGh0st
Cerberus
Level 124
God Stats
1W - 2L
1,149 SR
Queue Stats
67W - 79L
1,423 Elo+
Party 2
Baron Samedi
Baron Samedi
IrateGMR
Baron Samedi
Level 141
God Stats
2W - 1L
1,300 SR
Queue Stats
85W - 98L
1,433 Elo+
Party 2
Apollo
Apollo
Mr MacD4ddy
Apollo
Level 126
God Stats
2W - 1L
1,481 SR
Queue Stats
209W - 224L
1,503 Elo+
Party 3
Zeus
Zeus
robbieiv20
Zeus
Level 121
God Stats
19W - 17L
1,499 SR
Queue Stats
528W - 559L
1,440 Elo+
Party 3
Team Averages
Level 124
1,386 SR
1,460 Elo+

VS

Team Averages
Level 94
1,545 SR
1,473 Elo+
Cupid
Cupid
 
Cupid
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Marshall311
Discordia
Level 128
God Stats
5W - 4L
1,550 SR
Queue Stats
58W - 72L
1,448 Elo+
Party 1
King Arthur
King Arthur
Mythile
King Arthur
Level 124
God Stats
0W - 1L
1,674 SR
Queue Stats
193W - 70L
1,731 Elo+
Solo
Khepri
Khepri
T R U M P5087
Khepri
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,224 Elo+
Party 1
Ratatoskr
Ratatoskr
ToF Weedmann69
Ratatoskr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 108L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 2 / 11
10,361
942
6,088
11,565
16,896
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
ButtGh0st
Cerberus
17
2 / 3 / 14
9,779
889
7,126
13,858
16,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
IrateGMR
Baron Samedi
16
4 / 5 / 10
10,270
934
9,999
12,078
9,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Apollo
16
5 / 2 / 9
9,744
886
12,612
8,259
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

15
3 / 3 / 11
9,221
838
10,648
8,534
4,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
5 / 1 / 8
9,439
858
10,591
6,956
3,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Discordia
Marshall311
Discordia
17
7 / 3 / 8
9,825
893
19,905
10,591
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Mythile
King Arthur
16
2 / 7 / 7
8,235
749
8,301
20,198
21,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

1
0 / 0 / 0
2,826
257
0
0
0
Ratatoskr
ToF Weedmann69
Ratatoskr
13
1 / 7 / 3
7,490
681
4,650
13,987
12,062
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
41
18
Kills
15
15
Deaths
18
55
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
2
11
4.75
L
Cupid
 
Cupid
5
1
8
9
W
Cerberus
ButtGh0st
Cerberus
2
3
14
3
W
Baron Samedi
IrateGMR
Baron Samedi
4
5
10
1.8
L
Discordia
Marshall311
Discordia
7
3
8
3.67
W
Apollo
5
2
9
4.75
L
King Arthur
Mythile
King Arthur
2
7
7
0.79
L
0
0
0
0
L
Ratatoskr
ToF Weedmann69
Ratatoskr
1
7
3
0.36
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,473
Damage
43,447
54,294
Taken
51,732
50,681
Mitigated
41,907
18,092
Healing
19,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
6,088
869
0
1,355
11,565
16,896
521
3,610
7,955
8,446
320
L
Cupid
 
Cupid
10,591
3,554
7,075
3,522
6,956
3,728
0
5,763
1,193
0
31,282
W
Cerberus
ButtGh0st
Cerberus
7,126
168
964
5,317
13,858
16,338
115
2,861
10,997
14,965
1,437
W
Baron Samedi
IrateGMR
Baron Samedi
9,999
595
3,753
3,547
12,078
9,018
235
5,105
6,973
26,945
350
L
Discordia
Marshall311
Discordia
19,905
330
865
3,341
10,591
4,142
0
7,573
3,018
37,817
0
W
Apollo
12,612
10,036
0
1,815
8,259
4,095
4,445
4,705
3,554
0
29,637
L
King Arthur
Mythile
King Arthur
8,301
1,022
580
1,531
20,198
21,975
0
11,679
8,519
0
12,651
L
0
0
0
0
0
0
0
0
0
0
0
L
Ratatoskr
ToF Weedmann69
Ratatoskr
4,650
798
286
1,951
13,987
12,062
0
8,065
5,922
0
7,280
W
10,648
1,983
432
909
8,534
4,334
499
3,624
4,910
23,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,375
Gold Earned
37,815
158
Minions Killed
99
0
Camps Cleared
0
1,016,876
Distance Traveled
830,213
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,361
942
5
0
0
226,809
0
L
Cupid
9,439
858
35
3
0
237,993
0
W
Cerberus
9,779
889
34
3
0
204,817
0
W
Baron Samedi
10,270
934
47
4
0
180,581
0
L
Discordia
9,825
893
47
4
0
216,884
0
W
Apollo
9,744
886
41
4
0
205,404
0
L
King Arthur
8,235
749
11
1
0
195,058
0
L
Khepri
2,826
257
0
0
0
0
0
L
Ratatoskr
7,490
681
6
1
0
180,278
0
W
Zeus
9,221
838
31
3
0
199,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role